Ikoria: Lair of Behemoths Promos

Bonders' Enclave

Bonders' Enclave

Land
{T}: Add {C}.
{3}, {T}: Draw a card. Activate only if you control a creature with power 4 or greater.
There is a sanctuary that reveals itself only to those graced by the eludha—the mystical connection between bonder and monster.
Related card: Boseiju Pathlighter
Bonders' Enclave

Bonders' Enclave

Land
{T}: Add {C}.
{3}, {T}: Draw a card. Activate only if you control a creature with power 4 or greater.
There is a sanctuary that reveals itself only to those graced by the eludha—the mystical connection between bonder and monster.
Related card: Boseiju Pathlighter
Indatha Triome

Indatha Triome

Land - Plains Swamp Forest
({T}: Add {W}, {B}, or {G}.)
Indatha Triome enters tapped.
Cycling {3}
"These lowlands were formed thousands of years ago by the behemoth Indath—its final footsteps before vanishing into the sea."
—Tales of the Ozolith
Indatha Triome

Indatha Triome

Land - Plains Swamp Forest
({T}: Add {W}, {B}, or {G}.)
Indatha Triome enters tapped.
Cycling {3}
"These lowlands were formed thousands of years ago by the behemoth Indath—its final footsteps before vanishing into the sea."
—Tales of the Ozolith
Ketria Triome

Ketria Triome

Land - Forest Island Mountain
({T}: Add {G}, {U}, or {R}.)
Ketria Triome enters tapped.
Cycling {3}
Nowhere on Ikoria are monsters more integral to the landscape than Ketria, where the river itself will stand up and roar.
Ketria Triome

Ketria Triome

Land - Forest Island Mountain
({T}: Add {G}, {U}, or {R}.)
Ketria Triome enters tapped.
Cycling {3}
Nowhere on Ikoria are monsters more integral to the landscape than Ketria, where the river itself will stand up and roar.
Raugrin Triome

Raugrin Triome

Land - Island Mountain Plains
({T}: Add {U}, {R}, or {W}.)
Raugrin Triome enters tapped.
Cycling {3}
Raugrin meets the sea with jaws wide, its coast spiked with teeth of crystal and granite.
Raugrin Triome

Raugrin Triome

Land - Island Mountain Plains
({T}: Add {U}, {R}, or {W}.)
Raugrin Triome enters tapped.
Cycling {3}
Raugrin meets the sea with jaws wide, its coast spiked with teeth of crystal and granite.
Savai Triome

Savai Triome

Land - Mountain Plains Swamp
({T}: Add {R}, {W}, or {B}.)
Savai Triome enters tapped.
Cycling {3}
Broad prairies feed the human sanctuary of Drannith and conceal a network of caverns where giant cats make their dens.
Savai Triome

Savai Triome

Land - Mountain Plains Swamp
({T}: Add {R}, {W}, or {B}.)
Savai Triome enters tapped.
Cycling {3}
Broad prairies feed the human sanctuary of Drannith and conceal a network of caverns where giant cats make their dens.
Zagoth Triome

Zagoth Triome

Land - Swamp Forest Island
({T}: Add {B}, {G}, or {U}.)
Zagoth Triome enters tapped.
Cycling {3}
Hunters in the primeval wetlands become fluent in reading the ripples to tell when to pursue and when to flee.
Zagoth Triome

Zagoth Triome

Land - Swamp Forest Island
({T}: Add {B}, {G}, or {U}.)
Zagoth Triome enters tapped.
Cycling {3}
Hunters in the primeval wetlands become fluent in reading the ripples to tell when to pursue and when to flee.