The Lost Caverns of Ixalan Promos

Molten Collapse

Molten Collapse {B}{R}

Sorcery
Choose one. If you descended this turn, you may choose both instead.
• Destroy target creature or planeswalker.
• Destroy target noncreature, nonland permanent with mana value 1 or less.
The Mycotyrant

The Mycotyrant {1}{B}{G}

Legendary Creature - Elder Fungus
Trample
The Mycotyrant's power and toughness are each equal to the number of creatures you control that are Fungi and/or Saprolings.
At the beginning of your end step, create X 1/1 black Fungus creature tokens with "This creature can't block," where X is the number of times you descended this turn.
*/*
The Mycotyrant

The Mycotyrant {1}{B}{G}

Legendary Creature - Elder Fungus
Trample
The Mycotyrant's power and toughness are each equal to the number of creatures you control that are Fungi and/or Saprolings.
At the beginning of your end step, create X 1/1 black Fungus creature tokens with "This creature can't block," where X is the number of times you descended this turn.
*/*
Palani's Hatcher

Palani's Hatcher {3}{R}{G}

Creature - Dinosaur
Other Dinosaurs you control have haste.
When Palani's Hatcher enters the battlefield, create two 0/1 green Dinosaur Egg creature tokens.
At the beginning of combat on your turn, if you control one or more Eggs, sacrifice an Egg, then create a 3/3 green Dinosaur creature token.
5/3
Palani's Hatcher

Palani's Hatcher {3}{R}{G}

Creature - Dinosaur
Other Dinosaurs you control have haste.
When Palani's Hatcher enters the battlefield, create two 0/1 green Dinosaur Egg creature tokens.
At the beginning of combat on your turn, if you control one or more Eggs, sacrifice an Egg, then create a 3/3 green Dinosaur creature token.
5/3
Quintorius Kand

Quintorius Kand {3}{R}{W}

Legendary Planeswalker - Quintorius
Whenever you cast a spell from exile, Quintorius Kand deals 2 damage to each opponent and you gain 2 life.
[+1]: Create a 3/2 red and white Spirit creature token.
[–3]: Discover 4.
[–6]: Exile any number of target cards from your graveyard. Add {R} for each card exiled this way. You may play those cards this turn.
Loyalty:
4
Quintorius Kand

Quintorius Kand {3}{R}{W}

Legendary Planeswalker - Quintorius
Whenever you cast a spell from exile, Quintorius Kand deals 2 damage to each opponent and you gain 2 life.
[+1]: Create a 3/2 red and white Spirit creature token.
[–3]: Discover 4.
[–6]: Exile any number of target cards from your graveyard. Add {R} for each card exiled this way. You may play those cards this turn.
Loyalty:
4
Saheeli, the Sun's Brilliance

Saheeli, the Sun's Brilliance {U}{R}

Legendary Creature - Human Artificer
{U}{R}, {T}: Create a token that's a copy of another target creature or artifact you control, except it's an artifact in addition to its other types. It gains haste. Sacrifice it at the beginning of the next end step.
What began as a single gift for Huatli became a battalion of automatons unlike anything ever seen on Ixalan.
2/2
Saheeli, the Sun's Brilliance

Saheeli, the Sun's Brilliance {U}{R}

Legendary Creature - Human Artificer
{U}{R}, {T}: Create a token that's a copy of another target creature or artifact you control, except it's an artifact in addition to its other types. It gains haste. Sacrifice it at the beginning of the next end step.
What began as a single gift for Huatli became a battalion of automatons unlike anything ever seen on Ixalan.
2/2
Sovereign Okinec Ahau

Sovereign Okinec Ahau {2}{G}{W}

Legendary Creature - Cat Noble
Ward {2}
Whenever Sovereign Okinec Ahau attacks, for each creature you control with power greater than that creature's base power, put a number of +1/+1 counters on that creature equal to the difference.
As surface empires send their explorers down, his hungry eyes look upward.
3/4
Sovereign Okinec Ahau

Sovereign Okinec Ahau {2}{G}{W}

Legendary Creature - Cat Noble
Ward {2}
Whenever Sovereign Okinec Ahau attacks, for each creature you control with power greater than that creature's base power, put a number of +1/+1 counters on that creature equal to the difference.
As surface empires send their explorers down, his hungry eyes look upward.
3/4
Squirming Emergence

