Commander 2011

Dark Hatchling

Dark Hatchling {4}{B}{B}

Creature - Horror
Flying
When Dark Hatchling enters the battlefield, destroy target nonblack creature. It can't be regenerated.
3/3
Diabolic Tutor

Diabolic Tutor {2}{B}{B}

Sorcery
Search your library for a card, put that card into your hand, then shuffle.
The wise always keep an ear open to the whispers of power.
Doom Blade

Doom Blade {1}{B}

Instant
Destroy target nonblack creature.
The void is without substance but cuts like steel.
Related card: Key to the Archive
Dread Cacodemon

Dread Cacodemon {7}{B}{B}{B}

Creature - Demon
When Dread Cacodemon enters the battlefield, if you cast it from your hand, destroy all creatures your opponents control, then tap all other creatures you control.
Those who hear its roar perish. The lucky ones only feel its fetid breath.
8/8
Evincar's Justice

Evincar's Justice {2}{B}{B}

Sorcery
Buyback {3}
Evincar's Justice deals 2 damage to each creature and each player.
Extractor Demon

Extractor Demon {4}{B}{B}

Creature - Demon
Flying
Whenever another creature leaves the battlefield, you may have target player mill two cards.
Unearth {2}{B}
5/5
Fallen Angel

Fallen Angel {3}{B}{B}

Creature - Angel
Flying
Sacrifice a creature: Fallen Angel gets +2/+1 until end of turn.
"Why do you weep for the dead? I rejoice, for they have died for me."
3/3
Fleshbag Marauder

Fleshbag Marauder {2}{B}

Creature - Zombie Warrior
When Fleshbag Marauder enters the battlefield, each player sacrifices a creature.
Grixis is a world where the only things found in abundance are death and decay. Corpses, whole or in part, are the standard currency among necromancers and demons.
3/1
Footbottom Feast

Footbottom Feast {2}{B}

Instant
Put any number of target creature cards from your graveyard on top of your library.
Draw a card.
The scent of rot and vinegar fills the marsh, inviting boggarts from every warren to reunite and feast.
Grave Pact

Grave Pact {1}{B}{B}{B}

Enchantment
Whenever a creature you control dies, each other player sacrifices a creature.
"The bonds of loyalty can tie one to the grave."
—Crovax, ascendant evincar
Gravedigger

Gravedigger {3}{B}

Creature - Zombie
When Gravedigger enters the battlefield, you may return target creature card from your graveyard to your hand.
Only a thin layer of dirt separates civilization from an undead apocalypse.
2/2
Hex

Hex {4}{B}{B}

Sorcery
Destroy six target creatures.
When killing five just isn't enough.
Living Death

Living Death {3}{B}{B}

Sorcery
Each player exiles all creature cards from their graveyard, then sacrifices all creatures they control, then puts all cards they exiled this way onto the battlefield.
Mortivore

Mortivore {2}{B}{B}

Creature - Lhurgoyf
Mortivore's power and toughness are each equal to the number of creature cards in all graveyards.
{B}: Regenerate Mortivore.
The light sigh of its breath whistles through its bones.
*/*
Nantuko Husk

Nantuko Husk {2}{B}

Creature - Zombie Insect
Sacrifice a creature: Nantuko Husk gets +2/+2 until end of turn.
The soul sheds light, and death is its shadow. When the light dims, life and death embrace.
—Nantuko teaching
2/2
Nemesis Trap

Nemesis Trap {4}{B}{B}

Instant - Trap
If a white creature is attacking, you may pay {B}{B} rather than pay this spell's mana cost.
Exile target attacking creature. Create a token that's a copy of that creature. Exile it at the beginning of the next end step.
Nezumi Graverobber

Nezumi Graverobber {1}{B}

Creature - Rat Rogue
{1}{B}: Exile target card from an opponent's graveyard. If no cards are in that graveyard, flip Nezumi Graverobber.
2/1
Card has other part: Nighteyes the Desecrator
Nighteyes the Desecrator

Nighteyes the Desecrator

Legendary Creature - Rat Wizard
(Nighteyes the Desecrator keeps color and mana cost of Nezumi Graverobber when flipped)
{4}{B}: Put target creature card from a graveyard onto the battlefield under your control.
4/2
Card has other part: Nezumi Graverobber
Patron of the Nezumi

Patron of the Nezumi {5}{B}{B}

Legendary Creature - Spirit
Rat offering
Whenever a permanent is put into an opponent's graveyard, that player loses 1 life.
6/6
Razorjaw Oni

Razorjaw Oni {3}{B}

Creature - Demon Spirit
Black creatures can't block.
It gnashed its teeth, and the battlefield filled with the screech of blade striking blade.
4/5
Reiver Demon

Reiver Demon {4}{B}{B}{B}{B}

Creature - Demon
Flying
When Reiver Demon enters the battlefield, if you cast it from your hand, destroy all nonartifact, nonblack creatures. They can't be regenerated.
6/6
Rise from the Grave

Rise from the Grave {4}{B}

Sorcery
Put target creature card from a graveyard onto the battlefield under your control. That creature is a black Zombie in addition to its other colors and types.
"Death is no excuse for disobedience."
—Liliana Vess
Scythe Specter

Scythe Specter {4}{B}{B}

Creature - Specter
Flying
Whenever Scythe Specter deals combat damage to a player, each opponent discards a card. Each player who discarded a card with the highest mana value among cards discarded this way loses life equal to that mana value.
4/4
Sewer Nemesis

Sewer Nemesis {3}{B}

Creature - Horror
As Sewer Nemesis enters the battlefield, choose a player.
Sewer Nemesis's power and toughness are each equal to the number of cards in the chosen player's graveyard.
Whenever the chosen player casts a spell, that player mills a card.
*/*
Shared Trauma

Shared Trauma {B}

Sorcery
Join forces — Starting with you, each player may pay any amount of mana. Each player mills X cards, where X is the total amount of mana paid this way.