Jumpstart: Historic Horizons

Spiteful Sliver

Spiteful Sliver {2}{R}

Creature - Sliver
Sliver creatures you control have "Whenever this creature is dealt damage, it deals that much damage to target player or planeswalker."
2/2
Spreading Insurrection

Spreading Insurrection {4}{R}

Sorcery
Gain control of target creature you don't control until end of turn. Untap that creature. It gains haste until end of turn.
Storm
Strike It Rich

Strike It Rich {R}

Sorcery
Create a Treasure token.
Flashback {2}{R}
Striking Sliver

Striking Sliver {R}

Creature - Sliver
Sliver creatures you control have first strike.
1/1
Throes of Chaos

Throes of Chaos {3}{R}

Sorcery
Cascade
Retrace
Thunderbreak Regent

Thunderbreak Regent {2}{R}{R}

Creature - Dragon
Flying
Whenever a Dragon you control becomes the target of a spell or ability an opponent controls, this creature deals 3 damage to that player.
4/4
Related cards: Darigaaz, Shivan Champion Dragon Typhoon
Unholy Heat

Unholy Heat {R}

Instant
Unholy Heat deals 2 damage to target creature or planeswalker.
Delirium — Unholy Heat deals 6 damage instead if there are four or more card types among cards in your graveyard.
Related card: Unholy Heat (Alchemy)
Viashino Lashclaw

Viashino Lashclaw {1}{R}

Creature - Lizard Warrior
{T}, Discard a card: Creatures you control gain haste until end of turn.
2/2
Adaptive Snapjaw

Adaptive Snapjaw {4}{G}

Creature - Lizard Beast
Evolve
6/2
Aetherstream Leopard

Aetherstream Leopard {2}{G}

Creature - Cat
Trample
When this creature enters, you get {E}.
Whenever this creature attacks, you may pay {E}. If you do, it gets +2/+0 until end of turn.
2/3
Aeve, Progenitor Ooze

Aeve, Progenitor Ooze {2}{G}{G}{G}

Legendary Creature - Ooze
Storm
Aeve isn't legendary if it's a token.
Aeve enters with a +1/+1 counter on it for each other Ooze you control.
2/2
Awaken the Bear

Awaken the Bear {2}{G}

Instant
Target creature gets +3/+3 and gains trample until end of turn.
Ayula, Queen Among Bears

Ayula, Queen Among Bears {1}{G}

Legendary Creature - Bear
Whenever another Bear you control enters, choose one —
• Put two +1/+1 counters on target Bear.
• Target Bear you control fights target creature you don't control.
2/2
Bannerhide Krushok

Bannerhide Krushok {3}{G}

Creature - Beast
Trample
Reinforce 2—{1}{G}
Scavenge {5}{G}{G}
4/4
Battering Krasis

Battering Krasis {2}{G}

Creature - Shark Beast
Trample
Evolve
2/1
Bear Cub

Bear Cub {1}{G}

Creature - Bear
Every little cub has its mother's teeth to guard it.
—Elvish saying
2/2
Bestial Menace

Bestial Menace {3}{G}{G}

Sorcery
Create a 1/1 green Snake creature token, a 2/2 green Wolf creature token, and a 3/3 green Elephant creature token.
Chatterfang, Squirrel General

Chatterfang, Squirrel General {2}{G}

Legendary Creature - Squirrel Warrior
Forestwalk
If one or more tokens would be created under your control, those tokens plus that many 1/1 green Squirrel creature tokens are created instead.
{B}, Sacrifice X Squirrels: Target creature gets +X/-X until end of turn.
3/3
Chatter of the Squirrel

Chatter of the Squirrel {G}

Sorcery
Create a 1/1 green Squirrel creature token.
Flashback {1}{G}
Chatterstorm

Chatterstorm {1}{G}

Sorcery
Create a 1/1 green Squirrel creature token.
Storm
Chitterspitter

Chitterspitter {2}{G}

Artifact
At the beginning of your upkeep, you may sacrifice a token. If you do, put an acorn counter on this artifact.
Squirrels you control get +1/+1 for each acorn counter on this artifact.
{G}, {T}: Create a 1/1 green Squirrel creature token.
Related card: Euru, Acorn Scrounger
Crocanura

Crocanura {2}{G}

Creature - Crocodile Frog
Reach
Evolve
1/3
Deepwood Denizen

Deepwood Denizen {2}{G}

Creature - Elf Warrior
Vigilance
{5}{G}, {T}: Draw a card. This ability costs {1} less to activate for each +1/+1 counter on creatures you control.
3/2
Duskshell Crawler

Duskshell Crawler {1}{G}

Creature - Insect
When this creature enters, put a +1/+1 counter on target creature.
Each creature you control with a +1/+1 counter on it has trample.
0/3
Excavating Anurid

Excavating Anurid {4}{G}

Creature - Frog Beast
When this creature enters, you may sacrifice a land. If you do, draw a card.
Threshold — As long as seven or more cards are in your graveyard, this creature gets +1/+1 and has vigilance.
4/4