Wilds of Eldraine Commander

Wilds of Eldraine Commander contains 176 cards.
Released: 2023-09-08
Base set size: 28 cards.
Tegwyll, Duke of Splendor

Tegwyll, Duke of Splendor {1}{U}{B}

Legendary Creature - Faerie Noble
Flying, deathtouch
Other Faeries you control get +1/+1.
Whenever another Faerie you control dies, you draw a card and you lose 1 life.
He weaves glamours as easily as breathing, his otherworldly beauty entrancing fae and mortal alike.
2/3
Ellivere of the Wild Court

Ellivere of the Wild Court {2}{G}{W}

Legendary Creature - Human Knight
Whenever Ellivere of the Wild Court enters or attacks, create a Virtuous Role token attached to another target creature you control.
Whenever an enchanted creature you control deals combat damage to a player, draw a card.
4/4
Alela, Cunning Conqueror

Alela, Cunning Conqueror {2}{U}{B}

Legendary Creature - Faerie Warlock
Flying
Whenever you cast your first spell during each opponent's turn, create a 1/1 black Faerie Rogue creature token with flying.
Whenever one or more Faeries you control deal combat damage to a player, goad target creature that player controls.
2/4
Gylwain, Casting Director

Gylwain, Casting Director {1}{G}{W}

Legendary Creature - Human Bard
Whenever Gylwain, Casting Director or another nontoken creature you control enters, choose one —
• Create a Royal Role token attached to that creature.
• Create a Sorcerer Role token attached to that creature.
• Create a Monster Role token attached to that creature.
2/3
Liberated Livestock

Liberated Livestock {5}{W}

Creature - Cat Bird Ox
When Liberated Livestock dies, create a 1/1 white Cat creature token with lifelink, a 1/1 white Bird creature token with flying, and a 2/4 white Ox creature token. For each of those tokens, you may put an Aura card from your hand and/or graveyard onto the battlefield attached to it.
4/6
Ox Drover

Ox Drover {3}{W}

Creature - Human Peasant
Vigilance
Ox Drover can't be blocked by Oxen.
Whenever Ox Drover enters or attacks, target opponent creates a 2/4 white Ox creature token and you draw a card.
"Ho, Shaggyfoot! Lumpton, pick up those hooves! Edgewall by sundown or I'll sell the lot of you to a witch!"
4/4
Songbirds' Blessing

Songbirds' Blessing {3}{W}

Enchantment - Aura
Enchant creature
Whenever enchanted creature attacks, reveal cards from the top of your library until you reveal an Aura card. You may put that card onto the battlefield. If you don't, put it into your hand. Put the rest on the bottom of your library in a random order.
Unfinished Business

Unfinished Business {3}{W}{W}

Sorcery
Return target creature card from your graveyard to the battlefield, then return up to two target Aura and/or Equipment cards from your graveyard to the battlefield attached to that creature.
"My story ends when I say so."
Archmage of Echoes

Archmage of Echoes {4}{U}

Creature - Faerie Wizard
Flying, ward {2}
Whenever you cast a Faerie or Wizard permanent spell, copy it.
"The High Fae are capable of magics that would make even the great Gadwick himself seem little more than a clumsy apprentice."
—Chulane, Teller of Tales
4/4
Malleable Impostor

Malleable Impostor {3}{U}

Creature - Faerie Shapeshifter
Flash
Flying
You may have Malleable Impostor enter as a copy of a creature an opponent controls, except it's a Faerie Shapeshifter in addition to its other types and it has flying.
0/0
Misleading Signpost

Misleading Signpost {2}{U}

Artifact
Flash
When Misleading Signpost enters during the declare attackers step, you may reselect which player or permanent target attacking creature is attacking.
{T}: Add {U}.
Shadow Puppeteers

Shadow Puppeteers {6}{U}

Creature - Faerie Wizard
Flying, ward {2}
When Shadow Puppeteers enters, create two 1/1 black Faerie Rogue creature tokens with flying.
Whenever a creature you control with flying attacks, you may have it become a red Dragon with base power and toughness 4/4 in addition to its other colors and types until end of turn.
4/4
Blightwing Bandit

