Final Fantasy Commander

Aerith, Last Ancient

Aerith, Last Ancient {2}{G}{W}

Legendary Creature - Human Cleric Druid
Lifelink
Raise — At the beginning of your end step, if you gained life this turn, return target creature card from your graveyard to your hand. If you gained 7 or more life this turn, return that card to the battlefield instead.
"Right here, right now, I need to know I did everything I could."
3/5
Ardbert, Warrior of Darkness

Ardbert, Warrior of Darkness {1}{W}{B}

Legendary Creature - Spirit Warrior
Whenever you cast a white spell, put a +1/+1 counter on each legendary creature you control. They gain vigilance until end of turn.
Whenever you cast a black spell, put a +1/+1 counter on each legendary creature you control. They gain menace until end of turn.
"Always we took the burden of fighting upon ourselves. That's what heroes do, isn't it?"
2/2
Banon, the Returners' Leader

Banon, the Returners' Leader {R}{W}

Legendary Creature - Human Cleric Rebel
Pray — Once during each of your turns, you may cast a creature spell from among cards in your graveyard that were put there from anywhere other than the battlefield this turn.
Whenever you attack, you may pay {1} and discard a card. If you do, draw a card.
"You are this world's last ray of light... our final hope."
1/3
Barret, Avalanche Leader

Barret, Avalanche Leader {2}{R}{G}

Legendary Creature - Human Rebel
Reach
Avalanche! — Whenever an Equipment you control enters, create a 2/2 red Rebel creature token.
At the beginning of combat on your turn, attach up to one target Equipment you control to target Rebel you control.
4/4
Edgar, Master Machinist

Edgar, Master Machinist {2}{R}{W}

Legendary Creature - Human Artificer Noble
Once during each of your turns, you may cast an artifact spell from your graveyard. If you cast a spell this way, that artifact enters tapped.
Tools — Whenever Edgar attacks, it gets +X/+0 until end of turn, where X is the greatest mana value among artifacts you control.
2/4
Emet-Selch of the Third Seat

Emet-Selch of the Third Seat {2}{U}{B}

Legendary Creature - Elder Wizard
Spells you cast from your graveyard cost {2} less to cast.
Whenever one or more opponents lose life, you may cast target instant or sorcery card from your graveyard. If that spell would be put into your graveyard, exile it instead. Do this only once each turn.
3/4
Estinien Varlineau

Estinien Varlineau {2}{W}{B}

Legendary Creature - Elf Warrior
Whenever you cast a noncreature spell, put a +1/+1 counter on Estinien Varlineau. It gains flying until end of turn.
At the beginning of your second main phase, you draw X cards and lose X life, where X is the number of your opponents who were dealt combat damage by Estinien Varlineau or a Dragon this turn.
3/3
Hildibrand Manderville

Hildibrand Manderville {1}{W}

Legendary Creature - Human Detective
Creature tokens you control get +1/+1.
When Hildibrand Manderville dies, you may cast it from your graveyard as an Adventure until the end of your next turn.
2/2
Card has other part: Gentleman's Rise
Gentleman's Rise

Gentleman's Rise {2}{B}

Instant - Adventure
Create a 2/2 black Zombie creature token.
Card has other part: Hildibrand Manderville
Kefka, Dancing Mad

Kefka, Dancing Mad {5}{B}{R}

Legendary Creature - Human Wizard
During your turn, Kefka has indestructible.
At the beginning of your end step, exile a card at random from each opponent's graveyard. You may cast any number of spells from among cards exiled this way without paying their mana costs. Then each player who owns a spell you cast this way loses life equal to its mana value.
6/6
Kimahri, Valiant Guardian

Kimahri, Valiant Guardian {2}{G}{U}

Legendary Creature - Cat Warrior
Vigilance
Ronso Rage — At the beginning of combat on your turn, put a +1/+1 counter on Kimahri and tap target creature an opponent controls. Then you may have Kimahri become a copy of that creature, except its name is Kimahri, Valiant Guardian and it has vigilance and this ability.
3/3
Krile Baldesion

Krile Baldesion {W}{U}

Legendary Creature - Dwarf Wizard
Lifelink
Trace Aether — Whenever you cast a noncreature spell, you may return target creature card with mana value equal to that spell's mana value from your graveyard to your hand. Do this only once each turn.
2/1
Locke, Treasure Hunter

Locke, Treasure Hunter {1}{B}{R}

Legendary Creature - Human Rogue
Locke can't be blocked by creatures with greater power.
Mug — Whenever Locke attacks, each player mills a card. If a land card was milled this way, create a Treasure token. Until end of turn, you may cast a spell from among those cards.
2/3
Lyse Hext

