Shadows of the Past

Shadows of the Past contains 81 cards.
Is it an online only set.
Released: 2023-03-21
Base set size: 81 cards.
Angel of Flight Alabaster

Angel of Flight Alabaster {4}{W}

Creature - Angel
Flying
At the beginning of your upkeep, return target Spirit card from your graveyard to your hand.
4/4
Avacyn, Angel of Hope

Avacyn, Angel of Hope {5}{W}{W}{W}

Legendary Creature - Angel
Flying, vigilance, indestructible
Other permanents you control have indestructible.
8/8
Bonds of Faith

Bonds of Faith {1}{W}

Enchantment - Aura
Enchant creature
Enchanted creature gets +2/+2 as long as it's a Human. Otherwise, it can't attack or block.
Divine Reckoning

Divine Reckoning {2}{W}{W}

Sorcery
Each player chooses a creature they control. Destroy the rest.
Flashback {5}{W}{W}
Doomed Traveler

Doomed Traveler {W}

Creature - Human Soldier
When this creature dies, create a 1/1 white Spirit creature token with flying.
1/1
Elder Cathar

Elder Cathar {2}{W}

Creature - Human Soldier
When this creature dies, put a +1/+1 counter on target creature you control. If that creature is a Human, put two +1/+1 counters on it instead.
2/2
Feeling of Dread

Feeling of Dread {1}{W}

Instant
Tap up to two target creatures.
Flashback {1}{U}
Fiend Hunter

Fiend Hunter {1}{W}{W}

Creature - Human Cleric
When this creature enters, you may exile another target creature.
When this creature leaves the battlefield, return the exiled card to the battlefield under its owner's control.
1/3
Lingering Souls

Lingering Souls {2}{W}

Sorcery
Create two 1/1 white Spirit creature tokens with flying.
Flashback {1}{B}
Rally the Peasants

Rally the Peasants {2}{W}

Instant
Creatures you control get +2/+0 until end of turn.
Flashback {2}{R}
Requiem Angel

Requiem Angel {5}{W}

Creature - Angel
Flying
Whenever another non-Spirit creature you control dies, create a 1/1 white Spirit creature token with flying.
5/5
Séance

Séance {2}{W}{W}

Enchantment
At the beginning of each upkeep, you may exile target creature card from your graveyard. If you do, create a token that's a copy of that card, except it's a Spirit in addition to its other types. Exile it at the beginning of the next end step.
Battleground Geist

Battleground Geist {4}{U}

Creature - Spirit
Flying
Other Spirit creatures you control get +1/+0.
3/3
Cackling Counterpart

Cackling Counterpart {1}{U}{U}

Instant
Create a token that's a copy of target creature you control.
Flashback {5}{U}{U}
Forbidden Alchemy

Forbidden Alchemy {2}{U}

Instant
Look at the top four cards of your library. Put one of them into your hand and the rest into your graveyard.
Flashback {6}{B}
Havengul Runebinder

Havengul Runebinder {2}{U}{U}

Creature - Human Wizard
{2}{U}, {T}, Exile a creature card from your graveyard: Create a 2/2 black Zombie creature token, then put a +1/+1 counter on each Zombie creature you control.
2/2
Invisible Stalker

Invisible Stalker {1}{U}

Creature - Human Rogue
Hexproof
This creature can't be blocked.
1/1
Mist Raven

Mist Raven {2}{U}{U}

Creature - Bird
Flying
When this creature enters, return target creature to its owner's hand.
2/2
Murder of Crows

Murder of Crows {3}{U}{U}

Creature - Bird
Flying
Whenever another creature dies, you may draw a card. If you do, discard a card.
4/4
Mystic Retrieval

Mystic Retrieval {3}{U}

Sorcery
Return target instant or sorcery card from your graveyard to your hand.
Flashback {2}{R}
Selhoff Occultist

Selhoff Occultist {2}{U}

Creature - Human Rogue
Whenever this creature or another creature dies, target player mills a card.
2/3
Silent Departure

Silent Departure {U}

Sorcery
Return target creature to its owner's hand.
Flashback {4}{U}
Snapcaster Mage

Snapcaster Mage {1}{U}

Creature - Human Wizard
Flash
When this creature enters, target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost.
2/1
Stitcher's Apprentice

Stitcher's Apprentice {1}{U}

Creature - Homunculus
{1}{U}, {T}: Create a 2/2 blue Homunculus creature token, then sacrifice a creature.
1/2
Barter in Blood

Barter in Blood {2}{B}{B}

Sorcery
Each player sacrifices two creatures of their choice.