Commander Masters

Ohran Frostfang

Ohran Frostfang {3}{G}{G}

Snow Creature - Snake
Attacking creatures you control have deathtouch.
Whenever a creature you control deals combat damage to a player, draw a card.
"Nonsense! Everyone knows that snakes are sluggish and docile when cold!"
—Bodrick the Overconfident, last words
2/6
Regal Behemoth

Regal Behemoth {4}{G}{G}

Creature - Dinosaur
Trample
When Regal Behemoth enters, you become the monarch.
Whenever you tap a land for mana while you're the monarch, add an additional one mana of any color.
5/5
Tooth and Nail

Tooth and Nail {5}{G}{G}

Sorcery
Choose one —
• Search your library for up to two creature cards, reveal them, put them into your hand, then shuffle.
• Put up to two creature cards from your hand onto the battlefield.
Entwine {2}
Arcane Signet

Arcane Signet {2}

Artifact
{T}: Add one mana of any color in your commander's color identity.
Matic had only taken the ring to appease his grandmother when she'd pressed it insistently into his palm. As the rats scurried away from its light, he understood her urgency.
Champion's Helm

Champion's Helm {3}

Artifact - Equipment
Equipped creature gets +2/+2.
As long as equipped creature is legendary, it has hexproof.
Equip {1}
Commander's Sphere

Commander's Sphere {3}

Artifact
{T}: Add one mana of any color in your commander's color identity.
Sacrifice Commander's Sphere: Draw a card.
Those who crave power for selfish ends find that it always floats just beyond their fingertips, forever maddeningly out of reach.
Extraplanar Lens

Extraplanar Lens {3}

Artifact
Imprint — When Extraplanar Lens enters, you may exile target land you control.
Whenever a land with the same name as the exiled card is tapped for mana, its controller adds one mana of any type that land produced.
Fellwar Stone

Fellwar Stone {2}

Artifact
{T}: Add one mana of any color that a land an opponent controls could produce.
Nothing shatters a peaceful life like newfound riches.
Thran Dynamo

Thran Dynamo {4}

Artifact
{T}: Add {C}{C}{C}.
"The 'pinnacle' of advancement is a concept that exists only in the narrow minds of those with no ambition."
—Yawgmoth
Command Tower

Command Tower

Land
{T}: Add one mana of any color in your commander's color identity.
"I'm not sure who's in charge around here, but I'm pretty sure I know where to go to find out."
—Corliss the Wanderer
Related card: Tower Winder
Myriad Landscape

Myriad Landscape

Land
Myriad Landscape enters tapped.
{T}: Add {C}.
{2}, {T}, Sacrifice Myriad Landscape: Search your library for up to two basic land cards that share a land type, put them onto the battlefield tapped, then shuffle.
Path of Ancestry

Path of Ancestry

Land
Path of Ancestry enters tapped.
{T}: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1.
Rejuvenating Springs

Rejuvenating Springs

Land
Rejuvenating Springs enters tapped unless you have two or more opponents.
{T}: Add {G} or {U}.
"This garden is where my grandmother had her first breakthrough on biomodular logarithmic theory!"
—Zimone, Quandrix mage-student
Reliquary Tower

Reliquary Tower

Land
You have no maximum hand size.
{T}: Add {C}.
At a certain point, the only thing a wizard wants for is time. And after that, nothing.
Spectator Seating

Spectator Seating

Land
Spectator Seating enters tapped unless you have two or more opponents.
{T}: Add {R} or {W}.
"It's almost as exciting as watching a great battle from the Blood Age in person!"
—Quintorius, Lorehold mage-student
Training Center

Training Center

Land
Training Center enters tapped unless you have two or more opponents.
{T}: Add {U} or {R}.
"Sometimes you just need to be inspired by a massive explosion or a color that didn't exist five seconds ago."
—Rootha, Prismari mage-student
Undergrowth Stadium

Undergrowth Stadium

Land
Undergrowth Stadium enters tapped unless you have two or more opponents.
{T}: Add {B} or {G}.
"Witherbloom always has the home-field advantage."
—Dina, Witherbloom mage-student
Vault of Champions

Vault of Champions

Land
Vault of Champions enters tapped unless you have two or more opponents.
{T}: Add {W} or {B}.
"Sure, true self-worth has to come from within, but trophies are nice too."
—Killian, Silverquill mage-student
Kozilek, the Great Distortion

Kozilek, the Great Distortion {8}{C}{C}

Legendary Creature - Eldrazi
When you cast this spell, if you have fewer than seven cards in hand, draw cards equal to the difference.
Menace
Discard a card with mana value X: Counter target spell with mana value X.
12/12
Morophon, the Boundless

Morophon, the Boundless {7}

Legendary Creature - Shapeshifter
Changeling
As Morophon, the Boundless enters, choose a creature type.
Spells of the chosen type you cast cost {W}{U}{B}{R}{G} less to cast. This effect reduces only the amount of colored mana you pay.
Other creatures you control of the chosen type get +1/+1.
6/6
Ulamog, the Ceaseless Hunger

Ulamog, the Ceaseless Hunger {10}

Legendary Creature - Eldrazi
When you cast this spell, exile two target permanents.
Indestructible
Whenever Ulamog, the Ceaseless Hunger attacks, defending player exiles the top twenty cards of their library.
10/10
Kemba, Kha Regent

Kemba, Kha Regent {1}{W}{W}

Legendary Creature - Cat Cleric
At the beginning of your upkeep, create a 2/2 white Cat creature token for each Equipment attached to Kemba, Kha Regent.
"Leadership is both a blessing and a burden. Every day I strive to prove myself a worthy steward to those who follow me."
2/4
Azami, Lady of Scrolls

Azami, Lady of Scrolls {2}{U}{U}{U}

Legendary Creature - Human Wizard
Tap an untapped Wizard you control: Draw a card.
"The body has limits. The mind does not."
0/2
Talrand, Sky Summoner

Talrand, Sky Summoner {2}{U}{U}

Legendary Creature - Merfolk Wizard
Whenever you cast an instant or sorcery spell, create a 2/2 blue Drake creature token with flying.
"I am the bridge between sea and sky. Wind and waves alike rise at my whim."
2/2
Urza, Lord High Artificer

Urza, Lord High Artificer {2}{U}{U}

Legendary Creature - Human Artificer
When Urza, Lord High Artificer enters, create a 0/0 colorless Construct artifact creature token with "This creature gets +1/+1 for each artifact you control."
Tap an untapped artifact you control: Add {U}.
{5}: Shuffle your library, then exile the top card. Until end of turn, you may play that card without paying its mana cost.
1/4