Modern Masters 2015

Runed Servitor

Runed Servitor {2}

Artifact Creature - Construct
When Runed Servitor dies, each player draws a card.
Scholars had puzzled for centuries over the ruins at Tal Terig. Its secrets had always lived within one rune-carved head.
2/2
Rusted Relic

Rusted Relic {4}

Artifact
Metalcraft — Rusted Relic is a 5/5 Golem artifact creature as long as you control three or more artifacts.
"We consider rust a curable disease."
—Tarrin, Hammer-Tribe shaman
Sickleslicer

Sickleslicer {3}

Artifact - Equipment
Living weapon
Equipped creature gets +2/+2.
Equip {4}
Skyreach Manta

Skyreach Manta {5}

Artifact Creature - Fish
Sunburst
Flying
As the dawns break, the manta soars.
0/0
Spellskite

Spellskite {2}

Artifact Creature - Phyrexian Horror
{U/P}: Change a target of target spell or ability to Spellskite.
"Let's show Vorinclex that progress doesn't always need teeth or claws."
—Malcator, Executor of Synthesis
0/4
Sphere of the Suns

Sphere of the Suns {2}

Artifact
Sphere of the Suns enters tapped and with three charge counters on it.
{T}, Remove a charge counter from Sphere of the Suns: Add one mana of any color.
Sunforger

Sunforger {3}

Artifact - Equipment
Equipped creature gets +4/+0.
{R}{W}, Unattach Sunforger: Search your library for a red or white instant card with mana value 4 or less and cast that card without paying its mana cost. Then shuffle.
Equip {3}
Tumble Magnet

Tumble Magnet {3}

Artifact
Tumble Magnet enters with three charge counters on it.
{T}, Remove a charge counter from Tumble Magnet: Tap target artifact or creature.
Magnetic devices that keep massive golems and structures standing can also be used for the opposite purpose.
Wayfarer's Bauble

Wayfarer's Bauble {1}

Artifact
{2}, {T}, Sacrifice Wayfarer's Bauble: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
It is the forest beyond the horizon, the mountain waiting to be climbed, the new land across the endless sea.
Azorius Chancery

Azorius Chancery

Land
Azorius Chancery enters tapped.
When Azorius Chancery enters, return a land you control to its owner's hand.
{T}: Add {W}{U}.
Blinkmoth Nexus

Blinkmoth Nexus

Land
{T}: Add {C}.
{1}: Blinkmoth Nexus becomes a 1/1 Blinkmoth artifact creature with flying until end of turn. It's still a land.
{1}, {T}: Target Blinkmoth creature gets +1/+1 until end of turn.
Boros Garrison

Boros Garrison

Land
Boros Garrison enters tapped.
When Boros Garrison enters, return a land you control to its owner's hand.
{T}: Add {R}{W}.
Darksteel Citadel

Darksteel Citadel

Artifact Land
Indestructible
{T}: Add {C}.
Structures built from darksteel yield to neither assault nor age.
Dimir Aqueduct

Dimir Aqueduct

Land
Dimir Aqueduct enters tapped.
When Dimir Aqueduct enters, return a land you control to its owner's hand.
{T}: Add {U}{B}.
Eldrazi Temple

Eldrazi Temple

Land
{T}: Add {C}.
{T}: Add {C}{C}. Spend this mana only to cast colorless Eldrazi spells or activate abilities of colorless Eldrazi.
Each temple is a door to a horrible future.
Evolving Wilds

Evolving Wilds

Land
{T}, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Every world is an organism, able to grow new lands. Some just do it faster than others.
Eye of Ugin

Eye of Ugin

Legendary Land
Colorless Eldrazi spells you cast cost {2} less to cast.
{7}, {T}: Search your library for a colorless creature card, reveal it, put it into your hand, then shuffle.
An eye closes. A race awakens.
Golgari Rot Farm

Golgari Rot Farm

Land
Golgari Rot Farm enters tapped.
When Golgari Rot Farm enters, return a land you control to its owner's hand.
{T}: Add {B}{G}.
Gruul Turf

Gruul Turf

Land
Gruul Turf enters tapped.
When Gruul Turf enters, return a land you control to its owner's hand.
{T}: Add {R}{G}.
Izzet Boilerworks

Izzet Boilerworks

Land
Izzet Boilerworks enters tapped.
When Izzet Boilerworks enters, return a land you control to its owner's hand.
{T}: Add {U}{R}.
Orzhov Basilica

Orzhov Basilica

Land
Orzhov Basilica enters tapped.
When Orzhov Basilica enters, return a land you control to its owner's hand.
{T}: Add {W}{B}.
Rakdos Carnarium

Rakdos Carnarium

Land
Rakdos Carnarium enters tapped.
When Rakdos Carnarium enters, return a land you control to its owner's hand.
{T}: Add {B}{R}.
Selesnya Sanctuary

Selesnya Sanctuary

Land
Selesnya Sanctuary enters tapped.
When Selesnya Sanctuary enters, return a land you control to its owner's hand.
{T}: Add {G}{W}.
Simic Growth Chamber

Simic Growth Chamber

Land
Simic Growth Chamber enters tapped.
When Simic Growth Chamber enters, return a land you control to its owner's hand.
{T}: Add {G}{U}.