Kamigawa: Neon Dynasty Promos

Junji, the Midnight Sky

Junji, the Midnight Sky {3}{B}{B}

Legendary Creature - Dragon Spirit
Flying, menace
When Junji dies, choose one —
• Each opponent discards two cards and loses 2 life.
• Put target non-Dragon creature card from a graveyard onto the battlefield under your control. You lose 2 life.
5/5
Junji, the Midnight Sky

Junji, the Midnight Sky {3}{B}{B}

Legendary Creature - Dragon Spirit
Flying, menace
When Junji dies, choose one —
• Each opponent discards two cards and loses 2 life.
• Put target non-Dragon creature card from a graveyard onto the battlefield under your control. You lose 2 life.
5/5
March of Wretched Sorrow

March of Wretched Sorrow {X}{B}

Instant
As an additional cost to cast this spell, you may exile any number of black cards from your hand. This spell costs {2} less to cast for each card exiled this way.
March of Wretched Sorrow deals X damage to target creature or planeswalker and you gain X life.
March of Wretched Sorrow

March of Wretched Sorrow {X}{B}

Instant
As an additional cost to cast this spell, you may exile any number of black cards from your hand. This spell costs {2} less to cast for each card exiled this way.
March of Wretched Sorrow deals X damage to target creature or planeswalker and you gain X life.
Mukotai Soulripper

Mukotai Soulripper {1}{B}

Artifact - Vehicle
Whenever this Vehicle attacks, you may sacrifice another artifact or creature. If you do, put a +1/+1 counter on this Vehicle and it gains menace until end of turn.
Crew 2
4/3
Mukotai Soulripper

Mukotai Soulripper {1}{B}

Artifact - Vehicle
Whenever this Vehicle attacks, you may sacrifice another artifact or creature. If you do, put a +1/+1 counter on this Vehicle and it gains menace until end of turn.
Crew 2
4/3
Nashi, Moon Sage's Scion

Nashi, Moon Sage's Scion {1}{B}{B}

Legendary Creature - Rat Ninja
Ninjutsu {3}{B}
Whenever Nashi deals combat damage to a player, exile the top card of each player's library. Until end of turn, you may play one of those cards. If you cast a spell this way, pay life equal to its mana value rather than paying its mana cost.
3/2
Related card: Nashi, Moon Sage's Scion (Alchemy)
Nashi, Moon Sage's Scion

Nashi, Moon Sage's Scion {1}{B}{B}

Legendary Creature - Rat Ninja
Ninjutsu {3}{B}
Whenever Nashi deals combat damage to a player, exile the top card of each player's library. Until end of turn, you may play one of those cards. If you cast a spell this way, pay life equal to its mana value rather than paying its mana cost.
3/2
Related card: Nashi, Moon Sage's Scion (Alchemy)
Soul Transfer

Soul Transfer {1}{B}{B}

Sorcery
Choose one. If you control an artifact and an enchantment as you cast this spell, you may choose both instead.
• Exile target creature or planeswalker.
• Return target creature or planeswalker card from your graveyard to your hand.
Soul Transfer

Soul Transfer {1}{B}{B}

Sorcery
Choose one. If you control an artifact and an enchantment as you cast this spell, you may choose both instead.
• Exile target creature or planeswalker.
• Return target creature or planeswalker card from your graveyard to your hand.
Tatsunari, Toad Rider

Tatsunari, Toad Rider {2}{B}

Legendary Creature - Human Ninja
Whenever you cast an enchantment spell, if you don't control a creature named Keimi, create Keimi, a legendary 3/3 black and green Frog creature token with "Whenever you cast an enchantment spell, each opponent loses 1 life and you gain 1 life."
{1}{G/U}: Tatsunari and target Frog you control can't be blocked this turn except by creatures with flying or reach.
3/3
Tatsunari, Toad Rider

Tatsunari, Toad Rider {2}{B}

Legendary Creature - Human Ninja
Whenever you cast an enchantment spell, if you don't control a creature named Keimi, create Keimi, a legendary 3/3 black and green Frog creature token with "Whenever you cast an enchantment spell, each opponent loses 1 life and you gain 1 life."
{1}{G/U}: Tatsunari and target Frog you control can't be blocked this turn except by creatures with flying or reach.
3/3
Tribute to Horobi
Echo of Death's Wail

