Starter Commander Decks

Hour of Reckoning

Hour of Reckoning {4}{W}{W}{W}

Sorcery
Convoke
Destroy all nontoken creatures.
Those who are chosen do not doubt. Those who remain do not lament.
Kangee's Lieutenant

Kangee's Lieutenant {2}{W}

Creature - Bird Soldier
Flying
Whenever Kangee's Lieutenant attacks, attacking creatures with flying get +1/+1 until end of turn.
Encore {5}{W}
1/1
Mentor of the Meek

Mentor of the Meek {2}{W}

Creature - Human Soldier
Whenever another creature with power 2 or less enters the battlefield under your control, you may pay {1}. If you do, draw a card.
"In these halls there is no pass or fail. Your true test comes with the first full moon."
2/2
Path to Exile

Path to Exile {W}

Instant
Exile target creature. Its controller may search their library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Rally of Wings

Rally of Wings {1}{W}

Instant
Untap all creatures you control. Creatures you control with flying get +2/+2 until end of turn.
Even the clouds became a field of battle. Known as the Sky Theater, it saw the Eternals clash with squadrons of angels.
Remorseful Cleric

Remorseful Cleric {1}{W}

Creature - Spirit Cleric
Flying
Sacrifice Remorseful Cleric: Exile target player's graveyard.
A lifetime of keeping up appearances is not enough to earn an eternity of rest.
2/1
Rootborn Defenses

Rootborn Defenses {2}{W}

Instant
Populate. Creatures you control gain indestructible until end of turn.
"No harm can come to me while the Worldsoul shelters me."
Sephara, Sky's Blade

Sephara, Sky's Blade {4}{W}{W}{W}

Legendary Creature - Angel
You may pay {W} and tap four untapped creatures you control with flying rather than pay this spell's mana cost.
Flying, lifelink
Other creatures you control with flying have indestructible.
7/7
Soul Snare

Soul Snare {W}

Enchantment
{W}, Sacrifice Soul Snare: Exile target creature that's attacking you or a planeswalker you control.
"Shackle the body, and the anguish lasts only until death. Shackle the soul, and the wicked can be punished for eternity."
—Inquisitor Laerin
Steel-Plume Marshal

Steel-Plume Marshal {3}{W}{W}

Creature - Bird Soldier
Flying
Whenever Steel-Plume Marshal attacks, other attacking creatures you control with flying get +2/+2 until end of turn.
The defenders watched in terror as the flying V split apart into a bristling battle formation.
3/3
Related card: Protean War Engine
Storm Herd

Storm Herd {8}{W}{W}

Sorcery
Create X 1/1 white Pegasus creature tokens with flying, where X is your life total.
"When you hear thunder on a cloudless day, take cover and brace for the coming of the storm herd."
—Skotov, Tin Street basket vendor
Swords to Plowshares

Swords to Plowshares {W}

Instant
Exile target creature. Its controller gains life equal to its power.
"The arc of my blade has carved a path of light for the peace that will follow."
True Conviction

True Conviction {3}{W}{W}{W}

Enchantment
Creatures you control have double strike and lifelink.
"Heroism is more than a single act; it is hundreds of small decisions, made every day, in pursuit of a heroic cause."
Valor in Akros

Valor in Akros {3}{W}

Enchantment
Whenever a creature enters the battlefield under your control, creatures you control get +1/+1 until end of turn.
There's no stronger armor than the bravery of those beside you.
Vow of Duty

Vow of Duty {2}{W}

Enchantment - Aura
Enchant creature
Enchanted creature gets +2/+2, has vigilance, and can't attack you or planeswalkers you control.
"I prefer loyalty to be a matter of respect, not of magic. But one does what one must."
—Kaalia of the Vast
White Sun's Zenith

White Sun's Zenith {X}{W}{W}{W}

Instant
Create X 2/2 white Cat creature tokens. Shuffle White Sun's Zenith into its owner's library.
After the Battle of Liet Field, the white sun crested above Taj-Nar, bringing hope to all who survived the carnage.
Aetherize

Aetherize {3}{U}

Instant
Return all attacking creatures to their owner's hand.
"You can come back once you've learned some manners—and figured out how to reconstitute your physical forms."
Angler Turtle

Angler Turtle {5}{U}{U}

Creature - Turtle
Hexproof
Creatures your opponents control attack each combat if able.
It is ancient, immense, and irresistible.
5/7
Bident of Thassa

Bident of Thassa {2}{U}{U}

Legendary Enchantment Artifact
Whenever a creature you control deals combat damage to a player, you may draw a card.
{1}{U}, {T}: Creatures your opponents control attack this turn if able.
The wills of mortals shift as the tide ebbs and flows.
Counterspell

Counterspell {U}{U}

Instant
Counter target spell.
Related card: Key to the Archive
Deep Analysis

Deep Analysis {3}{U}

Sorcery
Target player draws two cards.
Flashback—{1}{U}, Pay 3 life.
"The specimen seems to be broken."
Diluvian Primordial

Diluvian Primordial {5}{U}{U}

Creature - Avatar
Flying
When Diluvian Primordial enters the battlefield, for each opponent, you may cast up to one target instant or sorcery card from that player's graveyard without paying its mana cost. If a spell cast this way would be put into a graveyard, exile it instead.
5/5
Distant Melody

Distant Melody {3}{U}

Sorcery
Choose a creature type. Draw a card for each permanent you control of that type.
Oona's song is like a twisted dinner chime. All the faeries return home, but it is Oona who feasts—on the stolen dreams and rumors they serve her.
Eternal Skylord

Eternal Skylord {4}{U}

Creature - Zombie Wizard
When Eternal Skylord enters the battlefield, amass Zombies 2.
Zombie tokens you control have flying.
3/3
Ever-Watching Threshold

Ever-Watching Threshold {2}{U}

Enchantment
Whenever an opponent attacks, if they attacked you and/or a planeswalker you control, draw a card.
"You think they know we're here?"
—Orlo, goblin raider