Journey into Nyx

Scourge of Fleets

Scourge of Fleets {5}{U}{U}

Creature - Kraken
When Scourge of Fleets enters the battlefield, return each creature your opponents control with toughness X or less to its owner's hand, where X is the number of Islands you control.
6/6
Sigiled Starfish

Sigiled Starfish {1}{U}

Creature - Starfish
{T}: Scry 1.
Kruphix hid the most dire prophecies about humankind where humans would never find them and tritons wouldn't care to read them.
0/3
Related cards: Oyaminartok, Polar Werebear Tireless Angler
Thassa's Devourer

Thassa's Devourer {4}{U}

Enchantment Creature - Elemental
Constellation — Whenever Thassa's Devourer or another enchantment enters the battlefield under your control, target player mills two cards.
When mortals claim there are places Thassa cannot reach, the sea god laughs.
2/6
Thassa's Ire

Thassa's Ire {U}

Enchantment
{3}{U}: You may tap or untap target creature.
The sailor had never seen a god before. Now she had gazed upon Thassa. Shortly she would see Athreos, and then she would meet Erebos.
Triton Cavalry

Triton Cavalry {3}{U}

Creature - Merfolk Soldier
Heroic — Whenever you cast a spell that targets Triton Cavalry, you may return target enchantment to its owner's hand.
The tritons broke the surface, and the Nyxborn broke ranks.
2/4
Triton Shorestalker

Triton Shorestalker {U}

Creature - Merfolk Rogue
Triton Shorestalker can't be blocked.
"Who will miss you, drywalker? A wife? A child? Perhaps they will blame the sea for your fate, and teach future generations to stay far away from it."
1/1
War-Wing Siren

War-Wing Siren {2}{U}

Creature - Siren Soldier
Flying
Heroic — Whenever you cast a spell that targets War-Wing Siren, put a +1/+1 counter on War-Wing Siren.
Once she sang sailors to their doom. Now she leads them to glory.
1/3
Whitewater Naiads

Whitewater Naiads {3}{U}{U}

Enchantment Creature - Nymph
Constellation — Whenever Whitewater Naiads or another enchantment enters the battlefield under your control, target creature can't be blocked this turn.
Stand against the crash of the river's rapids and you will know the power of the naiads.
4/4
Agent of Erebos

Agent of Erebos {3}{B}

Enchantment Creature - Zombie
Constellation — Whenever Agent of Erebos or another enchantment enters the battlefield under your control, exile target player's graveyard.
Erebos's minions hunt the Returned and warn those who consider the same folly.
2/2
Aspect of Gorgon

Aspect of Gorgon {2}{B}

Enchantment - Aura
Enchant creature
Enchanted creature gets +1/+3 and has deathtouch.
"My adopted children are loved no less."
—Pharika, god of affliction
Bloodcrazed Hoplite

Bloodcrazed Hoplite {1}{B}

Creature - Human Soldier
Heroic — Whenever you cast a spell that targets Bloodcrazed Hoplite, put a +1/+1 counter on it.
Whenever a +1/+1 counter is put on Bloodcrazed Hoplite, remove a +1/+1 counter from target creature an opponent controls.
2/1
Brain Maggot

Brain Maggot {1}{B}

Enchantment Creature - Insect
When Brain Maggot enters the battlefield, target opponent reveals their hand and you choose a nonland card from it. Exile that card until Brain Maggot leaves the battlefield.
1/1
Cast into Darkness

Cast into Darkness {1}{B}

Enchantment - Aura
Enchant creature
Enchanted creature gets -2/-0 and can't block.
In desperation the soldier prayed to Phenax, begging for the power to cheat the gorgon's gaze.
Cruel Feeding

Cruel Feeding {B}

Instant
Strive — This spell costs {2}{B} more to cast for each target beyond the first.
Any number of target creatures each get +1/+0 and gain lifelink until end of turn.
Dictate of Erebos

Dictate of Erebos {3}{B}{B}

Enchantment
Flash
Whenever a creature you control dies, each opponent sacrifices a creature.
"I take no pleasure in your suffering, but it is necessary. Once you accept your fate you'll find eternity more tolerable."
Doomwake Giant

Doomwake Giant {4}{B}

Enchantment Creature - Giant
Constellation — Whenever Doomwake Giant or another enchantment enters the battlefield under your control, creatures your opponents control get -1/-1 until end of turn.
Crippling fear precedes it. A foul stench accompanies it. Death follows in its wake.
4/6
Dreadbringer Lampads

Dreadbringer Lampads {4}{B}

Enchantment Creature - Nymph
Constellation — Whenever Dreadbringer Lampads or another enchantment enters the battlefield under your control, target creature gains intimidate until end of turn.
4/2
Extinguish All Hope

Extinguish All Hope {4}{B}{B}

Sorcery
Destroy all nonenchantment creatures.
Phenax offers the hope of life, while Pharika grants the solace of death. Between them stands Erebos, who promises nothing but eternity.
Feast of Dreams

Feast of Dreams {1}{B}

Instant
Destroy target enchanted creature or enchantment creature.
"We gave the gods the power to war against us. It is time we took that power back."
Felhide Petrifier

Felhide Petrifier {2}{B}

Creature - Minotaur Warrior
Deathtouch
Other Minotaur creatures you control have deathtouch.
It's common practice among minotaurs to collect the heads of their victims as trophies. Sometimes the trophies prove more than ornamental.
2/3
Font of Return

Font of Return {1}{B}

Enchantment
{3}{B}, Sacrifice Font of Return: Return up to three target creature cards from your graveyard to your hand.
Drink deep, and death will recoil from you.
Gnarled Scarhide

Gnarled Scarhide {B}

Enchantment Creature - Minotaur
Bestow {3}{B}
Gnarled Scarhide can't block.
Enchanted creature gets +2/+1 and can't block.
2/1
Grim Guardian

Grim Guardian {2}{B}

Enchantment Creature - Zombie
Constellation — Whenever Grim Guardian or another enchantment enters the battlefield under your control, each opponent loses 1 life.
Occasionally the living wander to the Rivers, but the wardens of Athreos ensure that only the dead pass.
1/4
King Macar, the Gold-Cursed

King Macar, the Gold-Cursed {2}{B}{B}

Legendary Creature - Human Noble
Inspired — Whenever King Macar, the Gold-Cursed becomes untapped, you may exile target creature. If you do, create a Gold token.
2/3
Master of the Feast

Master of the Feast {1}{B}{B}

Enchantment Creature - Demon
Flying
At the beginning of your upkeep, each opponent draws a card.
Any pleasure, when taken to excess, becomes torment. It's a formula that demons have perfected.
5/5