Wilds of Eldraine: Enchanting Tales

Aggravated Assault

Aggravated Assault {2}{R}

Enchantment
{3}{R}{R}: Untap all creatures you control. After this main phase, there is an additional combat phase followed by an additional main phase. Activate only as a sorcery.
Blood Moon

Blood Moon {2}{R}

Enchantment
Nonbasic lands are Mountains.
Repercussion

Repercussion {1}{R}{R}

Enchantment
Whenever a creature is dealt damage, Repercussion deals that much damage to that creature's controller.
Sneak Attack

Sneak Attack {3}{R}

Enchantment
{R}: You may put a creature card from your hand onto the battlefield. That creature gains haste. Sacrifice the creature at the beginning of the next end step.
Defense of the Heart

Defense of the Heart {3}{G}

Enchantment
At the beginning of your upkeep, if an opponent controls three or more creatures, sacrifice Defense of the Heart, search your library for up to two creature cards, put those cards onto the battlefield, then shuffle.
Doubling Season

Doubling Season {4}{G}

Enchantment
If an effect would create one or more tokens under your control, it creates twice that many of those tokens instead.
If an effect would put one or more counters on a permanent you control, it puts twice that many of those counters on that permanent instead.
Nature's Will

Nature's Will {2}{G}{G}

Enchantment
Whenever one or more creatures you control deal combat damage to a player, tap all lands that player controls and untap all lands you control.
Parallel Lives

Parallel Lives {3}{G}

Enchantment
If an effect would create one or more tokens under your control, it creates twice that many of those tokens instead.
Greater Auramancy

Greater Auramancy {1}{W}

Enchantment
Other enchantments you control have shroud.
Enchanted creatures you control have shroud.
Karmic Justice

Karmic Justice {2}{W}

Enchantment
Whenever a spell or ability an opponent controls destroys a noncreature permanent you control, you may destroy target permanent that opponent controls.
Land Tax

Land Tax {W}

Enchantment
At the beginning of your upkeep, if an opponent controls more lands than you, you may search your library for up to three basic land cards, reveal them, put them into your hand, then shuffle.
Smothering Tithe

Smothering Tithe {3}{W}

Enchantment
Whenever an opponent draws a card, that player may pay {2}. If the player doesn't, you create a Treasure token.
As Foretold

As Foretold {2}{U}

Enchantment
At the beginning of your upkeep, put a time counter on As Foretold.
Once each turn, you may pay {0} rather than pay the mana cost for a spell you cast with mana value X or less, where X is the number of time counters on As Foretold.
Kindred Discovery

Kindred Discovery {3}{U}{U}

Enchantment
As Kindred Discovery enters, choose a creature type.
Whenever a creature you control of the chosen type enters or attacks, draw a card.
Omniscience

Omniscience {7}{U}{U}{U}

Enchantment
You may cast spells from your hand without paying their mana costs.
Rhystic Study

Rhystic Study {2}{U}

Enchantment
Whenever an opponent casts a spell, you may draw a card unless that player pays {1}.
Bitterblossom

Bitterblossom {1}{B}

Kindred Enchantment - Faerie
At the beginning of your upkeep, you lose 1 life and create a 1/1 black Faerie Rogue creature token with flying.
Grave Pact

Grave Pact {1}{B}{B}{B}

Enchantment
Whenever a creature you control dies, each other player sacrifices a creature of their choice.
Necropotence

Necropotence {B}{B}{B}

Enchantment
Skip your draw step.
Whenever you discard a card, exile that card from your graveyard.
Pay 1 life: Exile the top card of your library face down. Put that card into your hand at the beginning of your next end step.
Polluted Bonds

Polluted Bonds {3}{B}{B}

Enchantment
Whenever a land an opponent controls enters, that player loses 2 life and you gain 2 life.
Aggravated Assault

Aggravated Assault {2}{R}

Enchantment
{3}{R}{R}: Untap all creatures you control. After this main phase, there is an additional combat phase followed by an additional main phase. Activate only as a sorcery.
Blood Moon

Blood Moon {2}{R}

Enchantment
Nonbasic lands are Mountains.
Repercussion

Repercussion {1}{R}{R}

Enchantment
Whenever a creature is dealt damage, Repercussion deals that much damage to that creature's controller.
Sneak Attack

Sneak Attack {3}{R}

Enchantment
{R}: You may put a creature card from your hand onto the battlefield. That creature gains haste. Sacrifice the creature at the beginning of the next end step.
Defense of the Heart

Defense of the Heart {3}{G}

Enchantment
At the beginning of your upkeep, if an opponent controls three or more creatures, sacrifice Defense of the Heart, search your library for up to two creature cards, put those cards onto the battlefield, then shuffle.