Future Sight

Lymph Sliver

Lymph Sliver {4}{W}

Creature - Sliver
All Sliver creatures have absorb 1.
Its skin remains in a flowing, liquid state that keeps its body coated with potent restorative lymph.
3/3
Mistmeadow Skulk

Mistmeadow Skulk {1}{W}

Creature - Kithkin Rogue
Lifelink, protection from mana value 3 or greater
Doyo suspected the boggarts of brewing a plot against his crop, so he scythed away his grain to clear the sightlines.
1/1
Oriss, Samite Guardian

Oriss, Samite Guardian {1}{W}{W}

Legendary Creature - Human Cleric
{T}: Prevent all damage that would be dealt to target creature this turn.
Grandeur — Discard another card named Oriss, Samite Guardian: Target player can't cast spells this turn, and creatures that player controls can't attack this turn.
1/3
Patrician's Scorn

Patrician's Scorn {3}{W}

Instant
If you've cast another white spell this turn, you may cast this spell without paying its mana cost.
Destroy all enchantments.
Lady Farisa's contempt of tawdry kitsch grew even more infamous after her death.
Ramosian Revivalist

Ramosian Revivalist {3}{W}

Creature - Human Rebel Cleric
{6}, {T}: Return target Rebel permanent card with mana value 5 or less from your graveyard to the battlefield.
The Ramosian tradition is alive, but its namesake has long since been forgotten.
2/2
Seht's Tiger

Seht's Tiger {2}{W}{W}

Creature - Cat
Flash
When Seht's Tiger enters the battlefield, you gain protection from the color of your choice until end of turn.
3/3
Aven Augur

Aven Augur {3}{U}

Creature - Bird Wizard
Flying
Sacrifice Aven Augur: Return up to two target creatures to their owners' hands. Activate only during your upkeep.
"I have seen the future. It does not include you."
2/2
Cloudseeder

Cloudseeder {1}{U}

Creature - Faerie Spellshaper
Flying
{U}, {T}, Discard a card: Create a 1/1 blue Faerie creature token named Cloud Sprite. It has flying and "Cloud Sprite can block only creatures with flying."
1/1
Related card: Cloud Sprite
Cryptic Annelid

Cryptic Annelid {3}{U}

Creature - Worm Beast
When Cryptic Annelid enters the battlefield, scry 1, then scry 2, then scry 3.
1/4
Delay

Delay {1}{U}

Instant
Counter target spell. If the spell is countered this way, exile it with three time counters on it instead of putting it into its owner's graveyard. If it doesn't have suspend, it gains suspend.
Foresee

Foresee {3}{U}

Sorcery
Scry 4, then draw two cards.
Wind time's watch, and watch time unwind.
Infiltrator il-Kor

Infiltrator il-Kor {4}{U}

Creature - Kor Rogue
Shadow
Suspend 2—{1}{U}
3/1
Leaden Fists

Leaden Fists {2}{U}

Enchantment - Aura
Flash
Enchant creature
Enchanted creature gets +3/+3 and doesn't untap during its controller's untap step.
Maelstrom Djinn

Maelstrom Djinn {7}{U}

Creature - Djinn
Flying
Morph {2}{U}
When Maelstrom Djinn is turned face up, put two time counters on it and it gains vanishing.
5/6
Magus of the Future

Magus of the Future {2}{U}{U}{U}

Creature - Human Wizard
Play with the top card of your library revealed.
You may play lands and cast spells from the top of your library.
Those gifted with the sight have one eye in the present and the other in the future.
2/3
Mystic Speculation

Mystic Speculation {U}

Sorcery
Buyback {2}
Scry 3.
Pact of Negation

Pact of Negation {0}

Instant
(Color indicator: Pact of Negation is blue)
Counter target spell.
At the beginning of your next upkeep, pay {3}{U}{U}. If you don't, you lose the game.
Those who expect betrayal at every turn are seldom disappointed.
Reality Strobe

Reality Strobe {4}{U}{U}

Sorcery
Return target permanent to its owner's hand. Exile Reality Strobe with three time counters on it.
Suspend 3—{2}{U}
Take Possession

Take Possession {5}{U}{U}

Enchantment - Aura
Split second
Enchant permanent
You control enchanted permanent.
Unblinking Bleb

Unblinking Bleb {3}{U}

Creature - Illusion
Morph {2}{U}
Whenever Unblinking Bleb or another permanent is turned face up, you may scry 2.
1/3
Venser, Shaper Savant

Venser, Shaper Savant {2}{U}{U}

Legendary Creature - Human Wizard
Flash
When Venser, Shaper Savant enters the battlefield, return target spell or permanent to its owner's hand.
His marvels of artifice pale in comparison to the developing machinery of his mind.
2/2
Venser's Diffusion

Venser's Diffusion {2}{U}

Instant
Return target nonland permanent or suspended card to its owner's hand.
"Each reality is but the dream of another, and each sleeper a god unknowing."
Arcanum Wings

Arcanum Wings {1}{U}

Enchantment - Aura
Enchant creature
Enchanted creature has flying.
Aura swap {2}{U}
Nobles don wings to reach the sky villas of their peers, exchanging them for more fashionable attire upon arrival.
Blind Phantasm

Blind Phantasm {2}{U}

Creature - Illusion
2/3
Bonded Fetch

Bonded Fetch {2}{U}

Creature - Homunculus
Defender, haste
{T}: Draw a card, then discard a card.
A well-made homunculus grooms the mind of its master, pruning the thoughts that lead to madness. Few loredelvers survive the study of the infinite without one.
0/2