Planechase

Dregscape Zombie

Dregscape Zombie {1}{B}

Creature - Zombie
Unearth {B}
The undead of Grixis are fueled by their hatred of the living.
2/1
Festering Goblin

Festering Goblin {B}

Creature - Zombie Goblin
When Festering Goblin dies, target creature gets -1/-1 until end of turn.
In life, it was a fetid, disease-ridden thing. In death, not much changed.
1/1
Related card: Skirk Ridge Exhumer
Grave Pact

Grave Pact {1}{B}{B}{B}

Enchantment
Whenever a creature you control dies, each other player sacrifices a creature.
"The bonds of loyalty can tie one to the grave."
—Crovax, ascendant evincar
Gravedigger

Gravedigger {3}{B}

Creature - Zombie
When Gravedigger enters the battlefield, you may return target creature card from your graveyard to your hand.
Oddly, no one questioned the Cabal's wisdom in hiring a zombie to work at the cemetery.
2/2
Helldozer

Helldozer {3}{B}{B}{B}

Creature - Zombie Giant
{B}{B}{B}, {T}: Destroy target land. If that land was nonbasic, untap Helldozer.
Sometimes you go to hell, and sometimes hell comes to you.
6/5
Hideous End

Hideous End {1}{B}{B}

Instant
Destroy target nonblack creature. Its controller loses 2 life.
"A little dark magic won't stop me. The worse the curse, the better the prize."
—Radavi, Joraga relic hunter, last words
Incremental Blight

Incremental Blight {3}{B}{B}

Sorcery
Put a -1/-1 counter on target creature, two -1/-1 counters on another target creature, and three -1/-1 counters on a third target creature.
Shadowmoor's main crops are rot, slime, and despair.
Innocent Blood

Innocent Blood {B}

Sorcery
Each player sacrifices a creature.
Zombies mourn for the living and celebrate those who will soon be given the gift of death.
Nefashu

Nefashu {4}{B}{B}

Creature - Zombie Mutant
Whenever Nefashu attacks, up to five target creatures each get -1/-1 until end of turn.
Where the nefashu pass, blood rolls like a silk carpet.
5/3
Noxious Ghoul

Noxious Ghoul {3}{B}{B}

Creature - Zombie
Whenever Noxious Ghoul or another Zombie enters the battlefield, all non-Zombie creatures get -1/-1 until end of turn.
Plague and death wrapped in one convenient package.
3/3
Phyrexian Arena

Phyrexian Arena {1}{B}{B}

Enchantment
At the beginning of your upkeep, you draw a card and you lose 1 life.
A drop of humanity for a sea of power.
Phyrexian Ghoul

Phyrexian Ghoul {2}{B}

Creature - Phyrexian Zombie
Sacrifice a creature: Phyrexian Ghoul gets +2/+2 until end of turn.
Phyrexia wastes nothing. Its food chain is a spiraling cycle.
2/2
Profane Command

Profane Command {X}{B}{B}

Sorcery
Choose two —
• Target player loses X life.
• Return target creature card with mana value X or less from your graveyard to the battlefield.
• Target creature gets -X/-X until end of turn.
• Up to X target creatures gain fear until end of turn.
Rotting Rats

Rotting Rats {1}{B}

Creature - Zombie Rat
When Rotting Rats enters the battlefield, each player discards a card.
Unearth {1}{B}
1/1
Shepherd of Rot

Shepherd of Rot {1}{B}

Creature - Zombie Cleric
{T}: Each player loses 1 life for each Zombie on the battlefield.
"My priests swore loyalty to the Cabal not until death, but beyond it."
—Cabal Patriarch
1/1
Soulless One

Soulless One {3}{B}

Creature - Zombie Avatar
Soulless One's power and toughness are each equal to the number of Zombies on the battlefield plus the number of Zombie cards in all graveyards.
"Surrender your soul to me."
*/*
Syphon Mind

Syphon Mind {3}{B}

Sorcery
Each other player discards a card. You draw a card for each card discarded this way.
When tempers run high, it's easy to lose your head.
Syphon Soul

Syphon Soul {2}{B}

Sorcery
Syphon Soul deals 2 damage to each other player. You gain life equal to the damage dealt this way.
As Phage drank their energy, a vague memory of Jeska stirred. Then she lost herself again in the joy of her victims' suffering.
Undead Warchief

Undead Warchief {2}{B}{B}

Creature - Zombie
Zombie spells you cast cost {1} less to cast.
Zombie creatures you control get +2/+1.
It has the strength of seven men. In fact, it used to be seven men.
1/1
Withered Wretch

Withered Wretch {B}{B}

Creature - Zombie Cleric
{1}: Exile target card from a graveyard.
Once it consecrated the dead. Now it desecrates them.
2/2
Arc Lightning

Arc Lightning {2}{R}

Sorcery
Arc Lightning deals 3 damage divided as you choose among one, two, or three targets.
Rainclouds don't last long in Shiv, but that doesn't stop the lightning.
Blaze

Blaze {X}{R}

Sorcery
Blaze deals X damage to any target.
Fire never dies alone.
Bogardan Firefiend

Bogardan Firefiend {2}{R}

Creature - Elemental Spirit
When Bogardan Firefiend dies, it deals 2 damage to target creature.
"The next one who tells me to relax and curl up by a fire is dead."
—Mirri of the Weatherlight
2/1
Bogardan Rager

Bogardan Rager {5}{R}

Creature - Elemental
Flash
When Bogardan Rager enters the battlefield, target creature gets +4/+0 until end of turn.
In the erupting heart of Bogardan, it's hard to tell hurtling volcanic rocks from pouncing volcanic beasts.
3/4
Browbeat

Browbeat {2}{R}

Sorcery
Any player may have Browbeat deal 5 damage to them. If no one does, target player draws three cards.
"Even the threat of power has power."
—Jeska, warrior adept