Fallout

V.A.T.S.

V.A.T.S. {2}{B}{B}

Instant
Split second
Choose any number of target creatures with equal toughness. Destroy the chosen creatures.
The Vault-Tec Assisted Targeting System redefines combat. Get your V.A.T.S. today!
Vault 12: The Necropolis

Vault 12: The Necropolis {4}{B}{B}

Enchantment - Saga
I — Each player gets three rad counters.
II — Create X 2/2 black Zombie Mutant creature tokens, where X is the total number of rad counters among players.
III — Put two +1/+1 counters on each creature you control that's a Zombie or Mutant.
Wasteland Raider

Wasteland Raider {2}{B}{B}

Creature - Human Mercenary
Squad {2}
When Wasteland Raider enters, each player sacrifices a creature of their choice.
Honor means nothing. Survival means everything.
4/3
Acquired Mutation

Acquired Mutation {2}{R}

Enchantment - Aura
Enchant creature
Enchanted creature gets +2/+2 and is goaded.
Whenever enchanted creature attacks, defending player gets two rad counters.
The radiation of the wasteland has changed you!
Assaultron Dominator

Assaultron Dominator {1}{R}

Artifact Creature - Robot
When Assaultron Dominator enters, you get {E}{E}.
Whenever an artifact creature you control attacks, you may pay {E}. If you do, put your choice of a +1/+1, first strike, or trample counter on that creature.
2/2
Bottle-Cap Blast

Bottle-Cap Blast {4}{R}

Instant
Improvise
Bottle-Cap Blast deals 5 damage to any target. If excess damage was dealt to a permanent this way, create that many tapped Treasure tokens.
Crimson Caravaneer

Crimson Caravaneer {2}{R}

Creature - Human Scout
Double strike, trample
Whenever Crimson Caravaneer deals combat damage to a player, create a Junk token.
1/2
Duchess, Wayward Tavernkeep

Duchess, Wayward Tavernkeep {3}{R}

Legendary Creature - Human Citizen
Hunters for Hire — Whenever a creature you control deals combat damage to a player, put a quest counter on it.
{1}, Remove a quest counter from a permanent you control: Create a Junk token.
4/3
Grim Reaper's Sprint

Grim Reaper's Sprint {4}{R}

Enchantment - Aura
Morbid — This spell costs {3} less to cast if a creature died this turn.
Enchant creature
When Grim Reaper's Sprint enters, untap each creature you control. If it's your main phase, there is an additional combat phase after this phase.
Enchanted creature gets +2/+2 and has haste.
Ian the Reckless

Ian the Reckless {1}{R}

Legendary Creature - Human Warrior
Whenever Ian the Reckless attacks, if it's modified, you may have it deal damage equal to its power to you and any target.
"I may not be a very good fighter any more, but I'm good enough to best the likes of you!"
2/1
Junk Jet

Junk Jet {1}{R}

Artifact - Equipment
When Junk Jet enters, create a Junk token.
{3}, Sacrifice another artifact: Double equipped creature's power until end of turn.
Equip {1}
Megaton's Fate

Megaton's Fate {5}{R}

Sorcery
Choose one —
• Disarm — Destroy target artifact. Create four Treasure tokens.
• Detonate — Megaton's Fate deals 8 damage to each creature. Each player gets four rad counters.
Do the right thing—or the wrong thing.
The Motherlode, Excavator

The Motherlode, Excavator {3}{R}{R}

Legendary Artifact Creature - Robot
When The Motherlode, Excavator enters, choose target opponent. You get an amount of {E} equal to the number of nonbasic lands that player controls.
Whenever The Motherlode attacks, you may pay {E}{E}{E}{E}. When you do, destroy target nonbasic land defending player controls, and creatures that player controls without flying can't block this turn.
5/5
Mysterious Stranger

Mysterious Stranger {2}{R}{R}

Creature - Human Rogue
Flash
When Mysterious Stranger enters, for each graveyard with an instant or sorcery card in it, exile target instant or sorcery card from that graveyard. If two or more cards are exiled this way, choose one of them at random and copy it. You may cast the copy without paying its mana cost.
3/2
Plasma Caster

Plasma Caster {1}{R}

Artifact - Equipment
Equipped creature gets +1/+1.
Whenever equipped creature attacks, you get {E}{E}.
Pay {E}{E}: Choose target creature that's blocking equipped creature. Flip a coin. If you win the flip, exile the chosen creature. Otherwise, Plasma Caster deals 1 damage to it.
Equip {2}
Powder Ganger

Powder Ganger {2}{R}

Creature - Human Rogue
Squad {2}
When Powder Ganger enters, destroy up to one target artifact.
2/2
Rose, Cutthroat Raider

Rose, Cutthroat Raider {2}{R}{R}

Legendary Artifact Creature - Robot
First strike
Raid — At end of combat on your turn, if you attacked this turn, create a Junk token for each opponent you attacked.
Whenever you sacrifice a Junk, add {R}.
3/2
Synth Eradicator

Synth Eradicator {2}{R}

Artifact Creature - Synth Soldier
Haste
Whenever Synth Eradicator attacks, exile the top card of your library. You may get {E}{E}. If you don't, you may play that card this turn.
{T}, Pay {E}{E}{E}: Synth Eradicator deals 3 damage to any target.
3/3
Thrill-Kill Disciple

Thrill-Kill Disciple {2}{R}

Creature - Human Mercenary
Squad—{1}, Discard a card.
When Thrill-Kill Disciple dies, create a Junk token.
3/2
Vault 21: House Gambit

Vault 21: House Gambit {1}{R}

Enchantment - Saga
I, II — Discard a card, then draw a card.
III — Reveal up to five nonland cards from your hand. For each of those cards that has the same mana value as another card revealed this way, create a Treasure token.
Veronica, Dissident Scribe

Veronica, Dissident Scribe {2}{R}

Legendary Creature - Human Artificer Rogue
Menace
Whenever Veronica, Dissident Scribe attacks, you may discard a card. If you do, draw a card.
Whenever you discard one or more nonland cards for the first time each turn, create a Junk token.
3/3
Wild Wasteland

Wild Wasteland {2}{R}

Enchantment
Skip your draw step.
At the beginning of your upkeep, exile the top two cards of your library. You may play those cards this turn.
Some things in the wasteland are best left unexplained.
Animal Friend

Animal Friend {1}{G}

Enchantment - Aura
Enchant creature
Enchanted creature has "Whenever this creature attacks, create a 1/1 green Squirrel creature token. Put a +1/+1 counter on that token for each Aura and Equipment attached to this creature other than Animal Friend."
"I scratch their back, they scratch you."
Bighorner Rancher

Bighorner Rancher {4}{G}

Creature - Human Ranger
Vigilance
{T}: Add an amount of {G} equal to the greatest power among creatures you control.
Sacrifice Bighorner Rancher: You gain life equal to the greatest toughness among other creatures you control.
2/5
Break Down

Break Down {2}{G}

Instant
Destroy target artifact or enchantment. Create a Junk token.
"Old human junk. Worst kind of human junk."