Teenage Mutant Ninja Turtles

New Generation's Technique

New Generation's Technique {3}{G}

Sorcery
Sneak {2}{G}
Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.
"Uno, Moja, Odyn, and Yi carry on the brothers' legacy. New York will be free once more."
Novel Nunchaku

Novel Nunchaku {2}{G}

Artifact - Equipment
When this Equipment enters, attach it to target creature you control. When you do, equipped creature fights up to one target creature an opponent controls.
Equipped creature gets +1/+1 and has trample.
Equip {3}
Party Dude

Party Dude {G}

Enchantment - Class
When this Class enters, each player creates a Food token.
{1}{G}: Level 2
Whenever an artifact an opponent controls is put into a graveyard from the battlefield, draw a card.
{4}{G}: Level 3
Whenever one or more of your opponents are attacked, up to one target attacking creature gets +X/+X until end of turn, where X is the number of cards in your hand.
Primordial Pachyderm

Primordial Pachyderm {3}{G}

Creature - Elephant Avatar
Reach, trample
When this creature enters, you gain 2 life.
"Have at me, and we will find out who is the fittest among us."
—Manmoth
4/4
Ragamuffin Raptor

Ragamuffin Raptor {4}{G}

Creature - Dinosaur
When this creature enters, return up to one target creature or Food card from your graveyard to your hand.
Bebop and Rocksteady's new Cretaceous stowaway quickly developed a taste for leftovers . . . and ears.
4/3
Rocksteady, Crash Courser

Rocksteady, Crash Courser {4}{G}{G}

Legendary Creature - Rhino Mutant
Rocksteady can't be blocked by more than one creature.
Boars you control can't be blocked by more than one creature.
Forestcycling {2}
7/7
Saved by the Shell

Saved by the Shell {1}{G}

Instant
This spell costs {1} less to cast if you control a Turtle.
Put a +1/+1 counter on target creature you control. It gains trample, hexproof, and indestructible until end of turn.
"I LOVE being a turtle!"
—Michelangelo
Tenderize

Tenderize {1}{G}

Instant
Target creature you control deals damage equal to its power to target creature an opponent controls.
"Get back, all ya'll! Stay away from me! I ain't safe, ya hear! Ain't no friend! I'm a monster!"
Transdimensional Bovine

Transdimensional Bovine {2}{G}

Creature - Ox Avatar
Flying
{T}: Add two mana of any one color.
The nature of a giant, disembodied cyborg cow head that travels through time and space raises countless questions. But Cudley doesn't like talking with his mouth full.
0/4
Turtle Power!

Turtle Power! {2}{G}

Enchantment
Flash
Turtles you control get +2/+2.
Unnoticed by the crowd, the strange canister bounced several more times, striking and smashing a glass jar which held four small turtles . . .
Venus, Torn Between Worlds

Venus, Torn Between Worlds {4}{G}

Legendary Creature - Mutant Frog Turtle
Whenever Venus is dealt damage, put that many +1/+1 counters on her.
Whenever a creature you control with a counter on it deals combat damage to a player, you may pay {U}. If you do, draw a card.
Built from scraps. Defined by self.
5/5
West Wind Avatar

West Wind Avatar {5}{G}{G}

Creature - Cat Spirit Avatar
Trample
Whenever this creature enters or attacks, you may sacrifice a token or a land. If you do, you gain 3 life.
Disappear — At the beginning of your end step, if a permanent left the battlefield under your control this turn, draw a card.
7/7
Zoo Escapees

Zoo Escapees {1}{G}

Creature - Boar Rhino
When this creature leaves the battlefield, create a Mutagen token.
They imagine that out beyond the zoo, beyond the pen, there exists another world, and it encroaches with rapid certainty upon their own . . .
2/2
Baxter Stockman

Baxter Stockman {3}{U}{R}

Legendary Creature - Human Scientist
When Baxter Stockman enters, create a 1/1 colorless Robot artifact creature token.
At the beginning of combat on your turn, target artifact creature you control gets +3/+0 and gains first strike and vigilance until end of turn.
"You flatter me, Ms. O'Neil. I like that."
3/3
Bebop & Rocksteady

Bebop & Rocksteady {1}{B/G}{B/G}

Legendary Creature - Boar Rhino Mutant
Whenever Bebop & Rocksteady attack or block, sacrifice a permanent unless you discard a card.
"They'll beat you with fists, with a bat, with a knife. / So don't try to stop them, just run for your life! / Get set and get ready, / For Bebop and Rocksteady!"
7/5
Brilliance Unleashed

Brilliance Unleashed {4}{U}{R}

Sorcery
Choose one or both —
• Brilliance Unleashed deals 5 damage to target creature.
• Choose target artifact card in your graveyard. Return it to the battlefield if it's an artifact creature card. Otherwise, return it to the battlefield and it's a 3/3 Robot artifact creature with flying.
Dark Leo & Shredder

Dark Leo & Shredder {W}{B}

Legendary Creature - Mutant Ninja Turtle Human
Sneak {W}{B}
Attacking Ninjas you control have deathtouch.
Whenever Dark Leo & Shredder deal combat damage to a player, create a 1/1 black Ninja creature token. Then if you control five or more Ninjas, that player loses half their life, rounded up.
1/3
Don & Leo, Problem Solvers

Don & Leo, Problem Solvers {3}{W/U}{W/U}

Legendary Creature - Mutant Ninja Turtle
Vigilance
At the beginning of your end step, exile up to one target artifact you control and up to one target creature you control. Then return them to the battlefield under their owners' control.
Technician. Tactician.
4/6
Don & Raph, Hard Science

Don & Raph, Hard Science {1}{U/R}{U/R}

Legendary Creature - Mutant Ninja Turtle
Menace
Whenever Don & Raph attack, the next noncreature spell you cast this turn has affinity for artifacts.
"Rest your brains, Donnie, I got my own idea."
2/4
EPF Point Squad

EPF Point Squad {1}{R/W}{R/W}

Creature - Human Soldier
Alliance — Whenever another creature you control enters, put a +1/+1 counter on this creature.
Not all humans fear the unknown. The Earth Protection Force specializes in teaching the unknown to fear them instead.
2/1
Foot Elite

Foot Elite {2}{W/B}

Creature - Human Ninja
Whenever this creature attacks, another target creature you control gets +1/+0 and gains indestructible until end of turn.
The Foot Elite are the personal students of the Shredder, a reserve guard without equal.
2/4
Foot Ninjas

Foot Ninjas {4}{W/B}{W/B}

Creature - Human Ninja
Sneak {3}{W/B}
When this creature enters, you gain 3 life.
5/5
Genghis Frog

Genghis Frog {G}{U}

Legendary Creature - Frog Mutant Rogue
Trample
Whenever Genghis Frog or another Mutant you control enters, create a Mutagen token.
"Free our brothers! The human reign of terror around here ends tonight!"
1/3
Go Ninja Go

Go Ninja Go {R}{W}

Sorcery
Choose one or both —
• Exile target creature you control, then return it to the battlefield under its owner's control.
• Go Ninja Go deals damage equal to the greatest power among creatures you control to target creature an opponent controls.
Ice Cream Kitty

Ice Cream Kitty {1}{B/G}

Artifact Creature - Food Cat Mutant
{2}, Sacrifice another creature or token: Draw a card. Activate only as a sorcery.
{2}, {T}, Sacrifice this creature: You gain 3 life.
"That's not what they mean by 'pet food,' dude!"
—Michelangelo
1/3