Planechase

Cinder Elemental

Cinder Elemental {3}{R}

Creature - Elemental
{X}{R}, {T}, Sacrifice Cinder Elemental: It deals X damage to any target.
Their rage can grow to such proportions that they explode in a cloud of fire.
2/2
Cone of Flame

Cone of Flame {3}{R}{R}

Sorcery
Cone of Flame deals 1 damage to any target, 2 damage to another target, and 3 damage to a third target.
Flamekin Harbinger

Flamekin Harbinger {R}

Creature - Elemental Shaman
When Flamekin Harbinger enters, you may search your library for an Elemental card, reveal it, then shuffle and put that card on top.
1/1
Flametongue Kavu

Flametongue Kavu {3}{R}

Creature - Kavu
When Flametongue Kavu enters, it deals 4 damage to target creature.
"For dim-witted, thick-skulled genetic mutants, they have pretty good aim."
—Sisay, captain of the Weatherlight
4/2
Furnace of Rath

Furnace of Rath {1}{R}{R}{R}

Enchantment
If a source would deal damage to a permanent or player, it deals double that damage to that permanent or player instead.
The furnace awaits the next master who would stoke the fires of apocalypse.
Goblin Offensive

Goblin Offensive {X}{1}{R}{R}

Sorcery
Create X 1/1 red Goblin creature tokens.
They certainly are.
Insurrection

Insurrection {5}{R}{R}{R}

Sorcery
Untap all creatures and gain control of them until end of turn. They gain haste until end of turn.
"Maybe they wanted to be on the winning side for once."
—Matoc, lavamancer
Keldon Champion

Keldon Champion {2}{R}{R}

Creature - Human Barbarian
Haste
Echo {2}{R}{R}
When Keldon Champion enters, it deals 3 damage to target player or planeswalker.
3/2
Menacing Ogre

Menacing Ogre {3}{R}{R}

Creature - Ogre
Trample, haste
When Menacing Ogre enters, each player secretly chooses a number. Then those numbers are revealed. Each player with the highest number loses that much life. If you are one of those players, put two +1/+1 counters on Menacing Ogre.
3/3
Pyrotechnics

Pyrotechnics {4}{R}

Sorcery
Pyrotechnics deals 4 damage divided as you choose among any number of targets.
"Who says lightning never strikes twice?"
—Storm shaman
Reckless Charge

Reckless Charge {R}

Sorcery
Target creature gets +3/+0 and gains haste until end of turn.
Flashback {2}{R}
Relentless Assault

Relentless Assault {2}{R}{R}

Sorcery
Untap all creatures that attacked this turn. After this main phase, there is an additional combat phase followed by an additional main phase.
"Mercy? Mercy is for the playground, not the battleground."
Rockslide Elemental

Rockslide Elemental {2}{R}

Creature - Elemental
First strike
Whenever another creature dies, you may put a +1/+1 counter on Rockslide Elemental.
On Jund, even the landscape is a deadly hunter. Volcanoes, tar pits, and rock slides seem to prey upon the living.
1/1
Rolling Thunder

Rolling Thunder {X}{R}{R}

Sorcery
Rolling Thunder deals X damage divided as you choose among any number of targets.
"Such rage," thought Vhati, gazing up at the thunderhead from the Predator. "It is Greven's mind manifest."
Rorix Bladewing

Rorix Bladewing {3}{R}{R}{R}

Legendary Creature - Dragon
Flying, haste
In the smoldering ashes of Shiv, a few dragons strive to rebuild their native land. The rest seek any opportunity to restore the broken pride of their race.
6/5
Smokebraider

Smokebraider {1}{R}

Creature - Elemental Shaman
{T}: Add two mana in any combination of colors. Spend this mana only to cast Elemental spells or activate abilities of Elementals.
"Be silent and listen to your inner fire. Only then can you walk the Path of Flame."
1/1
Taurean Mauler

Taurean Mauler {2}{R}

Creature - Shapeshifter
Changeling
Whenever an opponent casts a spell, you may put a +1/+1 counter on Taurean Mauler.
The power of a waterfall. The fury of an avalanche. The intellect of a gale-force wind.
2/2
Beast Hunt

Beast Hunt {3}{G}

Sorcery
Reveal the top three cards of your library. Put all creature cards revealed this way into your hand and the rest into your graveyard.
"Surely we could tame something besides hurdas and pillarfield oxen!"
—Sheyda, Ondu gamekeeper
Briarhorn

Briarhorn {3}{G}

Creature - Elemental
Flash
When Briarhorn enters, target creature gets +3/+3 until end of turn.
Evoke {1}{G}
3/3
Explosive Vegetation

Explosive Vegetation {3}{G}

Sorcery
Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.
Torching Krosa would be pointless. It grows faster than it burns.
Fertile Ground

Fertile Ground {1}{G}

Enchantment - Aura
Enchant land
Whenever enchanted land is tapped for mana, its controller adds an additional one mana of any color.
Fertilid

Fertilid {2}{G}

Creature - Elemental
Fertilid enters with two +1/+1 counters on it.
{1}{G}, Remove a +1/+1 counter from Fertilid: Target player searches their library for a basic land card, puts it onto the battlefield tapped, then shuffles.
0/0
Forgotten Ancient

Forgotten Ancient {3}{G}

Creature - Elemental
Whenever a player casts a spell, you may put a +1/+1 counter on Forgotten Ancient.
At the beginning of your upkeep, you may move any number of +1/+1 counters from Forgotten Ancient onto other creatures.
Its blood is life. Its body is growth.
0/3
Ivy Elemental

Ivy Elemental {X}{G}

Creature - Elemental
Ivy Elemental enters with X +1/+1 counters on it.
In the gardens of the centaurs, many travelers have mysteriously vanished while admiring the elaborate topiaries.
0/0
Living Hive

Living Hive {6}{G}{G}

Creature - Elemental Insect
Trample
Whenever Living Hive deals combat damage to a player, create that many 1/1 green Insect creature tokens.
In its center is a single red ant, a queen that regulates the hive's movements.
6/6