Murders at Karlov Manor Promos

Assassin's Trophy

Assassin's Trophy {B}{G}

Instant
Destroy target permanent an opponent controls. Its controller may search their library for a basic land card, put it onto the battlefield, then shuffle.
"Not just any floriculturist can grow this caliber of nightbloom. We're looking for a rooftop hothouse with quite particular conditions."
—Dr. A of the Foundway Associates
Assassin's Trophy

Assassin's Trophy {B}{G}

Instant
Destroy target permanent an opponent controls. Its controller may search their library for a basic land card, put it onto the battlefield, then shuffle.
"Not just any floriculturist can grow this caliber of nightbloom. We're looking for a rooftop hothouse with quite particular conditions."
—Dr. A of the Foundway Associates
Aurelia, the Law Above

Aurelia, the Law Above {3}{R}{W}

Legendary Creature - Angel
Flying, vigilance, haste
Whenever a player attacks with three or more creatures, you draw a card.
Whenever a player attacks with five or more creatures, Aurelia deals 3 damage to each of your opponents and you gain 3 life.
4/4
Related card: Tajic, Legion's Valor
Aurelia, the Law Above

Aurelia, the Law Above {3}{R}{W}

Legendary Creature - Angel
Flying, vigilance, haste
Whenever a player attacks with three or more creatures, you draw a card.
Whenever a player attacks with five or more creatures, Aurelia deals 3 damage to each of your opponents and you gain 3 life.
4/4
Related card: Tajic, Legion's Valor
Blood Spatter Analysis

Blood Spatter Analysis {B}{R}

Enchantment
When this enchantment enters, it deals 3 damage to target creature an opponent controls.
Whenever one or more creatures die, mill a card and put a bloodstain counter on this enchantment. Then sacrifice it if it has five or more bloodstain counters on it. When you do, return target creature card from your graveyard to your hand.
Blood Spatter Analysis

Blood Spatter Analysis {B}{R}

Enchantment
When this enchantment enters, it deals 3 damage to target creature an opponent controls.
Whenever one or more creatures die, mill a card and put a bloodstain counter on this enchantment. Then sacrifice it if it has five or more bloodstain counters on it. When you do, return target creature card from your graveyard to your hand.
Doppelgang

Doppelgang {X}{X}{X}{G}{U}

Sorcery
For each of X target permanents, create X tokens that are copies of that permanent.
"Suspect spotted at the Tin Street Market, Yescu Street entrance. And the Oak Street entrance. And somehow also in Lobar Alley!"
—Avult of the Foundway Associates
Doppelgang

Doppelgang {X}{X}{X}{G}{U}

Sorcery
For each of X target permanents, create X tokens that are copies of that permanent.
"Suspect spotted at the Tin Street Market, Yescu Street entrance. And the Oak Street entrance. And somehow also in Lobar Alley!"
—Avult of the Foundway Associates
Drag the Canal

Drag the Canal {U}{B}

Instant
Create a 2/2 white and blue Detective creature token. If a creature died this turn, you gain 2 life, surveil 2, then investigate.
"Let's gather what we can before the Golgari tidy up the scene."
Drag the Canal

Drag the Canal {U}{B}

Instant
Create a 2/2 white and blue Detective creature token. If a creature died this turn, you gain 2 life, surveil 2, then investigate.
"Let's gather what we can before the Golgari tidy up the scene."
Etrata, Deadly Fugitive

Etrata, Deadly Fugitive {1}{U}{B}

Legendary Creature - Vampire Assassin
Deathtouch
Face-down creatures you control have "{2}{U}{B}: Turn this creature face up. If you can't, exile it, then you may cast the exiled card without paying its mana cost."
Whenever an Assassin you control deals combat damage to an opponent, cloak the top card of that player's library.
1/4
Etrata, Deadly Fugitive

Etrata, Deadly Fugitive {1}{U}{B}

Legendary Creature - Vampire Assassin
Deathtouch
Face-down creatures you control have "{2}{U}{B}: Turn this creature face up. If you can't, exile it, then you may cast the exiled card without paying its mana cost."
Whenever an Assassin you control deals combat damage to an opponent, cloak the top card of that player's library.
1/4
Ezrim, Agency Chief

Ezrim, Agency Chief {1}{W}{W}{U}{U}

Legendary Creature - Archon Detective
Flying
When Ezrim enters, investigate twice.
{1}, Sacrifice an artifact: Ezrim gains your choice of vigilance, lifelink, or hexproof until end of turn.
5/5
Ezrim, Agency Chief

