Reality Fracture Commander

Mystic Gate

Mystic Gate

Land
{T}: Add {C}.
{W/U}, {T}: Add {W}{W}, {W}{U}, or {U}{U}.
The gate of every kithkin doun is a cunning trap, intended to spill visitors into an oubliette from which there is no escape.
Path of Ancestry

Path of Ancestry

Land
This land enters tapped.
{T}: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1.
Perilous Landscape

Perilous Landscape

Land
{T}: Add {C}.
{T}, Sacrifice this land: Search your library for a basic Island, Mountain, or Plains card, put it onto the battlefield tapped, then shuffle.
Cycling {U}{R}{W}
Prairie Stream

Prairie Stream

Land - Plains Island
({T}: Add {W} or {U}.)
This land enters tapped unless you control two or more basic lands.
The continent of Ondu is a vast plateau crisscrossed by deep trenches and meandering rivers.
Radiant Summit

Radiant Summit

Land - Mountain Plains
({T}: Add {R} or {W}.)
This land enters tapped unless you control two or more basic lands.
"The Tapestry weaves worlds on its own. All we do is tend to the process."
—Antioxa, Drix elder
Restless Anchorage

Restless Anchorage

Land
This land enters tapped.
{T}: Add {W} or {U}.
{1}{W}{U}: Until end of turn, this land becomes a 2/3 white and blue Bird creature with flying. It's still a land.
Whenever this land attacks, create a Map token.
Restless Spire

Restless Spire

Land
This land enters tapped.
{T}: Add {U} or {R}.
{U}{R}: Until end of turn, this land becomes a 2/1 blue and red Elemental creature with "During your turn, this creature has first strike." It's still a land.
Whenever this land attacks, scry 1.
Shivan Reef

Shivan Reef

Land
{T}: Add {C}.
{T}: Add {U} or {R}. This land deals 1 damage to you.
The boiling seas around Shiv provided a welcome layer of protection for the reclaimed Mana Rig.
Sulfur Falls

Sulfur Falls

Land
This land enters tapped unless you control an Island or a Mountain.
{T}: Add {U} or {R}.
"We have inherited the mysteries of the Thran, but few of the answers."
—Jhoira
Sulfurous Springs

Sulfurous Springs

Land
{T}: Add {C}.
{T}: Add {B} or {R}. This land deals 1 damage to you.
Everything is flammable in the Burning Isles, even the mana itself.
Sunken Ruins

Sunken Ruins

Land
{T}: Add {C}.
{U/B}, {T}: Add {U}{U}, {U}{B}, or {B}{B}.
Without the care of the tideshapers, the Lanes lie neglected. Some have flooded entire towns; others dried to cracked mud.
Underground River

Underground River

Land
{T}: Add {C}.
{T}: Add {U} or {B}. This land deals 1 damage to you.
"The war polluted the land, turning what had once been fruitful fields into fetid morasses of mud and rusted corpses."
—The Antiquities War
Omnath, Locus of the Void

Omnath, Locus of the Void {7}

Legendary Creature - Elemental
Omnath gets +1/+1 for each unspent mana you have.
If you would lose unspent mana, that mana becomes colorless instead.
Landfall — Whenever a land you control enters, add {C}{C}.
Unconnected to the land, it hungers.
6/6
Dack Fayden, Helping Hand

Dack Fayden, Helping Hand {4}{W}{W}

Legendary Creature - Human Advisor
When Dack Fayden enters, reveal cards from the top of your library until you reveal X creature cards, where X is the number of opponents you have. Put those creature cards onto the battlefield, then shuffle. They're goaded for the rest of the game. For each of those permanents, choose a different opponent. Each opponent gains control of the permanent for which they were chosen.
4/6
Ob Nixilis, the Ascended

Ob Nixilis, the Ascended {5}{W}{W}

Legendary Creature - Angel
Flying
When Ob Nixilis enters, destroy all tapped creatures your opponents control. You gain 1 life for each creature destroyed this way.
At the beginning of each end step, if you gained life this turn, create a 4/4 white Angel creature token with flying.
4/4
Teferi's Reproach

Teferi's Reproach {2}{W}

Instant
Choose target opponent. Until that player's next turn, they gain protection from everything and their life total can't change. All nonland permanents they control phase out.
Exile Teferi's Reproach.
Avacyn, Angel of Horror

Avacyn, Angel of Horror {5}{B}{B}{B}

Legendary Creature - Angel
Flying, deathtouch
Whenever Avacyn or another nontoken creature you control dies, return that card to the battlefield under your control at the beginning of the next end step.
"She binds them to do naught but worship her. It is no salvation she grants, but servitude."
—Geist of Saint Thalia
8/8
Jhoira, Weatherlight Corsair

Jhoira, Weatherlight Corsair {4}{B}{B}

Legendary Creature - Human Pirate
Whenever Jhoira enters or attacks, target opponent reveals cards from the top of their library until they reveal a historic permanent card. You put that card onto the battlefield under your control and lose life equal to that permanent's mana value. That player puts the rest of the revealed cards on the bottom of their library in a random order.
4/5
Venser, Fervent Forger

Venser, Fervent Forger {4}{R}{R}

Legendary Creature - Human Sorcerer
Flash
When Venser enters, choose one —
• Copy target instant or sorcery spell an opponent controls twice. You may choose new targets for the copies.
• Create two tokens that are copies of target permanent an opponent controls. They gain haste. At the beginning of the next end step, sacrifice them.
5/3
Niv-Mizzet, Ghost Counsel

Niv-Mizzet, Ghost Counsel {2}{W}{W}{B}{B}

Legendary Creature - Spirit Dragon
Flying
Whenever you gain life, you may pay that much life. If you do, draw that many cards.
{T}: Each opponent loses 1 life and you gain 1 life.
Devourer of the Obzedat, tithe-drinker, and necroparun eternal.
4/4
Tamiyo, Upriser Crowned

Tamiyo, Upriser Crowned {4}{R}{W}

Legendary Creature - Moonfolk Warrior
Flying, double strike, haste
When Tamiyo enters, you become the monarch.
Whenever one or more creatures deal combat damage to you while you're the monarch, tap those creatures and put a stun counter on each of them.
She seized the throne to protect her family first, Kamigawa second.
3/5
The Ur-Sphinx

The Ur-Sphinx {6}{W}{U}{B}

Legendary Creature - Sphinx Avatar
Eminence — As long as The Ur-Sphinx is in the command zone or on the battlefield, other Sphinx spells you cast cost {1} less to cast.
Flying
Whenever one or more Sphinxes you control attack, each player mills that many cards. For each player, you may cast a card that player milled this way without paying its mana cost.
10/10
Darksteel Angel

Darksteel Angel {9}

Artifact Creature - Angel
Flying, indestructible
You can't lose the game and your opponents can't win the game.
Creatures you control can't have -1/-1 counters put on them.
An alloy of curiosity and hope; the caretaker of a gleaming plane of possibility.
4/4
Ginger, Queen of Sweets

Ginger, Queen of Sweets {6}

Legendary Artifact Creature - Food Noble
When Ginger enters, you become the monarch.
{2}, {T}, Sacrifice Ginger: You gain 6 life.
At the beginning of each upkeep, if you're the monarch, create a Gingerbrute token.
6/4
Related card: Gingerbrute
Memnarch, the Warden

Memnarch, the Warden {10}

Legendary Artifact Creature - Wizard
Indestructible
When Memnarch enters, create two 1/1 colorless Myr artifact creature tokens.
Whenever Memnarch attacks, draw a card for each artifact you control.
In the gleam between metal and suns, Memnarch found meaning.
8/9