Duel Decks: Elspeth vs. Kiora

Sunlance

Sunlance {W}

Sorcery
Sunlance deals 3 damage to target nonwhite creature.
"It's easy for the innocent to speak of justice. They seldom feel its terrible power."
—Orim, Samite inquisitor
Related card: Strafe
Veteran Armorsmith

Veteran Armorsmith {W}{W}

Creature - Human Soldier
Other Soldier creatures you control get +0/+1.
"Courage is a proud and gleaming shield. It does not bend or hide from sight. To fight with courage, we must forge in steel."
2/3
Veteran Swordsmith

Veteran Swordsmith {2}{W}

Creature - Human Soldier
Other Soldier creatures you control get +1/+0.
"Truth is a straight, keen edge. There are no soft angles or rounded edges. To fight for truth, we must forge in steel."
3/2
Secluded Steppe

Secluded Steppe

Land
Secluded Steppe enters the battlefield tapped.
{T}: Add {W}.
Cycling {W}
Plains

Plains

Basic Land - Plains
({T}: Add {W}.)
Related card: Norn's Fetchling
Plains

Plains

Basic Land - Plains
({T}: Add {W}.)
Related card: Norn's Fetchling
Plains

Plains

Basic Land - Plains
({T}: Add {W}.)
Related card: Norn's Fetchling
Plains

Plains

Basic Land - Plains
({T}: Add {W}.)
Related card: Norn's Fetchling
Kiora, the Crashing Wave

Kiora, the Crashing Wave {2}{G}{U}

Legendary Planeswalker - Kiora
[+1]: Until your next turn, prevent all damage that would be dealt to and dealt by target permanent an opponent controls.
[–1]: Draw a card. You may play an additional land this turn.
[–5]: You get an emblem with "At the beginning of your end step, create a 9/9 blue Kraken creature token."
Loyalty:
2
Accumulated Knowledge

Accumulated Knowledge {1}{U}

Instant
Draw a card, then draw cards equal to the number of cards named Accumulated Knowledge in all graveyards.
"Learn not only from the failures of the past, but also from its triumphs."
—Isperia
Aetherize

Aetherize {3}{U}

Instant
Return all attacking creatures to their owner's hand.
"You can come back once you've learned some manners—and figured out how to reconstitute your physical forms."
Inkwell Leviathan

Inkwell Leviathan {7}{U}{U}

Artifact Creature - Leviathan
Trample
Islandwalk
Shroud
"Into its maw went the seventh sea, never to be seen again while the world remains."
—Esper fable
7/11
Man-o'-War

Man-o'-War {2}{U}

Creature - Jellyfish
When Man-o'-War enters the battlefield, return target creature to its owner's hand.
"Beauty to the eye does not always translate to the touch."
—Naimah, Femeref philosopher
2/2
Omenspeaker

Omenspeaker {1}{U}

Creature - Human Wizard
When Omenspeaker enters the battlefield, scry 2.
Her prophecies amaze her even as she speaks them.
1/3
Peel from Reality

Peel from Reality {1}{U}

Instant
Return target creature you control and target creature you don't control to their owners' hands.
"Soulless demon, you are bound to me. Now we will both dwell in oblivion."
Scourge of Fleets

Scourge of Fleets {5}{U}{U}

Creature - Kraken
When Scourge of Fleets enters the battlefield, return each creature your opponents control with toughness X or less to its owner's hand, where X is the number of Islands you control.
6/6
Sealock Monster

Sealock Monster {3}{U}{U}

Creature - Octopus
Sealock Monster can't attack unless defending player controls an Island.
{5}{U}{U}: Monstrosity 3.
When Sealock Monster becomes monstrous, target land becomes an Island in addition to its other types.
5/5
Surrakar Banisher

Surrakar Banisher {4}{U}

Creature - Surrakar
When Surrakar Banisher enters the battlefield, you may return target tapped creature to its owner's hand.
Surrakar grab things they don't want.
3/3
Whelming Wave

Whelming Wave {2}{U}{U}

Sorcery
Return all creatures to their owners' hands except for Krakens, Leviathans, Octopuses, and Serpents.
"I can see why this appeals to Thassa."
—Kiora
Explore

Explore {1}{G}

Sorcery
You may play an additional land this turn.
Draw a card.
"I will never run out of new oceans to explore or new sea-dwellers to embrace as my own."
—Kiora
Explosive Vegetation

Explosive Vegetation {3}{G}

Sorcery
Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.
Torching Krosa would be pointless. It grows faster than it burns.
Grazing Gladehart

Grazing Gladehart {2}{G}

Creature - Antelope
Landfall — Whenever a land enters the battlefield under your control, you may gain 2 life.
"Don't be fooled. If it were as docile as it looks, it would've died off long ago."
—Yon Basrel, Oran-Rief survivalist
2/2
Nessian Asp

Nessian Asp {4}{G}

Creature - Snake
Reach
{6}{G}: Monstrosity 4.
It's not the two heads you should fear. It's the four fangs.
4/5
Netcaster Spider

Netcaster Spider {2}{G}

Creature - Spider
Reach
Whenever Netcaster Spider blocks a creature with flying, Netcaster Spider gets +2/+0 until end of turn.
It is an expert at culling individuals who stray too far from the herd.
2/3
Related card: Ishkanah, Broodmother
Time to Feed

Time to Feed {2}{G}

Sorcery
Choose target creature an opponent controls. When that creature dies this turn, you gain 3 life. Target creature you control fights that creature.