Bloomburrow Promos

Lumra, Bellow of the Woods

Lumra, Bellow of the Woods {4}{G}{G}

Legendary Creature - Elemental Bear
Vigilance, reach
Lumra, Bellow of the Woods's power and toughness are each equal to the number of lands you control.
When Lumra enters, mill four cards. Then return all land cards from your graveyard to the battlefield tapped.
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Lumra, Bellow of the Woods

Lumra, Bellow of the Woods {4}{G}{G}

Legendary Creature - Elemental Bear
Vigilance, reach
Lumra, Bellow of the Woods's power and toughness are each equal to the number of lands you control.
When Lumra enters, mill four cards. Then return all land cards from your graveyard to the battlefield tapped.
*/*
Mistbreath Elder

Mistbreath Elder {G}

Creature - Frog Warrior
At the beginning of your upkeep, return another creature you control to its owner's hand. If you do, put a +1/+1 counter on Mistbreath Elder. Otherwise, you may return Mistbreath Elder to its owner's hand.
2/2
Mistbreath Elder

Mistbreath Elder {G}

Creature - Frog Warrior
At the beginning of your upkeep, return another creature you control to its owner's hand. If you do, put a +1/+1 counter on Mistbreath Elder. Otherwise, you may return Mistbreath Elder to its owner's hand.
2/2
Pawpatch Recruit

Pawpatch Recruit {G}

Creature - Rabbit Warrior
Offspring {2}
Trample
Whenever a creature you control becomes the target of a spell or ability an opponent controls, put a +1/+1 counter on target creature you control other than that creature.
2/1
Pawpatch Recruit

Pawpatch Recruit {G}

Creature - Rabbit Warrior
Offspring {2}
Trample
Whenever a creature you control becomes the target of a spell or ability an opponent controls, put a +1/+1 counter on target creature you control other than that creature.
2/1
Scrapshooter

Scrapshooter {1}{G}{G}

Creature - Raccoon Archer
Gift a card
Reach
When Scrapshooter enters, if the gift was promised, destroy target artifact or enchantment an opponent controls.
4/4
Scrapshooter

Scrapshooter {1}{G}{G}

Creature - Raccoon Archer
Gift a card
Reach
When Scrapshooter enters, if the gift was promised, destroy target artifact or enchantment an opponent controls.
4/4
Season of Gathering

Season of Gathering {4}{G}{G}

Sorcery
Choose up to five {P} worth of modes. You may choose the same mode more than once.
{P} — Put a +1/+1 counter on a creature you control. It gains vigilance and trample until end of turn.
{P}{P} — Choose artifact or enchantment. Destroy all permanents of the chosen type.
{P}{P}{P} — Draw cards equal to the greatest power among creatures you control.
Season of Gathering

Season of Gathering {4}{G}{G}

Sorcery
Choose up to five {P} worth of modes. You may choose the same mode more than once.
{P} — Put a +1/+1 counter on a creature you control. It gains vigilance and trample until end of turn.
{P}{P} — Choose artifact or enchantment. Destroy all permanents of the chosen type.
{P}{P}{P} — Draw cards equal to the greatest power among creatures you control.
Tender Wildguide

Tender Wildguide {1}{G}

Creature - Possum Druid
Offspring {2}
{T}: Add one mana of any color.
{T}: Put a +1/+1 counter on this creature.
2/2
Tender Wildguide

Tender Wildguide {1}{G}

Creature - Possum Druid
Offspring {2}
{T}: Add one mana of any color.
{T}: Put a +1/+1 counter on this creature.
2/2
Thornvault Forager

Thornvault Forager {1}{G}

Creature - Squirrel Ranger
{T}: Add {G}.
{T}, Forage: Add two mana in any combination of colors.
{3}{G}, {T}: Search your library for a Squirrel card, reveal it, put it into your hand, then shuffle.
2/2
Thornvault Forager

Thornvault Forager {1}{G}

Creature - Squirrel Ranger
{T}: Add {G}.
{T}, Forage: Add two mana in any combination of colors.
{3}{G}, {T}: Search your library for a Squirrel card, reveal it, put it into your hand, then shuffle.
2/2
Valley Mightcaller

