New Capenna Commander Promos

First Responder

First Responder {3}{G}

Creature - Ogre Citizen
Vigilance
At the beginning of your end step, you may return another creature you control to its owner's hand, then put a number of +1/+1 counters equal to that creature's power on First Responder.
3/3
Killer Service

Killer Service {2}{G}

Enchantment
When Killer Service enters, create a number of Food tokens equal to the number of opponents you have.
At the beginning of your end step, you may pay {2} and sacrifice a token. If you do, create a 4/4 green Rhino Warrior creature token.
Next of Kin

Next of Kin {2}{G}

Enchantment - Aura
Enchant creature
When enchanted creature dies, you may put a creature card you own with lesser mana value from your hand or from the command zone onto the battlefield. If you do, return Next of Kin to the battlefield attached to that creature at the beginning of the next end step.
Park Heights Maverick

Park Heights Maverick {2}{G}

Creature - Human Soldier
Dethrone
Park Heights Maverick can't be blocked by creatures with power 2 or less.
Whenever Park Heights Maverick deals combat damage to a player or dies, proliferate.
2/2
Scepter of Celebration

Scepter of Celebration {2}{G}

Artifact - Equipment
Equipped creature gets +2/+0 and has trample.
Whenever equipped creature deals combat damage to a player, create that many 1/1 green and white Citizen creature tokens.
Equip {3}
Vivien's Stampede

Vivien's Stampede {4}{G}{G}

Sorcery
Each creature you control gains vigilance, trample, and melee until end of turn.
At the beginning of the next main phase this turn, draw a card for each player who was dealt combat damage this turn.
Agent's Toolkit

Agent's Toolkit {1}{G}{U}

Artifact - Clue
Agent's Toolkit enters with a +1/+1 counter, a flying counter, a deathtouch counter, and a shield counter on it.
Whenever a creature you control enters, you may move a counter from Agent's Toolkit onto that creature.
{2}, Sacrifice Agent's Toolkit: Draw a card.
Bess, Soul Nourisher

Bess, Soul Nourisher {1}{G}{W}

Legendary Creature - Human Citizen
Whenever one or more other creatures you control with base power and toughness 1/1 enter, put a +1/+1 counter on Bess, Soul Nourisher.
Whenever Bess attacks, each other creature you control with base power and toughness 1/1 gets +X/+X until end of turn, where X is the number of +1/+1 counters on Bess.
1/1
Brokers Confluence

Brokers Confluence {2}{G}{W}{U}

Instant
Choose three. You may choose the same mode more than once.
• Proliferate.
• Target creature phases out.
• Counter target activated or triggered ability.
Cabaretti Confluence

Cabaretti Confluence {3}{R}{G}{W}

Sorcery
Choose three. You may choose the same mode more than once.
• Create a token that's a copy of target creature you control. It gains haste. Sacrifice it at the beginning of the next end step.
• Exile target artifact or enchantment.
• Creatures target player controls get +1/+1 and gain first strike until end of turn.
Cryptic Pursuit

Cryptic Pursuit {2}{U}{R}

Enchantment
Whenever you cast an instant or sorcery spell from your hand, manifest the top card of your library.
Whenever a face-down creature you control dies, exile it if it's an instant or sorcery card. You may cast that card until the end of your next turn.
Denry Klin, Editor in Chief

Denry Klin, Editor in Chief {2}{W}{U}

Legendary Creature - Cat Advisor
Denry Klin, Editor in Chief enters with your choice of a +1/+1, first strike, or vigilance counter on it.
Whenever a nontoken creature you control enters, if Denry has counters on it, put the same number of each kind of counter on that creature.
2/2
Grime Gorger

Grime Gorger {2}{B}{G}

Creature - Horror
Menace
Whenever Grime Gorger attacks, exile up to one card of each card type from defending player's graveyard. Put a +1/+1 counter on Grime Gorger for each card exiled this way.
Sometimes the trash throws you out.
3/3
Jolene, the Plunder Queen

Jolene, the Plunder Queen {2}{R}{G}

Legendary Creature - Human Warrior
Whenever a player attacks one or more of your opponents, that attacking player creates a Treasure token.
If you would create one or more Treasure tokens, instead create those tokens plus an additional Treasure token.
Sacrifice five Treasures: Put five +1/+1 counters on Jolene.
2/2
Life Insurance

Life Insurance {3}{W}{B}

Enchantment
Extort
Whenever a nontoken creature dies, you lose 1 life and create a Treasure token.
All the money in the world won't buy back a pulse.
Maestros Confluence

Maestros Confluence {3}{U}{B}{R}

Sorcery
Choose three. You may choose the same mode more than once.
• Return target monocolored instant or sorcery card from your graveyard to your hand.
• Target creature gets -3/-3 until end of turn.
• Goad each creature target player controls.
Obscura Confluence

Obscura Confluence {1}{W}{U}{B}

Instant
Choose three. You may choose the same mode more than once.
• Until end of turn, target creature loses all abilities and has base power and toughness 1/1.
• Target creature connives.
• Target player returns a creature card from their graveyard to their hand.
Oskar, Rubbish Reclaimer

Oskar, Rubbish Reclaimer {3}{U}{B}

Legendary Creature - Human Wizard
This spell costs {1} less to cast for each different mana value among cards in your graveyard.
Whenever you discard a nonland card, you may cast it from your graveyard.
"So many fools think throwing something away is the same as disposing of it."
3/3
Prosperous Partnership

Prosperous Partnership {1}{R}{W}

Enchantment
When Prosperous Partnership enters, create two 1/1 green and white Citizen creature tokens.
Tap three untapped creatures you control: Create a Treasure token.
Partners in love, partners in life, and partners in crime.
Riveteers Confluence

Riveteers Confluence {2}{B}{R}{G}

Sorcery
Choose three. You may choose the same mode more than once.
• You draw a card and you lose 1 life.
• Riveteers Confluence deals 1 damage to each creature and planeswalker you don't control.
• You may put a land card from your hand or graveyard onto the battlefield tapped.
Syrix, Carrier of the Flame

Syrix, Carrier of the Flame {2}{B}{R}

Legendary Creature - Phoenix
Flying, haste
At the beginning of each end step, if a creature card left your graveyard this turn, target Phoenix you control deals damage equal to its power to any target.
Whenever another Phoenix you control dies, you may cast Syrix, Carrier of the Flame from your graveyard.
3/3
Currency Converter

Currency Converter {1}

Artifact
Whenever you discard a card, you may exile that card from your graveyard.
{2}, {T}: Draw a card, then discard a card.
{T}: Put a card exiled with Currency Converter into your graveyard. If it's a land card, create a Treasure token. If it's a nonland card, create a 2/2 black Rogue creature token.
False Floor

False Floor {4}

Artifact
False Floor enters tapped.
Creatures enter tapped.
{2}, {T}, Exile False Floor: Exile all untapped creatures. Activate only as a sorcery.
"That performance was truly the pits."
—Jetmir
Gavel of the Righteous

Gavel of the Righteous {2}

Artifact - Equipment
At the beginning of combat on your turn, put a charge counter on Gavel of the Righteous.
Equipped creature gets +1/+1 for each counter on Gavel of the Righteous.
As long as Gavel of the Righteous has four or more counters on it, equipped creature has double strike.
Equip—Pay {3} or remove a counter from Gavel of the Righteous.
Smuggler's Buggy

Smuggler's Buggy {4}

Artifact - Vehicle
Hideaway 4
Whenever Smuggler's Buggy deals combat damage to a player, you may cast the exiled card without paying its mana cost. If you do, return Smuggler's Buggy to its owner's hand.
Crew 2
5/5