Doctor Who

Jamie McCrimmon

Jamie McCrimmon {2}{G}

Legendary Creature - Human Warrior
Trample
Whenever you cast a historic spell, Jamie McCrimmon gets +X/+X until end of turn, where X is that spell's mana value.
Doctor's companion
"Creag an tuire!"
2/2
Leela, Sevateem Warrior

Leela, Sevateem Warrior {3}{G}

Legendary Creature - Human Warrior
Whenever an opponent draws a card except the first one they draw in each of their draw steps, put a +1/+1 counter on Leela, Sevateem Warrior.
Doctor's companion
3/3
Sisterhood of Karn

Sisterhood of Karn {1}{G}

Creature - Cleric
Sisterhood of Karn enters the battlefield with a +1/+1 counter on it.
Paradox — Whenever you cast a spell from anywhere other than your hand, double the number of +1/+1 counters on Sisterhood of Karn.
0/0
Susan Foreman

Susan Foreman {1}{G}

Legendary Creature - Time Lord
If you would planeswalk, instead look at the top two cards of your planar deck, put one on the bottom of your planar deck and the other on top, then planeswalk.
{T}: Add {G}.
Doctor's companion
1/1
Alistair, the Brigadier

Alistair, the Brigadier {1}{G}{W}{U}

Legendary Creature - Human Soldier
Whenever you cast a historic spell, create a 1/1 white Soldier creature token.
Whenever Alistair attacks, you may pay {8}. If you do, creatures you control get +X/+X until end of turn, where X is the number of historic permanents you control.
3/3
Ashad, the Lone Cyberman

Ashad, the Lone Cyberman {1}{U}{B}{R}

Legendary Artifact Creature - Cyberman
The first nonlegendary artifact spell you cast each turn has casualty 2.
Whenever you sacrifice another creature, put a +1/+1 counter on Ashad, the Lone Cyberman.
3/3
The Beast, Deathless Prince

The Beast, Deathless Prince {2}{B}{R}

Legendary Creature - Demon
When you cast this spell, gain control of target creature until end of turn. Untap it. It gains menace and haste until end of turn.
The Beast enters the battlefield tapped with six stun counters on it.
Whenever a creature deals combat damage to its owner, untap The Beast and draw a card.
6/6
Cult of Skaro

Cult of Skaro {1}{U}{B}{R}

Legendary Artifact Creature - Dalek
Whenever Cult of Skaro attacks, choose one at random —
• Thay — Put a +1/+1 counter on each artifact creature you control.
• Caan — Draw two cards.
• Sec — Create a 3/3 black Dalek artifact creature token with menace.
• Jast — Each opponent loses 4 life.
4/4
The Cyber-Controller

The Cyber-Controller {X}{U}{U}{B}

Legendary Artifact Creature - Cyberman
When The Cyber-Controller enters the battlefield, each opponent mills X cards. Put all creature cards milled this way onto the battlefield face down under your control. They're 2/2 Cyberman artifact creatures.
Other artifact creatures you control get +1/+1.
3/3
The Dalek Emperor

The Dalek Emperor {5}{B}{R}

Legendary Artifact Creature - Dalek
Affinity for Daleks
Other Daleks you control have haste.
At the beginning of combat on your turn, each opponent faces a villainous choice — That player sacrifices a creature they control, or you create a 3/3 black Dalek artifact creature token with menace.
6/6
Davros, Dalek Creator

Davros, Dalek Creator {1}{U}{B}{R}

Legendary Artifact Creature - Alien Scientist
Menace
At the beginning of your end step, create a 3/3 black Dalek artifact creature token with menace if an opponent lost 3 or more life this turn. Then each opponent who lost 3 or more life this turn faces a villainous choice — You draw a card, or that player discards a card.
3/4
Dinosaurs on a Spaceship

Dinosaurs on a Spaceship {4}{R}{W}

Creature - Dinosaur
Vigilance, trample
Other Dinosaurs you control get +1/+1 and have vigilance and trample.
Suspend 4—{3}{R}{W}
Whenever a time counter is removed from Dinosaurs on a Spaceship while it's exiled, create a 2/2 red and white Dinosaur creature token with flying and haste.
7/7
Duggan, Private Detective

