Secret Lair Drop

Deadly Dispute

Deadly Dispute {1}{B}

Instant
As an additional cost to cast this spell, sacrifice an artifact or creature.
Draw two cards and create a Treasure token.
Murderous Rider

Murderous Rider {1}{B}{B}

Creature - Zombie Knight
Lifelink
When this creature dies, put it on the bottom of its owner's library.
2/3
Card has other part: Swift End
Related card: Raddic, Tal Zealot
Swift End

Swift End {1}{B}{B}

Instant - Adventure
Destroy target creature or planeswalker. You lose 2 life.
Card has other part: Murderous Rider
Related card: Raddic, Tal Zealot
Zulaport Cutthroat

Zulaport Cutthroat {1}{B}

Creature - Human Rogue Ally
Whenever this creature or another creature you control dies, each opponent loses 1 life and you gain 1 life.
1/1
Aggravated Assault

Aggravated Assault {2}{R}

Enchantment
{3}{R}{R}: Untap all creatures you control. After this main phase, there is an additional combat phase followed by an additional main phase. Activate only as a sorcery.
Desperate Ritual

Desperate Ritual {1}{R}

Instant - Arcane
Add {R}{R}{R}.
Splice onto Arcane {1}{R}
Deadly Dispute

Deadly Dispute {1}{B}

Instant
As an additional cost to cast this spell, sacrifice an artifact or creature.
Draw two cards and create a Treasure token.
"Don't tell me you're falling for me too!"
—Black Cat, Felicia Hardy
Go for the Throat

Go for the Throat {1}{B}

Instant
Destroy target nonartifact creature.
"Thisss isss how it should be between usss! The fight for sssurvival! Kill or be killed!"
—Lizard, Dr. Curt Connors
Lightning Greaves

Lightning Greaves {2}

Artifact - Equipment
Equipped creature has haste and shroud.
Equip {0}
"Do not resist me and perhaps you will live to see another day!"
—Electro, Max Dillon
Related card: Masterpiece Vault
Sol Ring

Sol Ring {1}

Artifact
{T}: Add {C}{C}.
"Behold my gift to humanity: stable nuclear fusion—the power of the sun!"
—Doctor Octopus, Otto Octavius
Related cards: Ensoul Ring Ring Out
Command Tower

Command Tower

Land
{T}: Add one mana of any color in your commander's color identity.
The Goblin's real genius, perhaps, was how he hid in plain sight of the city.
Related cards: Command Mine Command Power Plant Tower Winder
Ephemerate

Ephemerate {W}

Instant
Exile target creature you control, then return it to the battlefield under its owner's control.
Rebound
"That was a close one!"
—Spider-Man, Peter Parker
Three Visits

Three Visits {1}{G}

Sorcery
Search your library for a Forest card, put it onto the battlefield, then shuffle.
"The strands of the Great Web have converged on a new world that needs our protection."
—Ghost-Spider, Gwen Stacy
Lightning Greaves

Lightning Greaves {2}

Artifact - Equipment
Equipped creature has haste and shroud.
Equip {0}
"The new spider-kicks feel great, and—I'm just gonna say it—I look good."
—Spider-Man, Miles Morales
Related card: Masterpiece Vault
Sol Ring

Sol Ring {1}

Artifact
{T}: Add {C}{C}.
"I mostly wear this utility belt to store my extra web-fluid capsules, but check out some of the other neat gadgets I've been able to cram into it!"
—Spider-Man, Peter Parker
Related cards: Ensoul Ring Ring Out
Command Tower

Command Tower

Land
{T}: Add one mana of any color in your commander's color identity.
"What better place to watch over the city than from its greatest heights?"
—Spider-Man, Peter Parker
Related cards: Command Mine Command Power Plant Tower Winder
Fact or Fiction

Fact or Fiction {3}{U}

Instant
Reveal the top five cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and the other into your graveyard.
Frantic Search

Frantic Search {2}{U}

Instant
Draw two cards, then discard two cards. Untap up to three lands.
Scheming Symmetry

Scheming Symmetry {B}

Sorcery
Choose two target players. Each of them searches their library for a card, then shuffles and puts that card on top.
Blasphemous Act

Blasphemous Act {8}{R}

Sorcery
This spell costs {1} less to cast for each creature on the battlefield.
Blasphemous Act deals 13 damage to each creature.
Impact Tremors

Impact Tremors {1}{R}

Enchantment
Whenever a creature you control enters, this enchantment deals 1 damage to each opponent.
Damnation

Damnation {2}{B}{B}

Sorcery
Destroy all creatures. They can't be regenerated.
The hunger consumed Venom, and Venom, in turn, consumed the city.
Related card: Wrath of God
Dark Ritual

Dark Ritual {B}

Instant
Add {B}{B}{B}.
"We are one! The one called Venom. And Venom wants to PLAY!"
Peer into the Abyss

Peer into the Abyss {4}{B}{B}{B}

Sorcery
Target player draws cards equal to half the number of cards in their library and loses half their life. Round up each time.
His grin is ghastly, made all the more so by a thick drool of satisfaction.
Surgical Extraction

Surgical Extraction {B/P}

Instant
Choose target card in a graveyard other than a basic land card. Search its owner's graveyard, hand, and library for any number of cards with the same name as that card and exile them. Then that player shuffles.
"AAAHHGH!"