Duel Decks: Phyrexia vs. the Coalition

Hideous End

Hideous End {1}{B}{B}

Instant
Destroy target nonblack creature. Its controller loses 2 life.
Death is a generous author, always willing to grant a stirring final chapter.
Phyrexian Arena

Phyrexian Arena {1}{B}{B}

Enchantment
At the beginning of your upkeep, you draw a card and you lose 1 life.
An audience of one with the malice of thousands.
Hornet Cannon

Hornet Cannon {4}

Artifact
{3}, {T}: Create a 1/1 colorless Insect artifact creature token with flying and haste named Hornet. Destroy it at the beginning of the next end step.
Phyrexian Processor

Phyrexian Processor {4}

Artifact
As this artifact enters, pay any amount of life.
{4}, {T}: Create an X/X black Phyrexian Minion creature token, where X is the life paid as this artifact entered.
Tendrils of Corruption

Tendrils of Corruption {3}{B}

Instant
Tendrils of Corruption deals X damage to target creature and you gain X life, where X is the number of Swamps you control.
Darkness doesn't always send its minions to do its dirty work.
Living Death

Living Death {3}{B}{B}

Sorcery
Each player exiles all creature cards from their graveyard, then sacrifices all creatures they control, then puts all cards they exiled this way onto the battlefield.
Swamp

Swamp

Basic Land - Swamp
({T}: Add {B}.)
Swamp

Swamp

Basic Land - Swamp
({T}: Add {B}.)
Swamp

Swamp

Basic Land - Swamp
({T}: Add {B}.)
Swamp

Swamp

Basic Land - Swamp
({T}: Add {B}.)
Urza's Rage

Urza's Rage {2}{R}

Instant
Kicker {8}{R}
This spell can't be countered.
Urza's Rage deals 3 damage to any target. If this spell was kicked, instead it deals 10 damage to that permanent or player and the damage can't be prevented.
Thornscape Apprentice

Thornscape Apprentice {G}

Creature - Human Wizard
{R}, {T}: Target creature gains first strike until end of turn.
{W}, {T}: Tap target creature.
1/1
Nomadic Elf

Nomadic Elf {1}{G}

Creature - Elf Nomad
{1}{G}: Add one mana of any color.
"I've journeyed across Dominaria. Phyrexians are everywhere. Plague is everywhere. There's no place left to hide."
2/2
Quirion Elves

Quirion Elves {1}{G}

Creature - Elf Druid
As this creature enters, choose a color.
{T}: Add {G}.
{T}: Add one mana of the chosen color.
1/1
Sunscape Battlemage

Sunscape Battlemage {2}{W}

Creature - Human Wizard
Kicker {1}{G} and/or {2}{U}
When this creature enters, if it was kicked with its {1}{G} kicker, destroy target creature with flying.
When this creature enters, if it was kicked with its {2}{U} kicker, draw two cards.
2/2
Thunderscape Battlemage

Thunderscape Battlemage {2}{R}

Creature - Human Wizard
Kicker {1}{B} and/or {G}
When this creature enters, if it was kicked with its {1}{B} kicker, target player discards two cards.
When this creature enters, if it was kicked with its {G} kicker, destroy target enchantment.
2/2
Thornscape Battlemage

Thornscape Battlemage {2}{G}

Creature - Elf Wizard
Kicker {R} and/or {W}
When this creature enters, if it was kicked with its {R} kicker, it deals 2 damage to any target.
When this creature enters, if it was kicked with its {W} kicker, destroy target artifact.
2/2
Verduran Emissary

Verduran Emissary {2}{G}

Creature - Human Wizard
Kicker {1}{R}
When this creature enters, if it was kicked, destroy target artifact. It can't be regenerated.
2/3
Yavimaya Elder

Yavimaya Elder {1}{G}{G}

Creature - Human Druid
When this creature dies, you may search your library for up to two basic land cards, reveal them, put them into your hand, then shuffle.
{2}, Sacrifice this creature: Draw a card.
2/1
Charging Troll

Charging Troll {2}{G}{W}

Creature - Troll
Vigilance
{G}: Regenerate this creature.
They stop for nothing, not even the end of a battle.
3/3
Gerrard Capashen

Gerrard Capashen {3}{W}{W}

Legendary Creature - Human Soldier
At the beginning of your upkeep, you gain 1 life for each card in target opponent's hand.
{3}{W}: Tap target creature. Activate only if Gerrard Capashen is attacking.
3/4
Darigaaz, the Igniter

Darigaaz, the Igniter {3}{B}{R}{G}

Legendary Creature - Dragon
Flying
Whenever Darigaaz deals combat damage to a player, you may pay {2}{R}. If you do, choose a color, then that player reveals their hand and Darigaaz deals damage to the player equal to the number of cards of that color revealed this way.
6/6
Rith, the Awakener

Rith, the Awakener {3}{R}{G}{W}

Legendary Creature - Dragon
Flying
Whenever Rith deals combat damage to a player, you may pay {2}{G}. If you do, choose a color, then create a 1/1 green Saproling creature token for each permanent of that color.
6/6
Treva, the Renewer

Treva, the Renewer {3}{G}{W}{U}

Legendary Creature - Dragon
Flying
Whenever Treva deals combat damage to a player, you may pay {2}{W}. If you do, choose a color, then you gain 1 life for each permanent of that color.
6/6
Evasive Action

Evasive Action {1}{U}

Instant
Domain — Counter target spell unless its controller pays {1} for each basic land type among lands you control.
Effective use of terrain is a lesson good commanders learn quickly.