Lyse Hext {1}{W}{U}

Legendary Creature - Human Rebel Monk
Prowess
Noncreature spells you cast cost {1} less to cast.
As long as you've cast two or more noncreature spells this turn, Lyse Hext has double strike.
2/2
Mog, Moogle Warrior

Mog, Moogle Warrior {1}{R}{W}

Legendary Creature - Moogle Warrior
Lifelink
Dance — At the beginning of your end step, each player may discard a card. Each player who discarded a card this way draws a card. If a creature card was discarded this way, you create a 1/2 white Moogle creature token with lifelink. Then if a noncreature card was discarded this way, put a +1/+1 counter on each Moogle you control.
1/2
Papalymo Totolymo

Papalymo Totolymo {W}{B}

Legendary Creature - Dwarf Wizard
Whenever you cast a noncreature spell, Papalymo Totolymo deals 1 damage to each opponent and you gain 1 life.
{4}, {T}, Sacrifice Papalymo Totolymo: Each opponent who lost life this turn sacrifices a creature with the greatest power among creatures they control.
1/2
Red XIII, Proud Warrior

Red XIII, Proud Warrior {1}{R}{G}

Legendary Creature - Beast Warrior
Vigilance, trample
Other modified creatures you control have vigilance and trample.
Cosmo Memory — When Red XIII enters, return target Aura or Equipment card from your graveyard to your hand.
3/3
Sephiroth, Fallen Hero

Sephiroth, Fallen Hero {3}{R}{W}

Legendary Creature - Human Avatar Soldier
Jenova Cells — Whenever Sephiroth attacks, you may put a cell counter on target creature. Until end of turn, each modified creature you control has base power and toughness 7/5.
The Reunion{3}, Sacrifice a modified creature: Return this card from your graveyard to the battlefield tapped.
7/5
Setzer, Wandering Gambler

Setzer, Wandering Gambler {1}{B}{R}

Legendary Creature - Human Rogue Pilot
When Setzer enters, create The Blackjack, a legendary 3/3 colorless Vehicle artifact token with flying and crew 2.
Whenever a Vehicle you control deals combat damage to a player, flip a coin.
Whenever you win a coin flip, create two tapped Treasure tokens.
2/2
Shelinda, Yevon Acolyte

Shelinda, Yevon Acolyte {G}{W}

Legendary Creature - Human Cleric
Lifelink
Whenever another creature you control enters, put a +1/+1 counter on that creature if its power is less than Shelinda's power. Otherwise, put a +1/+1 counter on Shelinda.
"Truly, I know nothing of the ways of fighting, but I do know some white magic."
2/2
Sin, Unending Cataclysm

Sin, Unending Cataclysm {5}{G}{U}

Legendary Creature - Leviathan Avatar
Flying, trample
As Sin enters, remove all counters from any number of artifacts, creatures, and enchantments. Sin enters with X+1/+1 counters on it, where X is twice the number of counters removed this way.
When Sin dies, put its counters on target creature you control, then shuffle this card into its owner's library.
5/5
Urianger Augurelt

Urianger Augurelt {W}{U}

Legendary Creature - Elf Advisor
Whenever you play a land from exile or cast a spell from exile, you gain 2 life.
Draw Arcanum{T}: Look at the top card of your library. You may exile it face down.
Play Arcanum{T}: Until end of turn, you may play cards exiled with Urianger Augurelt. Spells you cast this way cost {2} less to cast.
1/3
Wakka, Devoted Guardian

Wakka, Devoted Guardian {2}{G}{W}

Legendary Creature - Human Warrior
Reach, trample
Whenever Wakka deals combat damage to a player, destroy up to one target artifact that player controls and put a +1/+1 counter on Wakka.
Blitzball Captain — At the beginning of your end step, if a counter was put on Wakka this turn, put a +1/+1 counter on each other creature you control.
4/4
Conformer Shuriken

Conformer Shuriken {2}

Legendary Artifact - Equipment
Equipped creature has "Whenever this creature attacks, tap target creature defending player controls. If that creature has greater power than this creature, put a number of +1/+1 counters on this creature equal to the difference."
Equip {2}
The Warring Triad

The Warring Triad {3}

Legendary Artifact Creature - God
Flying, trample, haste
As long as there are fewer than eight cards in your graveyard, The Warring Triad isn't a creature.
{T}, Mill a card: Target player adds one mana of any color.
5/5