Saviors of Kamigawa

Ayumi, the Last Visitor

Ayumi, the Last Visitor {3}{G}{G}

Legendary Creature - Spirit
Legendary landwalk
Before Shinka's walls were built, before the torii at Okina stood, she was there, tall and proud against the sky, and she will be there long after they have fallen into dust.
7/3
Bounteous Kirin

Bounteous Kirin {5}{G}{G}

Legendary Creature - Kirin Spirit
Flying
Whenever you cast a Spirit or Arcane spell, you may gain life equal to that spell's mana value.
Even the most benevolent and life-giving of kami joined the war against the mortal world, but only with heavy and sorrowful hearts.
4/4
Briarknit Kami

Briarknit Kami {3}{G}{G}

Creature - Spirit
Whenever you cast a Spirit or Arcane spell, put a +1/+1 counter on target creature.
One thorn to warn, ten thorns to defend, a hundred thorns to destroy.
3/3
Dense Canopy

Dense Canopy {1}{G}

Enchantment
Creatures with flying can block only creatures with flying.
The orochi learned how to move swiftly and surely along the forest floor, like fish darting through gull-watched waters.
Descendant of Masumaro

Descendant of Masumaro {2}{G}

Creature - Human Monk
At the beginning of your upkeep, put a +1/+1 counter on Descendant of Masumaro for each card in your hand, then remove a +1/+1 counter from Descendant of Masumaro for each card in target opponent's hand.
1/1
Dosan's Oldest Chant

Dosan's Oldest Chant {4}{G}

Sorcery
You gain 6 life.
Draw a card.
As Dosan's chant grew in volume, a second, deeper voice rose up in harmony behind it, strong enough to shake the earth and yet vibrant enough to fill the spirit.
Elder Pine of Jukai

Elder Pine of Jukai {2}{G}

Creature - Spirit
Whenever you cast a Spirit or Arcane spell, reveal the top three cards of your library. Put all land cards revealed this way into your hand and the rest on the bottom of your library in any order.
Soulshift 2
2/1
Endless Swarm

Endless Swarm {5}{G}{G}{G}

Sorcery
Create a 1/1 green Snake creature token for each card in your hand.
Epic
Fiddlehead Kami

Fiddlehead Kami {4}{G}

Creature - Spirit
Whenever you cast a Spirit or Arcane spell, regenerate Fiddlehead Kami.
"Like a riddle, it unwinds. Like a green wind, it reaches out. Like a sudden guilt, it seizes."
—Snow Fur, kitsune poet
3/3
Ghost-Lit Nourisher

Ghost-Lit Nourisher {2}{G}

Creature - Spirit
{2}{G}, {T}: Target creature gets +2/+2 until end of turn.
Channel{3}{G}, Discard Ghost-Lit Nourisher: Target creature gets +4/+4 until end of turn.
2/1
Haru-Onna

Haru-Onna {3}{G}

Creature - Spirit
When Haru-Onna enters the battlefield, draw a card.
Whenever you cast a Spirit or Arcane spell, you may return Haru-Onna to its owner's hand.
2/1
Inner Calm, Outer Strength

Inner Calm, Outer Strength {2}{G}

Instant - Arcane
Target creature gets +X/+X until end of turn, where X is the number of cards in your hand.
The ghostly objects around the kami circled faster and faster, creating a dizzying cyclone of motion. When it opened its eyes, it struck.
Kami of the Tended Garden

Kami of the Tended Garden {3}{G}

Creature - Spirit
At the beginning of your upkeep, sacrifice Kami of the Tended Garden unless you pay {G}.
Soulshift 3
4/4
Kashi-Tribe Elite

Kashi-Tribe Elite {1}{G}{G}

Creature - Snake Warrior
Legendary Snakes you control have shroud.
Whenever Kashi-Tribe Elite deals combat damage to a creature, tap that creature and it doesn't untap during its controller's next untap step.
2/3
Masumaro, First to Live

Masumaro, First to Live {3}{G}{G}{G}

Legendary Creature - Spirit
Masumaro, First to Live's power and toughness are each equal to twice the number of cards in your hand.
"In the waning moments of war, humanity's most ancient ancestors return. But whose side shall they make their own?"
—Isao, Enlightened Bushi
*/*
Matsu-Tribe Birdstalker

Matsu-Tribe Birdstalker {2}{G}{G}

Creature - Snake Warrior Archer
Whenever Matsu-Tribe Birdstalker deals combat damage to a creature, tap that creature and it doesn't untap during its controller's next untap step.
{G}: Matsu-Tribe Birdstalker gains reach until end of turn.
2/2
Molting Skin

Molting Skin {2}{G}

Enchantment
Return Molting Skin to its owner's hand: Regenerate target creature.
"We have learned much from the orochi."
Nightsoil Kami

Nightsoil Kami {4}{G}{G}

Creature - Spirit
Soulshift 5
6/4
Okina Nightwatch

Okina Nightwatch {4}{G}

Creature - Human Monk
As long as you have more cards in hand than each opponent, Okina Nightwatch gets +3/+3.
Only the most skilled budoka could protect the Okina Shrine. Only the best of these protectors took the night watch.
4/3
Promised Kannushi

Promised Kannushi {G}

Creature - Human Druid
Soulshift 7
1/1
Reki, the History of Kamigawa

Reki, the History of Kamigawa {2}{G}

Legendary Creature - Human Shaman
Whenever you cast a legendary spell, draw a card.
"After his death, monks spent ten years transcribing the tattoos from Reki's body and gathering stories from those who spoke with him. Thus the volume you hold was written."
—The History of Kamigawa
1/2
Rending Vines

Rending Vines {1}{G}{G}

Instant - Arcane
Destroy target artifact or enchantment if its mana value is less than or equal to the number of cards in your hand.
Draw a card.
Sakura-Tribe Scout

Sakura-Tribe Scout {G}

Creature - Snake Shaman Scout
{T}: You may put a land card from your hand onto the battlefield.
"Scouts of the Sakura Tribe spent two years wandering the forest to learn every leaf and tree. That knowledge was called upon during the Kami War to ensure the orochi's survival."
—The History of Kamigawa
1/1
Sasaya, Orochi Ascendant

Sasaya, Orochi Ascendant {1}{G}{G}

Legendary Creature - Snake Monk
Reveal your hand: If you have seven or more land cards in your hand, flip Sasaya, Orochi Ascendant.
2/3
Card has other part: Sasaya's Essence
Sasaya's Essence

Sasaya's Essence

Legendary Enchantment
(Sasaya's Essence keeps color and mana cost of Sasaya, Orochi Ascendant when flipped)
Whenever a land you control is tapped for mana, add an additional one mana of any type that land produced for each other land you control with the same name as it.
Card has other part: Sasaya, Orochi Ascendant