Blightwing Bandit {3}{B}

Creature - Faerie Rogue
Flying, deathtouch
Whenever you cast your first spell during each opponent's turn, look at the top card of that player's library, then exile it face down. You may play that card for as long as it remains exiled, and mana of any type can be spent to cast it.
2/2
Faerie Bladecrafter

Faerie Bladecrafter {2}{B}

Creature - Faerie Rogue
Flying
Whenever one or more Faeries you control deal combat damage to a player, put a +1/+1 counter on Faerie Bladecrafter.
When Faerie Bladecrafter dies, each opponent loses X life and you gain X life, where X is its power.
2/2
Nettling Nuisance

Nettling Nuisance {2}{B}

Creature - Faerie Rogue
Flying
Whenever one or more Faeries you control deal combat damage to a player, that player creates a 4/2 red Pirate creature token with "This creature can't block." The token is goaded for the rest of the game.
3/1
Tegwyll's Scouring

Tegwyll's Scouring {4}{B}{B}

Sorcery
You may cast Tegwyll's Scouring as though it had flash by tapping three untapped creatures you control with flying in addition to paying its other costs.
Destroy all creatures. Create three 1/1 black Faerie Rogue creature tokens with flying.
"Your season has ended. We are eternal."
Giant Inheritance

Giant Inheritance {4}{G}

Enchantment - Aura
Enchant creature
Enchanted creature gets +5/+5 and has "Whenever this creature attacks, create a Monster Role token attached to up to one target attacking creature."
When Giant Inheritance is put into a graveyard from the battlefield, return it to its owner's hand.
Knickknack Ouphe

Knickknack Ouphe {X}{G}

Creature - Ouphe
Knickknack Ouphe enters with X +1/+1 counters on it.
When Knickknack Ouphe enters, reveal the top X cards of your library. You may put any number of Aura cards with mana value X or less from among them onto the battlefield. Then put all cards revealed this way that weren't put onto the battlefield on the bottom of your library in a random order.
1/1
Loamcrafter Faun

Loamcrafter Faun {2}{G}

Creature - Satyr Druid
When Loamcrafter Faun enters, you may discard one or more land cards. When you do, return up to that many target nonland permanent cards from your graveyard to your hand.
"Give me just a moment. I need to grow us a new bridge."
3/3
Timber Paladin

Timber Paladin {1}{G}

Artifact Creature - Knight
As long as Timber Paladin is enchanted by exactly one Aura, it has base power and toughness 3/3.
As long as Timber Paladin is enchanted by exactly two Auras, it has base power and toughness 5/5 and vigilance.
As long as Timber Paladin is enchanted by three or more Auras, it has base power and toughness 10/10, vigilance, and trample.
1/1
Court of Ardenvale

Court of Ardenvale {2}{W}{W}

Enchantment
When Court of Ardenvale enters, you become the monarch.
At the beginning of your upkeep, return target permanent card with mana value 3 or less from your graveyard to your hand. If you're the monarch, return that permanent card to the battlefield instead.
Court of Vantress

Court of Vantress {2}{U}{U}

Enchantment
When Court of Vantress enters, you become the monarch.
At the beginning of your upkeep, choose up to one other target enchantment or artifact. If you're the monarch, you may create a token that's a copy of it. If you're not the monarch, you may have Court of Vantress become a copy of it, except it has this ability.
Court of Locthwain

Court of Locthwain {2}{B}{B}

Enchantment
When Court of Locthwain enters, you become the monarch.
At the beginning of your upkeep, exile the top card of target opponent's library. You may play that card for as long as it remains exiled, and mana of any type can be spent to cast it. If you're the monarch, until end of turn, you may cast a spell from among cards exiled with Court of Locthwain without paying its mana cost.
Court of Embereth

Court of Embereth {2}{R}{R}

Enchantment
When Court of Embereth enters, you become the monarch.
At the beginning of your upkeep, create a 3/1 red Knight creature token. Then if you're the monarch, Court of Embereth deals X damage to each opponent, where X is the number of creatures you control.
Court of Garenbrig

Court of Garenbrig {1}{G}{G}

Enchantment
When Court of Garenbrig enters, you become the monarch.
At the beginning of your upkeep, distribute two +1/+1 counters among up to two target creatures. Then if you're the monarch, double the number of +1/+1 counters on each creature you control.