Secret Lair Drop

Witch-Blessed Meadow
Witch Enchanter

Witch-Blessed Meadow

Land
As this land enters, you may pay 3 life. If you don't, it enters tapped.
{T}: Add {W}.
It's important to have a place to recharge among friends.
Card has other part: Witch Enchanter
Wayfarer's Bauble

Wayfarer's Bauble {1}

Artifact
{2}, {T}, Sacrifice this artifact: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
A reminder of the day's adventure, and a shiny plaything.
Boseiju, Who Shelters All

Boseiju, Who Shelters All

Legendary Land
Boseiju enters tapped.
{T}, Pay 2 life: Add {C}. If that mana is spent on an instant or sorcery spell, that spell can't be countered.
From its branches, they keep watch of the comings and goings of the courtyard.
Nissa, Resurgent Animist

Nissa, Resurgent Animist {2}{G}

Legendary Creature - Elf Scout
Landfall — Whenever a land you control enters, add one mana of any color. Then if this is the second time this ability has resolved this turn, reveal cards from the top of your library until you reveal an Elf or Elemental card. Put that card into your hand and the rest on the bottom of your library in a random order.
3/3
Ramunap Excavator

Ramunap Excavator {2}{G}

Creature - Snake Cleric
You may play lands from your graveyard.
"We provide six things, always in balance: water, soil, sunlight, air, food, and the restoring magic of our ancestors."
2/3
Six

Six {2}{G}

Legendary Creature - Treefolk
Reach
Whenever Six attacks, mill three cards. You may put a land card from among them into your hand.
During your turn, nonland permanent cards in your graveyard have retrace.
For one exquisite moment, his strength and consciousness were his alone.
2/4
Tireless Provisioner

Tireless Provisioner {2}{G}

Creature - Elf Scout
Landfall — Whenever a land you control enters, create a Food token or a Treasure token.
Her eye for decorating is impeccable, and her kindness as a host is unsurpassed.
3/2
Titania, Protector of Argoth

Titania, Protector of Argoth {3}{G}{G}

Legendary Creature - Elemental
When Titania enters, return target land card from your graveyard to the battlefield.
Whenever a land you control is put into a graveyard from the battlefield, create a 5/3 green Elemental creature token.
Beauty and strength in every season.
5/3
Swords to Plowshares

Swords to Plowshares {W}

Instant
Exile target creature. Its controller gains life equal to its power.
Related card: Happy Yargle Day!
Counterspell

Counterspell {U}{U}

Instant
Counter target spell.
Related card: Key to the Archive
Dark Ritual

Dark Ritual {B}

Instant
Add {B}{B}{B}.
Earthquake

Earthquake {X}{R}

Sorcery
Earthquake deals X damage to each creature without flying and each player.
Fog

Fog {G}

Instant
Prevent all combat damage that would be dealt this turn.
Rin and Seri, Inseparable

Rin and Seri, Inseparable {1}{R}{G}{W}
(Garfield and Odie, Best Buds)

Legendary Creature - Dog Cat
Whenever you cast a Dog spell, create a 1/1 green Cat creature token.
Whenever you cast a Cat spell, create a 1/1 white Dog creature token.
{R}{G}{W}, {T}: Rin and Seri deals damage to any target equal to the number of Dogs you control. You gain life equal to the number of Cats you control.
4/4
Orim's Chant

Orim's Chant {W}
(Talk to the Paw)

Instant
Kicker {W}
Target player can't cast spells this turn. If this spell was kicked, creatures can't attack this turn.
Ponder

Ponder {U}
(Hang In There)

Sorcery
Look at the top three cards of your library, then put them back in any order. You may shuffle.
Draw a card.
Related cards: Preponderant Pearl Tome of Gadwick
Beast Within

Beast Within {2}{G}
(I Hate Mondays)

Instant
Destroy target permanent. Its controller creates a 3/3 green Beast creature token.
Sol Ring

Sol Ring {1}

Artifact
{T}: Add {C}{C}.
Related cards: Ensoul Ring Ring Out
It That Betrays

It That Betrays {12}

Creature - Eldrazi
Annihilator 2
Whenever an opponent sacrifices a nontoken permanent, put that card onto the battlefield under your control.
11/11
Maddening Cacophony

Maddening Cacophony {1}{U}

Sorcery
Kicker {3}{U}
Each opponent mills eight cards. If this spell was kicked, instead each opponent mills half their library, rounded up.
Maddening Hex

Maddening Hex {1}{R}{R}

Enchantment - Aura Curse
Enchant player
Whenever enchanted player casts a noncreature spell, roll a d6. This Aura deals damage to that player equal to the result. Then attach this Aura to another one of your opponents chosen at random.
Hunter's Insight

Hunter's Insight {2}{G}

Instant
Choose target creature you control. Whenever that creature deals combat damage to a player or planeswalker this turn, draw that many cards.
Molten Collapse

Molten Collapse {B}{R}

Sorcery
Choose one. If you descended this turn, you may choose both instead.
• Destroy target creature or planeswalker.
• Destroy target noncreature, nonland permanent with mana value 1 or less.
Dark Ritual

Dark Ritual {B}

Instant
Add {B}{B}{B}.
"Light the pyre, raise the veil.
Voices roar above the gale.
Soul and sinew, breath and blood,
Power in an endless flood."
Cultivate

Cultivate {2}{G}

Sorcery
Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.
For the roots to nourish the sprouts, we must tend to the world in which they grow.