Theros

Phalanx Leader

Phalanx Leader {W}{W}

Creature - Human Soldier
Heroic — Whenever you cast a spell that targets Phalanx Leader, put a +1/+1 counter on each creature you control.
His soldiers etch his words on the insides of their shields, their inspiration always in sight during battle.
1/1
Ray of Dissolution

Ray of Dissolution {2}{W}

Instant
Destroy target enchantment. You gain 3 life.
The works of one god last only as long as the patience of another.
Scholar of Athreos

Scholar of Athreos {2}{W}

Creature - Human Cleric
{2}{B}: Each opponent loses 1 life. You gain life equal to the life lost this way.
She asks pointed questions of the dead who wait for Athreos, learning of life from those who are about to leave it.
1/4
Setessan Battle Priest

Setessan Battle Priest {1}{W}

Creature - Human Cleric
Heroic — Whenever you cast a spell that targets Setessan Battle Priest, you gain 2 life.
"Your god teaches you only how to kill. Karametra teaches me to defend what I hold dear. That is why I will prevail."
1/3
Setessan Griffin

Setessan Griffin {4}{W}

Creature - Griffin
Flying
{2}{G}{G}: Setessan Griffin gets +2/+2 until end of turn. Activate only once each turn.
Most griffins must be caught and broken into the service of the polis. Not so in Setessa, where they volunteer.
3/2
Silent Artisan

Silent Artisan {3}{W}{W}

Creature - Giant
On the fourth day they passed through a forest of immense stacked stones. Althemone, youngest of the companions, called these pillars the work of a god, but the Champion knew better. She quickened her pace.
—The Theriad
3/5
Soldier of the Pantheon

Soldier of the Pantheon {W}

Creature - Human Soldier
Protection from multicolored
Whenever an opponent casts a multicolored spell, you gain 1 life.
"I hear the gods' voices in my dreams each night, and I offer bloody trophies on their altars each day."
2/1
Spear of Heliod

Spear of Heliod {1}{W}{W}

Legendary Enchantment Artifact
Creatures you control get +1/+1.
{1}{W}{W}, {T}: Destroy target creature that dealt damage to you this turn.
Legend speaks of the Sun Spear, the mighty weapon that can strike any point in Theros, even the depths of the Underworld.
Traveling Philosopher

Traveling Philosopher {1}{W}

Creature - Human Advisor
The Champion and the philosopher Olexa returned from the opposing camp at dusk. Behind them, the enemy raised sail and departed, breaking the siege. When asked what the two had done, the Champion replied, "We spoke to them."
—The Theriad
2/2
Vanquish the Foul

Vanquish the Foul {5}{W}

Sorcery
Destroy target creature with power 4 or greater. Scry 1.
Wingsteed Rider

Wingsteed Rider {1}{W}{W}

Creature - Human Knight
Flying
Heroic — Whenever you cast a spell that targets Wingsteed Rider, put a +1/+1 counter on Wingsteed Rider.
Trust is the only bridle a pegasus will accept.
2/2
Yoked Ox

Yoked Ox {W}

Creature - Ox
It was in fields of grain, not fields of battle, that the Champion learned to bear the yoke of duty to the gods. She worked the land long before she was called on to defend it.
—The Theriad
0/4
Annul

Annul {U}

Instant
Counter target artifact or enchantment spell.
"Why pray to the gods, who feed on your worship? Dissolve your illusions and see the true nature of things."
—Xenagos, the Reveler
Aqueous Form

Aqueous Form {U}

Enchantment - Aura
Enchant creature
Enchanted creature can't be blocked.
Whenever enchanted creature attacks, scry 1.
Artisan of Forms

Artisan of Forms {1}{U}

Creature - Human Wizard
Heroic — Whenever you cast a spell that targets Artisan of Forms, you may have Artisan of Forms become a copy of target creature, except it has this ability.
1/1
Benthic Giant

Benthic Giant {5}{U}

Creature - Giant
Hexproof
"Some fates you can see coming for you, plain as day, and there's nothing you can do about them."
—Callaphe the mariner
4/5
Bident of Thassa

Bident of Thassa {2}{U}{U}

Legendary Enchantment Artifact
Whenever a creature you control deals combat damage to a player, you may draw a card.
{1}{U}, {T}: Creatures your opponents control attack this turn if able.
The wills of mortals shift as the tide ebbs and flows.
Breaching Hippocamp

Breaching Hippocamp {3}{U}

Creature - Horse Fish
Flash
When Breaching Hippocamp enters, untap another target creature you control.
Don't try to ride this steed unless you've got gills too.
3/2
Coastline Chimera

Coastline Chimera {3}{U}

Creature - Chimera
Flying
{1}{W}: Coastline Chimera can block an additional creature this turn.
Seeing a chimera overhead foretells good fortune, but only because seeing one any closer foretells dismemberment.
1/5
Crackling Triton

Crackling Triton {2}{U}

Creature - Merfolk Wizard
{2}{R}, Sacrifice Crackling Triton: It deals 2 damage to any target.
He calls upon both the currents in the sea and the current in the clouds.
2/3
Curse of the Swine

Curse of the Swine {X}{U}{U}

Sorcery
Exile X target creatures. For each creature exiled this way, its controller creates a 2/2 green Boar creature token.
Another imminent battle subsided in busy snuffling and carefree rooting.
Dissolve

Dissolve {1}{U}{U}

Instant
Counter target spell. Scry 1.
"You thought only the gods could stop you?"
Fate Foretold

Fate Foretold {1}{U}

Enchantment - Aura
Enchant creature
When Fate Foretold enters, draw a card.
When enchanted creature dies, its controller draws a card.
The tale of her life was already written, but that didn't mean she could predict the ending.
Gainsay

Gainsay {1}{U}

Instant
Counter target blue spell.
"You dryfolk must take the air for granted. You constantly insist on wasting it."
—Kenessos, priest of Thassa
Griptide

Griptide {3}{U}

Instant
Put target creature on top of its owner's library.
When the sea god Thassa wishes to speak with a mortal, she does not issue a summons or grant a vision requesting a visit. The sea simply brings her guest before her.