Salvat 2011

Salvat 2011 contains 224 cards.
Released: 2011-01-01
Base set size: 224 cards.
Angel of Mercy

Angel of Mercy {4}{W}

Creature - Angel
Flying
When Angel of Mercy enters, you gain 3 life.
3/3
Angelic Blessing

Angelic Blessing {2}{W}

Sorcery
Target creature gets +3/+3 and gains flying until end of turn.
Cho-Manno, Revolutionary

Cho-Manno, Revolutionary {2}{W}{W}

Legendary Creature - Human Rebel
Prevent all damage that would be dealt to Cho-Manno, Revolutionary.
2/2
Condemn

Condemn {W}

Instant
Put target attacking creature on the bottom of its owner's library. Its controller gains life equal to its toughness.
Dispeller's Capsule

Dispeller's Capsule {W}

Artifact
{2}{W}, {T}, Sacrifice Dispeller's Capsule: Destroy target artifact or enchantment.
Glorious Anthem

Glorious Anthem {1}{W}{W}

Enchantment
Creatures you control get +1/+1.
Related cards: Faithful Disciple Gaea's Anthem
Goldenglow Moth

Goldenglow Moth {W}

Creature - Insect
Flying
Whenever Goldenglow Moth blocks, you may gain 4 life.
0/1
Griffin Sentinel

Griffin Sentinel {2}{W}

Creature - Griffin
Flying
Vigilance
1/3
Holy Day

Holy Day {W}

Instant
Prevent all combat damage that would be dealt this turn.
Holy Strength

Holy Strength {W}

Enchantment - Aura
Enchant creature
Enchanted creature gets +1/+2.
Honor of the Pure

Honor of the Pure {1}{W}

Enchantment
White creatures you control get +1/+1.
Knight of the Skyward Eye

Knight of the Skyward Eye {1}{W}

Creature - Human Knight
{3}{G}: Knight of the Skyward Eye gets +3/+3 until end of turn. Activate only once each turn.
2/2
Luminarch Ascension

Luminarch Ascension {1}{W}

Enchantment
At the beginning of each opponent's end step, if you didn't lose life this turn, you may put a quest counter on Luminarch Ascension.
{1}{W}: Create a 4/4 white Angel creature token with flying. Activate only if Luminarch Ascension has four or more quest counters on it.
Mass Calcify

Mass Calcify {5}{W}{W}

Sorcery
Destroy all nonwhite creatures.
Pacifism

Pacifism {1}{W}

Enchantment - Aura
Enchant creature
Enchanted creature can't attack or block.
Related card: Domesticated Mammoth
Pariah

Pariah {2}{W}

Enchantment - Aura
Enchant creature
All damage that would be dealt to you is dealt to enchanted creature instead.
Serra Angel

Serra Angel {3}{W}{W}

Creature - Angel
Flying, vigilance
4/4
Related cards: Celestial Vault Protean War Engine Serra Sphinx
Serra's Embrace

Serra's Embrace {2}{W}{W}

Enchantment - Aura
Enchant creature
Enchanted creature gets +2/+2 and has flying and vigilance.
Skyhunter Skirmisher

Skyhunter Skirmisher {1}{W}{W}

Creature - Cat Knight
Flying, double strike
1/1
Spirit of the Hearth

Spirit of the Hearth {4}{W}{W}

Creature - Cat Spirit
Flying
You have hexproof.
4/5
Suntail Hawk

Suntail Hawk {W}

Creature - Bird
Flying
1/1
Related card: Suntail Squadron
Tundra Wolves

Tundra Wolves {W}

Creature - Wolf
First strike
1/1
Venerable Monk

Venerable Monk {2}{W}

Creature - Human Monk Cleric
When Venerable Monk enters, you gain 2 life.
2/2
Voice of All

Voice of All {2}{W}{W}

Creature - Angel
Flying
As Voice of All enters, choose a color.
Voice of All has protection from the chosen color.
2/2
Youthful Knight

Youthful Knight {1}{W}

Creature - Human Knight
First strike
2/1