Vintage Masters

Living Death

Living Death {3}{B}{B}

Sorcery
Each player exiles all creature cards from their graveyard, then sacrifices all creatures they control, then puts all cards they exiled this way onto the battlefield.
Lurking Evil

Lurking Evil {B}{B}{B}

Enchantment
Pay half your life, rounded up: Lurking Evil becomes a 4/4 Phyrexian Horror creature with flying.
"Ash is our air, darkness our flesh."
—Phyrexian Scriptures
Mesmeric Fiend

Mesmeric Fiend {1}{B}

Creature - Nightmare Horror
When Mesmeric Fiend enters the battlefield, target opponent reveals their hand and you choose a nonland card from it. Exile that card.
When Mesmeric Fiend leaves the battlefield, return the exiled card to its owner's hand.
1/1
Nature's Ruin

Nature's Ruin {2}{B}

Sorcery
Destroy all green creatures.
One chill blast—the exhalation of the grave.
Necropotence

Necropotence {B}{B}{B}

Enchantment
Skip your draw step.
Whenever you discard a card, exile that card from your graveyard.
Pay 1 life: Exile the top card of your library face down. Put that card into your hand at the beginning of your next end step.
Nightscape Familiar

Nightscape Familiar {1}{B}

Creature - Zombie
Blue spells and red spells you cast cost {1} less to cast.
{1}{B}: Regenerate Nightscape Familiar.
Nightscape masters don't stop at raising the spirit of a fallen battlemage. They raise the flesh along with it.
1/1
Paralyze

Paralyze {B}

Enchantment - Aura
Enchant creature
When Paralyze enters the battlefield, tap enchanted creature.
Enchanted creature doesn't untap during its controller's untap step.
At the beginning of the upkeep of enchanted creature's controller, that player may pay {4}. If the player does, untap the creature.
Phyrexian Defiler

Phyrexian Defiler {2}{B}{B}

Creature - Phyrexian Carrier
{T}, Sacrifice Phyrexian Defiler: Target creature gets -3/-3 until end of turn.
"The third stage of the illness: muscle aches and persistent cough."
—Phyrexian progress notes
3/3
Predatory Nightstalker

Predatory Nightstalker {3}{B}{B}

Creature - Nightstalker
When Predatory Nightstalker enters the battlefield, you may have target opponent sacrifice a creature.
3/2
Putrid Imp

Putrid Imp {B}

Creature - Zombie Imp
Discard a card: Putrid Imp gains flying until end of turn.
Threshold — As long as seven or more cards are in your graveyard, Putrid Imp gets +1/+1 and can't block.
1/1
Reanimate

Reanimate {B}

Sorcery
Put target creature card from a graveyard onto the battlefield under your control. You lose life equal to its mana value.
"You will learn to earn death."
—Volrath
Recurring Nightmare

Recurring Nightmare {2}{B}

Enchantment
Sacrifice a creature, Return Recurring Nightmare to its owner's hand: Return target creature card from your graveyard to the battlefield. Activate only as a sorcery.
"I am confined by sleep and defined by nightmare."
—Crovax
Reign of the Pit

Reign of the Pit {4}{B}{B}

Sorcery
Each player sacrifices a creature. Create an X/X black Demon creature token with flying, where X is the total power of the creatures sacrificed this way.
Sarcomancy

Sarcomancy {B}

Enchantment
When Sarcomancy enters the battlefield, create a 2/2 black Zombie creature token.
At the beginning of your upkeep, if there are no Zombies on the battlefield, Sarcomancy deals 1 damage to you.
Skirge Familiar

Skirge Familiar {4}{B}

Creature - Phyrexian Imp
Flying
Discard a card: Add {B}.
The first Yawgmoth priest to harness their power was rewarded with several unique mutilations.
3/2
Spinal Graft

Spinal Graft {1}{B}

Enchantment - Aura
Enchant creature
Enchanted creature gets +3/+3.
When enchanted creature becomes the target of a spell or ability, destroy that creature. It can't be regenerated.
"This one has not screamed enough to show effective implantation. Kill it."
—Volrath
Tendrils of Agony

Tendrils of Agony {2}{B}{B}

Sorcery
Target player loses 2 life and you gain 2 life.
Storm
Tyrant's Choice

Tyrant's Choice {1}{B}

Sorcery
Will of the council — Starting with you, each player votes for death or torture. If death gets more votes, each opponent sacrifices a creature. If torture gets more votes or the vote is tied, each opponent loses 4 life.
Urborg Uprising

Urborg Uprising {4}{B}

Sorcery
Return up to two target creature cards from your graveyard to your hand.
Draw a card.
In Urborg, few things are less permanent than death.
Vampiric Tutor

Vampiric Tutor {B}

Instant
Search your library for a card, then shuffle and put that card on top. You lose 2 life.
"I write upon clean white parchment with a sharp quill and the blood of my students, divining their secrets."
—Shauku, Endbringer
Visara the Dreadful

Visara the Dreadful {3}{B}{B}{B}

Legendary Creature - Gorgon
Flying
{T}: Destroy target creature. It can't be regenerated.
"My eyes are my strongest feature."
5/5
Yawgmoth's Bargain

Yawgmoth's Bargain {4}{B}{B}

Enchantment
Skip your draw step.
Pay 1 life: Draw a card.
He craves only one commodity.
Yawgmoth's Will

Yawgmoth's Will {2}{B}

Sorcery
Until end of turn, you may play lands and cast spells from your graveyard.
If a card would be put into your graveyard from anywhere this turn, exile that card instead.
Aftershock

Aftershock {2}{R}{R}

Sorcery
Destroy target artifact, creature, or land. Aftershock deals 3 damage to you.
"Every act of destruction has a repercussion."
—Karn, silver golem
Beetleback Chief

Beetleback Chief {2}{R}{R}

Creature - Goblin Warrior
When Beetleback Chief enters the battlefield, create two 1/1 red Goblin creature tokens.
Whether trained, ridden, or eaten, few goblin military innovations have rivaled the bug.
2/2
Related card: Goblin Influx Array