Reality Fracture Promos

Overwrite the Multiverse

Overwrite the Multiverse {4}{B}{B}

Sorcery
Exile all creatures. Empower Jace X, where X is the number of creatures exiled this way.
"Suffering ends at my will."
Rise of the Deathbringer

Rise of the Deathbringer {4}{B}

Instant
Choose one —
• Draw cards equal to the greatest power among creatures you control. You lose life equal to the number of cards drawn this way.
• All creatures get -3/-3 until end of turn.
"I am the curse."
Sanctum Lurker

Sanctum Lurker {2}{B}

Creature - Horror
When this creature enters, empower Jace 1.
Planeswalkers you control aren't put into their owners' graveyards for having 0 loyalty.
Planeswalkers you control have "[+2]: This planeswalker deals 1 damage to each opponent and you gain 1 life."
3/2
Vraska's Final Mercy

Vraska's Final Mercy {B}{B}

Sorcery
Choose one —
• You lose 2 life. Destroy target creature or planeswalker.
• You lose 2 life. Empower Jace 6.
Ajani's Anguish

Ajani's Anguish {X}{R}

Enchantment
When this enchantment enters, it deals X damage to any target.
Creatures you control have trample.
The memory trap tormented Ajani. "Time's up, brother," said Jazal's voice inside his head. "Your vengeance, or your friends. What will it be?"
Craterclaw Colossus

Craterclaw Colossus {4}{R}{R}{R}

Artifact Creature - Beast Construct
Haste
When this creature enters, creatures you control gain trample and get +X/+0 until end of turn, where X is the number of artifacts you control.
Some puppetbeasts are monstrous machines. Others, works of art. The best are both.
5/5
Curse-Marred Demon

Curse-Marred Demon {2}{R}{R}

Creature - Demon
Flying, trample
When this creature enters, search your library for a card, put it into your hand, shuffle, then discard a card at random.
He had gambled and accepted the pact, ignorant of what he stood to lose.
4/4
Draconic Visitor

Draconic Visitor {3}{R}{R}

Creature - Dragon
Flying
If one or more artifact tokens would be created under your control, that many 5/5 red Dragon creature tokens with flying are created instead.
"What is that?! A firebreathing sphinx?"
—Derenk, Hexhaven cadet
5/5
Face Yourself

Face Yourself {5}{R}{R}

Sorcery
For each creature target player controls, create a token that's a copy of that creature, except it has haste and "At the beginning of the end step, if you don't control a planeswalker, sacrifice this creature."
"I only wish you could see the necessity of this. Your counterparts all have."
—The Theorist, Jace Beleren
Identity Echo

Identity Echo {2}{R}

Enchantment
{3}{R}: Exile target creature or planeswalker you control. Reveal cards from the top of your library until you reveal a creature or planeswalker card. Put that card onto the battlefield and the rest on the bottom of your library in a random order. Activate only as a sorcery.
Master of Barbs

Master of Barbs {1}{R}

Creature - Lizard Bard
Menace
Whenever one or more opponents are dealt noncombat damage, creatures you control get +1/+0 until end of turn.
The question isn't if he'll make his students cry. Only when.
2/1
Pompous Battlemage

Pompous Battlemage {R}

Creature - Goblin Sorcerer
Prowess
This creature enters prepared.
1/1
Card has other part: Improvised Act
Improvised Act

Improvised Act {R}

Sorcery
You may discard a card. If you do, draw a card.
Card has other part: Pompous Battlemage
Pyre Rhymer

Pyre Rhymer {1}{R}{R}

Creature - Elemental Sorcerer
Prowess
This creature enters prepared.
3/3
Card has other part: Molten Tide
Molten Tide

Molten Tide {R}

Instant
Until end of turn, whenever you tap a Mountain for mana, add an additional {R}.
Card has other part: Pyre Rhymer
Stingcaster Mage

Stingcaster Mage {1}{R}

Creature - Human Wizard
Haste
When this creature enters, target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost.
2/1
Carnivorous Cultivator

Carnivorous Cultivator {1}{G}

Creature - Elf Warlock
Deathtouch
This creature enters prepared.
Whenever this creature deals combat damage to a player, return target land card from your graveyard to your hand.
2/3
Card has other part: Enroot
Enroot

Enroot {G}

Sorcery
Search your library for a land card, put it into your graveyard, then shuffle.
Card has other part: Carnivorous Cultivator
Gardenize

Gardenize {1}{G}{G}

Enchantment
Whenever a creature you control dies, put a charge counter on this enchantment.
At the beginning of your first main phase, add {G} for each charge counter on this enchantment.
Starting sprouts
—Vigorbloom term for their first graft
Hexhaven Invigorator

Hexhaven Invigorator {G}{G}{G}{G}

Creature - Chimera Horror
Vigilance
Whenever this creature is dealt damage, you may search your library for up to that many land cards, put them onto the battlefield tapped, then shuffle.
"Behold ideal symbiosis."
—Kwia Vigorbloom
6/6
Hungering Puppetbeast

Hungering Puppetbeast {3}{G}{G}

Artifact Creature - Beast Construct
When this creature enters, create a Heartwood token.
{1}, Sacrifice another artifact: Put a +1/+1 counter on this creature. It gains your choice of trample, hexproof, or haste until end of turn.
5/5
Omnipresence

Omnipresence {5}{G}{G}{G}

Enchantment
You may cast spells with mana value less than or equal to the number of creatures you control from your hand without paying their mana costs.
Her choice made, Tam called upon the one being who could fix what Jace had done.
Puppet Crafting

Puppet Crafting {1}{G}

Enchantment - Aura
Enchant artifact or non-Aura enchantment
Enchanted permanent is a Construct creature with base power and toughness 5/5 in addition to its other types.
{4}{G}: Return this card from your graveyard to your hand.
Simulacrum Shaper

Simulacrum Shaper {1}{G}{G}

Creature - Elf Druid
When this creature enters, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
When this creature dies, draw a card.
It was solemn work, repurposing flesh as fertile soil.
2/2
Tarmogoyf

Tarmogoyf {1}{G}

Creature - Lhurgoyf
Tarmogoyf's power is equal to the number of card types among cards in all graveyards and its toughness is equal to that number plus 1.
What doesn't adapt, dies. And what dies feeds the tarmogoyf.
*/1+*
Related cards: Disa the Restless • Jund 'Em Out • Tarmogoyf Nest