Tribute to Horobi {1}{B}

Enchantment - Saga
I, II — Each opponent creates a 1/1 black Rat Rogue creature token.
III — Exile this Saga, then return it to the battlefield transformed under your control.
Card has other part: Echo of Death's Wail
Echo of Death's Wail
Tribute to Horobi

Echo of Death's Wail

Enchantment Creature - Spirit
(Color indicator: Echo of Death's Wail is black)
Flying, haste
When this creature enters, gain control of all Rat tokens.
Whenever this creature attacks, you may sacrifice another creature. If you do, draw a card.
3/3
Card has other part: Tribute to Horobi
Atsushi, the Blazing Sky

Atsushi, the Blazing Sky {2}{R}{R}

Legendary Creature - Dragon Spirit
Flying, trample
When Atsushi dies, choose one —
• Exile the top two cards of your library. Until the end of your next turn, you may play those cards.
• Create three Treasure tokens.
4/4
Atsushi, the Blazing Sky

Atsushi, the Blazing Sky {2}{R}{R}

Legendary Creature - Dragon Spirit
Flying, trample
When Atsushi dies, choose one —
• Exile the top two cards of your library. Until the end of your next turn, you may play those cards.
• Create three Treasure tokens.
4/4
Explosive Singularity

Explosive Singularity {8}{R}{R}

Sorcery
As an additional cost to cast this spell, you may tap any number of untapped creatures you control. This spell costs {1} less to cast for each creature tapped this way.
Explosive Singularity deals 10 damage to any target.
Related card: Kayla's Kindling
Explosive Singularity

Explosive Singularity {8}{R}{R}

Sorcery
As an additional cost to cast this spell, you may tap any number of untapped creatures you control. This spell costs {1} less to cast for each creature tapped this way.
Explosive Singularity deals 10 damage to any target.
Related card: Kayla's Kindling
Fable of the Mirror-Breaker
Reflection of Kiki-Jiki

Fable of the Mirror-Breaker {2}{R}

Enchantment - Saga
I — Create a 2/2 red Goblin Shaman creature token with "Whenever this token attacks, create a Treasure token."
II — You may discard up to two cards. If you do, draw that many cards.
III — Exile this Saga, then return it to the battlefield transformed under your control.
Card has other part: Reflection of Kiki-Jiki
Reflection of Kiki-Jiki
Fable of the Mirror-Breaker

Reflection of Kiki-Jiki

Enchantment Creature - Goblin Shaman
(Color indicator: Reflection of Kiki-Jiki is red)
{1}, {T}: Create a token that's a copy of another target nonlegendary creature you control, except it has haste. Sacrifice it at the beginning of the next end step.
Blessed by Keiga, the Tide Star, Kiki-Jiki would one day master the art of duplication.
2/2
Card has other part: Fable of the Mirror-Breaker
Goro-Goro, Disciple of Ryusei

Goro-Goro, Disciple of Ryusei {1}{R}

Legendary Creature - Goblin Samurai
{R}: Creatures you control gain haste until end of turn.
{3}{R}{R}: Create a 5/5 red Dragon Spirit creature token with flying. Activate only if you control an attacking modified creature.
2/2
Goro-Goro, Disciple of Ryusei

Goro-Goro, Disciple of Ryusei {1}{R}

Legendary Creature - Goblin Samurai
{R}: Creatures you control gain haste until end of turn.
{3}{R}{R}: Create a 5/5 red Dragon Spirit creature token with flying. Activate only if you control an attacking modified creature.
2/2
Goro-Goro, Disciple of Ryusei

Goro-Goro, Disciple of Ryusei {1}{R}

Legendary Creature - Goblin Samurai
{R}: Creatures you control gain haste until end of turn.
{3}{R}{R}: Create a 5/5 red Dragon Spirit creature token with flying. Activate only if you control an attacking modified creature.
2/2
Invoke Calamity

Invoke Calamity {1}{R}{R}{R}{R}

Instant
You may cast up to two instant and/or sorcery spells with total mana value 6 or less from your graveyard and/or hand without paying their mana costs. If those spells would be put into your graveyard, exile them instead. Exile Invoke Calamity.
Invoke Calamity

Invoke Calamity {1}{R}{R}{R}{R}

Instant
You may cast up to two instant and/or sorcery spells with total mana value 6 or less from your graveyard and/or hand without paying their mana costs. If those spells would be put into your graveyard, exile them instead. Exile Invoke Calamity.