Whenever equipped creature deals combat damage, put two charge counters on Umezawa's Jitte. Remove a charge counter from Umezawa's Jitte: Choose one — • Equipped creature gets +2/+2 until end of turn. • Target creature gets -1/-1 until end of turn. • You gain 2 life. Equip {2}
{G}: This creature gets +1/+1 until end of turn. Target opponent creates a 1/1 green Hippo creature token. {W}: This creature gains protection from black and from red until end of turn. Target opponent gains 2 life. {U}: This creature gains flying until end of turn. Target opponent may draw a card.
Whenever this creature deals combat damage to a creature, destroy that creature at end of combat. Threshold — As long as seven or more cards are in your graveyard, all creatures able to block this creature do so.
Flying {2}{W}: Choose a color. Creatures you control gain protection from the chosen color until end of turn. Activate only if this card is in your graveyard.
"Glory was gone; Glory was everywhere." —Scroll of Beginnings