Ezrim, Agency Chief {1}{W}{W}{U}{U}

Legendary Creature - Archon Detective
Flying
When Ezrim enters, investigate twice.
{1}, Sacrifice an artifact: Ezrim gains your choice of vigilance, lifelink, or hexproof until end of turn.
5/5
Ill-Timed Explosion

Ill-Timed Explosion {2}{U}{R}

Sorcery
Draw two cards. Then you may discard two cards. When you do, Ill-Timed Explosion deals X damage to each creature, where X is the greatest mana value among cards discarded this way.
Only too late did the Agency custodians realize the device had not been inactive—it was just waiting for the right trigger.
Ill-Timed Explosion

Ill-Timed Explosion {2}{U}{R}

Sorcery
Draw two cards. Then you may discard two cards. When you do, Ill-Timed Explosion deals X damage to each creature, where X is the greatest mana value among cards discarded this way.
Only too late did the Agency custodians realize the device had not been inactive—it was just waiting for the right trigger.
Izoni, Center of the Web

Izoni, Center of the Web {4}{B}{G}

Legendary Creature - Elf Detective
Menace
Whenever Izoni enters or attacks, you may collect evidence 4. If you do, create two 2/1 black and green Spider creature tokens with menace and reach.
Sacrifice four tokens: Surveil 2, then draw two cards. You gain 2 life.
5/4
Izoni, Center of the Web

Izoni, Center of the Web {4}{B}{G}

Legendary Creature - Elf Detective
Menace
Whenever Izoni enters or attacks, you may collect evidence 4. If you do, create two 2/1 black and green Spider creature tokens with menace and reach.
Sacrifice four tokens: Surveil 2, then draw two cards. You gain 2 life.
5/4
Judith, Carnage Connoisseur

Judith, Carnage Connoisseur {3}{B}{R}

Legendary Creature - Human Shaman
Whenever you cast an instant or sorcery spell, choose one —
• That spell gains deathtouch and lifelink.
• Create a 2/2 red Imp creature token with "When this token dies, it deals 2 damage to each opponent."
"I don't make my living hiding the truth, detective. I shout it from the stage."
3/4
Judith, Carnage Connoisseur

Judith, Carnage Connoisseur {3}{B}{R}

Legendary Creature - Human Shaman
Whenever you cast an instant or sorcery spell, choose one —
• That spell gains deathtouch and lifelink.
• Create a 2/2 red Imp creature token with "When this token dies, it deals 2 damage to each opponent."
"I don't make my living hiding the truth, detective. I shout it from the stage."
3/4
Kaya, Spirits' Justice

Kaya, Spirits' Justice {2}{W}{B}

Legendary Planeswalker - Kaya
Whenever one or more creatures you control and/or creature cards in your graveyard are put into exile, you may choose a creature card from among them. Until end of turn, target token you control becomes a copy of it, except it has flying.
[+2]: Surveil 2, then exile a card from a graveyard.
[+1]: Create a 1/1 white and black Spirit creature token with flying.
[–2]: Exile target creature you control. For each other player, exile up to one target creature that player controls.
Loyalty:
3
Kaya, Spirits' Justice

Kaya, Spirits' Justice {2}{W}{B}

Legendary Planeswalker - Kaya
Whenever one or more creatures you control and/or creature cards in your graveyard are put into exile, you may choose a creature card from among them. Until end of turn, target token you control becomes a copy of it, except it has flying.
[+2]: Surveil 2, then exile a card from a graveyard.
[+1]: Create a 1/1 white and black Spirit creature token with flying.
[–2]: Exile target creature you control. For each other player, exile up to one target creature that player controls.
Loyalty:
3
Kellan, Inquisitive Prodigy

Kellan, Inquisitive Prodigy {2}{G}{U}

Legendary Creature - Human Faerie Detective
Flying, vigilance
Whenever Kellan attacks, destroy up to one target artifact. If you controlled that permanent, draw a card.
3/4
Card has other part: Tail the Suspect
Tail the Suspect

Tail the Suspect {G}{U}

Sorcery - Adventure
Investigate. You may play an additional land this turn.
Card has other part: Kellan, Inquisitive Prodigy
Kellan, Inquisitive Prodigy

Kellan, Inquisitive Prodigy {2}{G}{U}

Legendary Creature - Human Faerie Detective
Flying, vigilance
Whenever Kellan attacks, destroy up to one target artifact. If you controlled that permanent, draw a card.
3/4
Card has other part: Tail the Suspect