Squirming Emergence {1}{B}{G}

Sorcery
Fathomless descent — Return to the battlefield target nonland permanent card in your graveyard with mana value less than or equal to the number of permanent cards in your graveyard.
Due to archaic Brazen Coalition guidelines regarding hats, a few mycoids are now technically pirate captains.
Squirming Emergence

Squirming Emergence {1}{B}{G}

Sorcery
Fathomless descent — Return to the battlefield target nonland permanent card in your graveyard with mana value less than or equal to the number of permanent cards in your graveyard.
Due to archaic Brazen Coalition guidelines regarding hats, a few mycoids are now technically pirate captains.
Vito, Fanatic of Aclazotz

Vito, Fanatic of Aclazotz {2}{W}{B}

Legendary Creature - Vampire Demon
Flying
Whenever you sacrifice another permanent, you gain 2 life if this is the first time this ability has resolved this turn. If it's the second time, each opponent loses 2 life. If it's the third time, create a 4/3 white and black Vampire Demon creature token with flying.
4/4
Vito, Fanatic of Aclazotz

Vito, Fanatic of Aclazotz {2}{W}{B}

Legendary Creature - Vampire Demon
Flying
Whenever you sacrifice another permanent, you gain 2 life if this is the first time this ability has resolved this turn. If it's the second time, each opponent loses 2 life. If it's the third time, create a 4/3 white and black Vampire Demon creature token with flying.
4/4
Wail of the Forgotten

Wail of the Forgotten {U}{B}

Sorcery
Descend 8 — Choose one. If there are eight or more permanent cards in your graveyard as you cast this spell, choose one or more instead.
• Return target nonland permanent to its owner's hand.
• Target opponent discards a card.
• Look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard.
Wail of the Forgotten

Wail of the Forgotten {U}{B}

Sorcery
Descend 8 — Choose one. If there are eight or more permanent cards in your graveyard as you cast this spell, choose one or more instead.
• Return target nonland permanent to its owner's hand.
• Target opponent discards a card.
• Look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard.
Chimil, the Inner Sun

Chimil, the Inner Sun {6}

Legendary Artifact
Spells you control can't be countered.
At the beginning of your end step, discover 5.
Chimil, the Inner Sun

Chimil, the Inner Sun {6}

Legendary Artifact
Spells you control can't be countered.
At the beginning of your end step, discover 5.
Matzalantli, the Great Door
The Core

Matzalantli, the Great Door {3}

Legendary Artifact
{T}: Draw a card, then discard a card.
{4}, {T}: Transform Matzalantli, the Great Door. Activate only if there are four or more permanent types among cards in your graveyard.
Card has other part: The Core
The Core
Matzalantli, the Great Door

The Core

Legendary Land
Fathomless descent{T}: Add X mana of any one color, where X is the number of permanent cards in your graveyard.
Centuries ago, under siege from the Mycotyrant, the Oltec sealed the Core off from the world... until Huatli's party arrived.
Card has other part: Matzalantli, the Great Door
The Millennium Calendar

The Millennium Calendar {1}

Legendary Artifact
Whenever you untap one or more permanents during your untap step, put that many time counters on The Millennium Calendar.
{2}, {T}: Double the number of time counters on The Millennium Calendar.
When there are 1,000 or more time counters on The Millennium Calendar, sacrifice it and each opponent loses 1,000 life.
The Millennium Calendar

The Millennium Calendar {1}

Legendary Artifact
Whenever you untap one or more permanents during your untap step, put that many time counters on The Millennium Calendar.
{2}, {T}: Double the number of time counters on The Millennium Calendar.
When there are 1,000 or more time counters on The Millennium Calendar, sacrifice it and each opponent loses 1,000 life.
Roaming Throne

Roaming Throne {4}

Artifact Creature - Golem
Ward {2}
As Roaming Throne enters the battlefield, choose a creature type.
Roaming Throne is the chosen type in addition to its other types.
If a triggered ability of another creature you control of the chosen type triggers, it triggers an additional time.
4/4
Roaming Throne

Roaming Throne {4}

Artifact Creature - Golem
Ward {2}
As Roaming Throne enters the battlefield, choose a creature type.
Roaming Throne is the chosen type in addition to its other types.
If a triggered ability of another creature you control of the chosen type triggers, it triggers an additional time.
4/4