Duggan, Private Detective {2}{G}{U}

Legendary Creature - Human Detective
Duggan's power and toughness are each equal to the number of cards in your hand.
Whenever Duggan enters the battlefield or attacks, investigate.
The Most Important Punch in History{1}{G}, {T}: Duggan deals damage equal to twice its power to another target creature. Activate only once.
*/*
The Eighth Doctor

The Eighth Doctor {4}{W}{U}

Legendary Creature - Time Lord Doctor
When The Eighth Doctor enters the battlefield, mill three cards.
Once during each of your turns, you may play a historic land or cast a historic permanent spell from your graveyard. If you do, it gains "If this permanent would leave the battlefield, exile it instead of putting it anywhere else."
"Physician, heal thyself."
4/4
The Eleventh Doctor

The Eleventh Doctor {1}{W}{U}

Legendary Creature - Time Lord Doctor
I. AM. TALKING! — Whenever The Eleventh Doctor deals combat damage to a player, you may exile a card from your hand with a number of time counters on it equal to its mana value. If it doesn't have suspend, it gains suspend.
{2}: Target creature with power 3 or less can't be blocked this turn.
3/2
The Face of Boe

The Face of Boe {1}{U}{R}{W}

Legendary Creature - Alien Advisor
{T}: You may cast a spell with suspend from your hand. If you do, pay its suspend cost rather than its mana cost. Activate only as a sorcery.
"You are not alone."
0/4
The Fifth Doctor

The Fifth Doctor {2}{W}{U}

Legendary Creature - Time Lord Doctor
Peaceful Coexistence — At the beginning of your end step, put a +1/+1 counter on each creature you control that didn't attack or enter the battlefield this turn. Untap those creatures.
"When did you last have the pleasure of smelling a flower, watching a sunset, eating a well-prepared meal?"
2/2
The First Doctor

The First Doctor {1}{W}{U}

Legendary Creature - Time Lord Doctor
When The First Doctor enters the battlefield, search your library and/or graveyard for a card named TARDIS, reveal it, and put it into your hand. If you search your library this way, shuffle.
Whenever you cast a spell with cascade, put a +1/+1 counter on target artifact or creature.
2/2
Related card: TARDIS
The Fourth Doctor

The Fourth Doctor {2}{G}{U}

Legendary Creature - Time Lord Doctor
You may look at the top card of your library any time.
Would You Like A...? — Once each turn, you may play a historic land or cast a historic spell from the top of your library. When you do, create a Food token.
4/4
Frost Fair Lure Fish

Frost Fair Lure Fish {5}{U}{R}

Creature - Fish
When Frost Fair Lure Fish enters the battlefield, create two 1/1 blue Fish creature tokens and two tapped Treasure tokens.
Fish you control have haste and can't be blocked by Humans.
Foretell {3}{U}{R}
7/7
The Fugitive Doctor

The Fugitive Doctor {3}{R}{G}

Legendary Creature - Time Lord Doctor
When The Fugitive Doctor enters the battlefield, investigate.
Whenever The Fugitive Doctor attacks, you may sacrifice a Clue. When you do, target instant or sorcery card in your graveyard gains flashback {2}{R}{G} until end of turn.
4/4
Gallifrey Stands

Gallifrey Stands {4}{W}{U}

Legendary Enchantment
When Gallifrey Stands enters the battlefield, return all Doctor cards from your graveyard to your hand.
At the beginning of your upkeep, you may put a Doctor creature card from your hand onto the battlefield. Then if you control thirteen or more Doctors, you win the game.
Idris, Soul of the TARDIS

Idris, Soul of the TARDIS {1}{U}{R}

Legendary Creature - Human Incarnation
Vanishing 3
Imprint — When Idris, Soul of the TARDIS enters the battlefield, exile another artifact you control until Idris leaves the battlefield.
Idris has all activated and triggered abilities of the exiled card and gets +X/+X, where X is the exiled card's mana value.
3/3
Jenny Flint

Jenny Flint {1}{U}{R}

Legendary Creature - Human Detective
Partner with Madame Vastra
First strike
Training
Whenever you sacrifice a Clue or Food, put a +1/+1 counter on another target creature you control.
2/2
Related card: Madame Vastra
Jenny, Generated Anomaly

Jenny, Generated Anomaly {2}{R}{W}

Legendary Creature - Time Lord Soldier
Double strike
Whenever Jenny deals combat damage to a player, it explores.
"Time to run again. Love the running."
2/3