Salvat 2005

Island

Island

Basic Land - Island
({T}: Add {U}.)
Island

Island

Basic Land - Island
({T}: Add {U}.)
Island

Island

Basic Land - Island
({T}: Add {U}.)
Minamo Scrollkeeper

Minamo Scrollkeeper {1}{U}

Creature - Human Wizard
Defender
Your maximum hand size is increased by one.
2/3
Island

Island

Basic Land - Island
({T}: Add {U}.)
Vedalken Entrancer

Vedalken Entrancer {3}{U}

Creature - Vedalken Wizard
{U}, {T}: Target player mills two cards.
1/4
Island

Island

Basic Land - Island
({T}: Add {U}.)
Island

Island

Basic Land - Island
({T}: Add {U}.)
Kamahl, Pit Fighter

Kamahl, Pit Fighter {4}{R}{R}

Legendary Creature - Human Barbarian
Haste
{T}: Kamahl deals 3 damage to any target.
6/1
Mountain

Mountain

Basic Land - Mountain
({T}: Add {R}.)
Mountain

Mountain

Basic Land - Mountain
({T}: Add {R}.)
Mountain

Mountain

Basic Land - Mountain
({T}: Add {R}.)
Lovisa Coldeyes

Lovisa Coldeyes {3}{R}{R}

Legendary Creature - Human
Each creature that's a Barbarian, a Warrior, or a Berserker gets +2/+2 and has haste.
3/3
Balduvian Rage

Balduvian Rage {X}{R}

Instant
Target attacking creature gets +X/+0 until end of turn.
Draw a card at the beginning of the next turn's upkeep.
Balduvian Rage

Balduvian Rage {X}{R}

Instant
Target attacking creature gets +X/+0 until end of turn.
Draw a card at the beginning of the next turn's upkeep.
Frenzied Goblin

Frenzied Goblin {R}

Creature - Goblin Berserker
Whenever this creature attacks, you may pay {R}. If you do, target creature can't block this turn.
1/1
Goblin Chariot

Goblin Chariot {2}{R}

Creature - Goblin Warrior
Haste
2/2
Goblin Chariot

Goblin Chariot {2}{R}

Creature - Goblin Warrior
Haste
2/2
Goblin Striker

Goblin Striker {1}{R}

Creature - Goblin Berserker
First strike, haste
1/1
Feral Lightning

Feral Lightning {3}{R}{R}{R}

Sorcery
Create three 3/1 red Elemental creature tokens with haste. Exile them at the beginning of the next end step.
Mountain

Mountain

Basic Land - Mountain
({T}: Add {R}.)
Mountain

Mountain

Basic Land - Mountain
({T}: Add {R}.)
Mountain

Mountain

Basic Land - Mountain
({T}: Add {R}.)
Mountain

Mountain

Basic Land - Mountain
({T}: Add {R}.)
Mountain

Mountain

Basic Land - Mountain
({T}: Add {R}.)