Wilds of Eldraine: Enchanting Tales

Defense of the Heart

Defense of the Heart {3}{G}

Enchantment
At the beginning of your upkeep, if an opponent controls three or more creatures, sacrifice Defense of the Heart, search your library for up to two creature cards, put those cards onto the battlefield, then shuffle.
"And as the rose began to bloom, the curse of Redtooth Keep began, at last, to wither."
—Curse of the Werefox
Doubling Season

Doubling Season {4}{G}

Enchantment
If an effect would create one or more tokens under your control, it creates twice that many of those tokens instead.
If an effect would put one or more counters on a permanent you control, it puts twice that many of those counters on that permanent instead.
Garruk's Uprising

Garruk's Uprising {2}{G}

Enchantment
When this enchantment enters, if you control a creature with power 4 or greater, draw a card.
Creatures you control have trample.
Whenever a creature you control with power 4 or greater enters, draw a card.
Ground Seal

Ground Seal {1}{G}

Enchantment
When Ground Seal enters, draw a card.
Cards in graveyards can't be the targets of spells or abilities.
"They laid her to rest in the wilds, in a sacred place beyond the reach of nightmares or machines."
—The Nameless Knight of Summer
Hardened Scales

Hardened Scales {G}

Enchantment
If one or more +1/+1 counters would be put on a creature you control, that many plus one +1/+1 counters are put on it instead.
"Before me writhed the guardian of my prize,
A serpent with stone skin and cunning eyes!"
—A Traveler's Trials
Leyline of Abundance

Leyline of Abundance {2}{G}{G}

Enchantment
If Leyline of Abundance is in your opening hand, you may begin the game with it on the battlefield.
Whenever you tap a creature for mana, add an additional {G}.
{6}{G}{G}: Put a +1/+1 counter on each creature you control.
Nature's Will

Nature's Will {2}{G}{G}

Enchantment
Whenever one or more creatures you control deal combat damage to a player, tap all lands that player controls and untap all lands you control.
"The troll took the fauns' hesitation as fear and roared in triumph. In truth, they'd seen the ledge begin to crack beneath his weight."
—The Goose Mother and Other Tales
Parallel Lives

Parallel Lives {3}{G}

Enchantment
If an effect would create one or more tokens under your control, it creates twice that many of those tokens instead.
"Brave Syr Armont mused: Was the elves' true nature that of day's civility or night's savagery? Could such bestial rage be bestowed by curse alone?"
—Curse of the Werefox
Primal Vigor

Primal Vigor {4}{G}

Enchantment
If one or more tokens would be created, twice that many of those tokens are created instead.
If one or more +1/+1 counters would be put on a creature, twice that many +1/+1 counters are put on that creature instead.
Prismatic Omen

Prismatic Omen {1}{G}

Enchantment
Lands you control are every basic land type in addition to their other types.
"There would be time later to mourn the lost, to weep for their fallen homes and lost treasures. But for now, they breathed in the untainted air and allowed themselves to hope again."
—Last Stand of the Realm
Season of Growth

Season of Growth {1}{G}

Enchantment
Whenever a creature you control enters, scry 1.
Whenever you cast a spell that targets a creature you control, draw a card.
Unnatural Growth

Unnatural Growth {1}{G}{G}{G}{G}

Enchantment
At the beginning of each combat, double the power and toughness of each creature you control until end of turn.
"Should you hear witchstalkers howl,
Best to hide or run away.
They hunt witches vile and foul.
Fear both predator and prey."
—To Walk the Wilds
Utopia Sprawl

Utopia Sprawl {G}

Enchantment - Aura
Enchant Forest
As Utopia Sprawl enters, choose a color.
Whenever enchanted Forest is tapped for mana, its controller adds an additional one mana of the chosen color.
Greater Auramancy

Greater Auramancy {1}{W}

Enchantment
Other enchantments you control have shroud.
Enchanted creatures you control have shroud.
Karmic Justice

Karmic Justice {2}{W}

Enchantment
Whenever a spell or ability an opponent controls destroys a noncreature permanent you control, you may destroy target permanent that opponent controls.
Land Tax

Land Tax {W}

Enchantment
At the beginning of your upkeep, if an opponent controls more lands than you, you may search your library for up to three basic land cards, reveal them, put them into your hand, then shuffle.
Smothering Tithe

Smothering Tithe {3}{W}

Enchantment
Whenever an opponent draws a card, that player may pay {2}. If the player doesn't, you create a Treasure token.
As Foretold

As Foretold {2}{U}

Enchantment
At the beginning of your upkeep, put a time counter on As Foretold.
Once each turn, you may pay {0} rather than pay the mana cost for a spell you cast with mana value X or less, where X is the number of time counters on As Foretold.
Kindred Discovery

Kindred Discovery {3}{U}{U}

Enchantment
As Kindred Discovery enters, choose a creature type.
Whenever a creature you control of the chosen type enters or attacks, draw a card.
Omniscience

Omniscience {7}{U}{U}{U}

Enchantment
You may cast spells from your hand without paying their mana costs.
Rhystic Study

Rhystic Study {2}{U}

Enchantment
Whenever an opponent casts a spell, you may draw a card unless that player pays {1}.
Bitterblossom

Bitterblossom {1}{B}

Kindred Enchantment - Faerie
At the beginning of your upkeep, you lose 1 life and create a 1/1 black Faerie Rogue creature token with flying.
Grave Pact

Grave Pact {1}{B}{B}{B}

Enchantment
Whenever a creature you control dies, each other player sacrifices a creature of their choice.
Necropotence

Necropotence {B}{B}{B}

Enchantment
Skip your draw step.
Whenever you discard a card, exile that card from your graveyard.
Pay 1 life: Exile the top card of your library face down. Put that card into your hand at the beginning of your next end step.
Polluted Bonds

Polluted Bonds {3}{B}{B}

Enchantment
Whenever a land an opponent controls enters, that player loses 2 life and you gain 2 life.