Valley Mightcaller {G}

Creature - Frog Warrior
Trample
Whenever another Frog, Rabbit, Raccoon, or Squirrel you control enters, put a +1/+1 counter on Valley Mightcaller.
"There is no path to the Root Maze's center. Bard, sing a song while I create one."
1/1
Valley Mightcaller

Valley Mightcaller {G}

Creature - Frog Warrior
Trample
Whenever another Frog, Rabbit, Raccoon, or Squirrel you control enters, put a +1/+1 counter on Valley Mightcaller.
"There is no path to the Root Maze's center. Bard, sing a song while I create one."
1/1
Alania, Divergent Storm

Alania, Divergent Storm {3}{U}{R}

Legendary Creature - Otter Wizard
Whenever you cast a spell, if it's the first instant spell, the first sorcery spell, or the first Otter spell other than Alania you've cast this turn, you may have target opponent draw a card. If you do, copy that spell. You may choose new targets for the copy.
"Why would I chase the storm? Does a cloud chase the rain? Does the sun chase the light?"
3/5
Alania, Divergent Storm

Alania, Divergent Storm {3}{U}{R}

Legendary Creature - Otter Wizard
Whenever you cast a spell, if it's the first instant spell, the first sorcery spell, or the first Otter spell other than Alania you've cast this turn, you may have target opponent draw a card. If you do, copy that spell. You may choose new targets for the copy.
"Why would I chase the storm? Does a cloud chase the rain? Does the sun chase the light?"
3/5
Baylen, the Haymaker

Baylen, the Haymaker {R}{G}{W}

Legendary Creature - Rabbit Warrior
Tap two untapped tokens you control: Add one mana of any color.
Tap three untapped tokens you control: Draw a card.
Tap four untapped tokens you control: Put three +1/+1 counters on Baylen, the Haymaker. It gains trample until end of turn.
4/3
Baylen, the Haymaker

Baylen, the Haymaker {R}{G}{W}

Legendary Creature - Rabbit Warrior
Tap two untapped tokens you control: Add one mana of any color.
Tap three untapped tokens you control: Draw a card.
Tap four untapped tokens you control: Put three +1/+1 counters on Baylen, the Haymaker. It gains trample until end of turn.
4/3
Camellia, the Seedmiser

Camellia, the Seedmiser {1}{B}{G}

Legendary Creature - Squirrel Warlock
Menace
Other Squirrels you control have menace.
Whenever you sacrifice one or more Foods, create a 1/1 green Squirrel creature token.
{2}, Forage: Put a +1/+1 counter on each other Squirrel you control.
3/3
Camellia, the Seedmiser

Camellia, the Seedmiser {1}{B}{G}

Legendary Creature - Squirrel Warlock
Menace
Other Squirrels you control have menace.
Whenever you sacrifice one or more Foods, create a 1/1 green Squirrel creature token.
{2}, Forage: Put a +1/+1 counter on each other Squirrel you control.
3/3
Clement, the Worrywort

Clement, the Worrywort {1}{G}{U}

Legendary Creature - Frog Druid
Vigilance
Whenever Clement, the Worrywort or another creature you control enters, return up to one target creature you control with lesser mana value to its owner's hand.
Frogs you control have "{T}: Add {G} or {U}. Spend this mana only to cast a creature spell."
3/3
Clement, the Worrywort

Clement, the Worrywort {1}{G}{U}

Legendary Creature - Frog Druid
Vigilance
Whenever Clement, the Worrywort or another creature you control enters, return up to one target creature you control with lesser mana value to its owner's hand.
Frogs you control have "{T}: Add {G} or {U}. Spend this mana only to cast a creature spell."
3/3
Dreamdew Entrancer

Dreamdew Entrancer {2}{G}{U}

Creature - Frog Wizard
Reach
When Dreamdew Entrancer enters, tap up to one target creature and put three stun counters on it. If you control that creature, draw two cards.
"Your dreams are too precious to leave to chance."
3/4