Teenage Mutant Ninja Turtles

Krang & Shredder

Krang & Shredder {4}{U/B}{U/B}

Legendary Creature - Utrom Human Ninja
Whenever Krang & Shredder enter or attack, each opponent exiles cards from the top of their library until they exile a nonland card.
Disappear — At the beginning of your end step, if a permanent left the battlefield under your control this turn, you may cast a card exiled with Krang & Shredder without paying its mana cost.
6/7
Renet, Temporal Apprentice

Renet, Temporal Apprentice {3}{U}{U}

Legendary Creature - Human Wizard
Flash
When Renet enters, return each other nonland permanent that entered this turn to its owner's hand.
4/3
Jennika, Bad Apple Big Sister

Jennika, Bad Apple Big Sister {4}{W}

Legendary Creature - Mutant Ninja Turtle
When Jennika enters, create a 2/2 red Mutant creature token.
Plainscycling {2}
3/3
Bebop & Rocksteady

Bebop & Rocksteady {1}{B/G}{B/G}

Legendary Creature - Boar Rhino Mutant
Whenever Bebop & Rocksteady attack or block, sacrifice a permanent unless you discard a card.
7/5
Don & Raph, Hard Science

Don & Raph, Hard Science {1}{U/R}{U/R}

Legendary Creature - Mutant Ninja Turtle
Menace
Whenever Don & Raph attack, the next noncreature spell you cast this turn has affinity for artifacts.
2/4
April, Reporter of the Weird

April, Reporter of the Weird {2}{U}

Legendary Creature - Human Detective
Whenever April deals combat damage to a player, draw that many cards, then discard a card.
2/2
Casey Jones, Jury-Rig Justiciar

Casey Jones, Jury-Rig Justiciar {1}{R}

Legendary Creature - Human Berserker
Haste
When Casey Jones enters, look at the top four cards of your library. You may reveal an artifact card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
2/1
Slash, Reptile Rampager

Slash, Reptile Rampager {3}{R}{R}

Legendary Creature - Mutant Berserker Turtle
Alliance — Whenever another creature you control enters, Slash deals 2 damage to each opponent.
Whenever Slash attacks, create a 2/2 red Mutant creature token.
7/5
Foot Ninjas

Foot Ninjas {4}{W/B}{W/B}

Creature - Human Ninja
Sneak {3}{W/B}
When this creature enters, you gain 3 life.
5/5
Shredder, Unrelenting

Shredder, Unrelenting {4}{B}

Legendary Creature - Human Ninja
Sneak {3}{B}
Deathtouch
Whenever Shredder enters or attacks, another target creature you control gains deathtouch until end of turn.
6/4
Leonardo, Cutting Edge

Leonardo, Cutting Edge {1}{W}

Legendary Creature - Mutant Ninja Turtle
Sneak {W}
Lifelink
Whenever you gain life, put a +1/+1 counter on Leonardo.
1/1
Donatello, Gadget Master

Donatello, Gadget Master {2}{U}

Legendary Creature - Mutant Ninja Turtle
Sneak {1}{U}
Whenever Donatello deals combat damage to a player, create a token that's a copy of target artifact you control.
3/2
Raphael, the Nightwatcher

Raphael, the Nightwatcher {2}{R}{R}

Legendary Creature - Mutant Ninja Turtle
Sneak {1}{R}{R}
Attacking creatures you control have double strike.
2/3
Michelangelo, Weirdness to 11

Michelangelo, Weirdness to 11 {1}{G}

Legendary Creature - Mutant Ninja Turtle
When Michelangelo enters, create a Mutagen token.
If one or more +1/+1 counters would be put on a creature you control, that many plus one +1/+1 counters are put on it instead.
1/1
Leonardo, Sewer Samurai

Leonardo, Sewer Samurai {3}{W}

Legendary Creature - Mutant Ninja Turtle Samurai
Sneak {2}{W}{W}
Double strike
During your turn, you may cast creature spells with power or toughness 1 or less from your graveyard. If you cast a spell this way, that creature enters with a finality counter on it.
3/3
Donatello, Mutant Mechanic

Donatello, Mutant Mechanic {3}{U}

Legendary Creature - Mutant Ninja Turtle
{T}: Put three +1/+1 counters on target artifact you control. If it isn't a creature, it becomes a 0/0 Robot creature in addition to its other types. Activate only as a sorcery.
Whenever an artifact you control is put into a graveyard from the battlefield, if it had counters on it, put those counters on up to one target artifact or creature you control.
3/5
Super Shredder

Super Shredder {1}{B}

Legendary Creature - Mutant Ninja Human
Menace
Whenever another permanent leaves the battlefield, put a +1/+1 counter on Super Shredder.
1/1
Raphael, Ninja Destroyer

Raphael, Ninja Destroyer {2}{R}{R}

Legendary Creature - Mutant Ninja Turtle
Raphael must be blocked if able.
Enrage — Whenever Raphael is dealt damage, add that much {R}. Until end of turn, you don't lose this mana as steps and phases end.
4/4
Michelangelo, Improviser

Michelangelo, Improviser {3}{G}

Legendary Creature - Mutant Ninja Turtle
Sneak {2}{G}{G}
Whenever Michelangelo deals combat damage to a player, you may put a creature card and/or a land card from your hand onto the battlefield.
4/4
Dark Leo & Shredder

Dark Leo & Shredder {W}{B}

Legendary Creature - Mutant Ninja Turtle Human
Sneak {W}{B}
Attacking Ninjas you control have deathtouch.
Whenever Dark Leo & Shredder deal combat damage to a player, create a 1/1 black Ninja creature token. Then if you control five or more Ninjas, that player loses half their life, rounded up.
1/3
Krang, Utrom Warlord

Krang, Utrom Warlord {9}

Legendary Artifact Creature - Utrom Robot
Flying, trample, indestructible, haste
Other artifact creatures you control have flying, trample, indestructible, and haste.
9/9
Technodrome

Technodrome {2}

Artifact Creature - Construct
Reach, trample
This creature can't attack or block unless its power is 6 or greater.
{T}, Sacrifice another artifact: Draw a card. Put a +1/+1 counter on this creature.
3/3
The Last Ronin's Technique

The Last Ronin's Technique {3}{W}

Instant
Sneak {1}{W}
Create three 1/1 white Ninja Turtle Spirit creature tokens. If this spell's sneak cost was paid, they enter tapped and attacking.
"See you on the other side, bros."
Leonardo's Technique

Leonardo's Technique {3}{W}

Sorcery
Sneak {1}{W}
Return one or two target creature cards each with mana value 3 or less from your graveyard to the battlefield.
"We Turtles don't know the meaning of the word defeat."
Sally Pride, Lioness Leader

Sally Pride, Lioness Leader {3}{W}{W}

Legendary Creature - Cat Mutant Rebel
When Sally Pride enters, create X 2/2 red Mutant creature tokens, where X is the number of nontoken creatures you control.
Whenever Sally Pride attacks, put a +1/+1 counter on each creature you control.
"I got no problem with you, but I think my friends here just might . . ."
2/4