Mystery Booster Playtest Cards 2021

Gorilla Tactics

Gorilla Tactics {1}{G}

Instant
Create a 2/2 green Gorilla creature token.
When a spell or ability an opponent controls causes you to discard Gorilla Tactics, create two 2/2 green Gorilla creature tokens.
Growth Charm

Growth Charm {1}{G}{G}

Instant
Choose one —
• Rampant Growth
• Giant Growth
• Regrowth
Inspirational Antelope

Inspirational Antelope {1}{G}

Creature - Antelope
Legacy — Before the game starts, choose a keyword or ability word and write it below.
Spells with __________ you cast cost {1} less to cast.
1/3
Interplanar Brushwagg

Interplanar Brushwagg {3}{G}

Creature - Brushwagg
Interplanar (This creature enters onto the interplanar battlefield. Players can't control creatures on the interplanar battlefield.)
Vigilance, haste
Whenever a player attacks with a creature with power 4 or greater, Interplanar Brushwagg also attacks the player or planeswalker that creature is attacking.
6/4
Krosan Adaptation

Krosan Adaptation {G}

Enchantment - Aura
Enchant creature
Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies. The copies enter as tokens.)
Enchanted creature gets +1/+0 and has vigilance.
Maro's Gone Nuts

Maro's Gone Nuts {G}{G}

Enchantment
Double any effect that doubles. (It quadruples.)
Patient Turtle

Patient Turtle {2}{G}{G}

Creature - Turtle
Patient Turtle enters with two +1/+1 counters on it if you didn't go first this game.
3/3
Plane-Merge Elf

Plane-Merge Elf {4}{G}

Creature - Elf Warrior
Landship — At the beginning of your upkeep, you may look at the top card of your library. If it's a land, you may reveal it. If you do, create a 1/1 green Elf Warrior creature token.
Kinfall — Whenever a creature enters the battlefield under your control, if it shares a creature type with Plane-Merge Elf, creatures you control get +1/+1 until end of turn.
3/3
Soulmates

Soulmates {2}{G}

Enchantment - Aura
Enchant two creatures
Enchanted creatures each get +1/+1 and have hexproof.
When one of the enchanted creatures dies, destroy the other.
Vazal, the Compleat

Vazal, the Compleat {3}{G}{G}{G}

Legendary Artifact Creature - Phyrexian
Megalegendary (Your deck can have only one copy of this card.)
Vigilance, trample
Vazal, the Compleat has the activated abilities of all other permanents on the battlefield.
7/7
A Good Thing

A Good Thing {4}{W}{B}

Enchantment
Spells and abilities you control can't destroy, exile, target, or cause you to sacrifice A Good Thing.
At the beginning of your upkeep, double your life total. Then, if you have 1,000 or more life, you lose the game.
Abian, Luvion Usurper

Abian, Luvion Usurper {5}{R}{G}

Legendary Planeswalker - Abian
As Abian, Luvion Usurper enters, you become Abian. (Your life total becomes equal to their loyalty. You can activate the loyalty abilities by spending or gaining life.)
[+3]: Discard your hand, then draw cards equal to the greatest power among creatures you control.
[+1]: Create a 3/2 red and green Spirit creature token.
[–X]: You deal X damage to any target.
Loyalty:
5
Bind (CMB1)

Bind (CMB1) {1}{G}

Instant
Counter target activated ability. (Mana abilities can't be targeted.)
Draw a card.
Card has other part: Liberate (CMB1)
Liberate (CMB1)

Liberate (CMB1) {1}{W}

Instant
Exile target creature you control. Return that card to the battlefield under its owner's control at the beginning of the next end step.
Card has other part: Bind (CMB1)
Bucket List

Bucket List {1}{U}{R}

Enchantment
Whenever you cast a spell of a type showing on Bucket List, put a counter over that type and draw a card. If all five types on Bucket List have counters over them, sacrifice it and draw one more card.
☐ artifact ☐ creature ☐ enchantment ☐ instant ☐ sorcery
Evil Boros Charm

Evil Boros Charm {B/R}{W/B}

Instant
Choose one —
• Evil Boros Charm deals 2 damage to any target and you gain 2 life.
• Unblocked attacking creatures get +1/+0 until end of turn.
• Create a 1/1 colorless Spirit creature token with lifelink and haste.
Golgari Death Swarm

Golgari Death Swarm {3}{B}{G}

Creature - Bat Fungus Horror
Flying, vigilance
4/4
Graveyard Dig

Graveyard Dig {1}{B/G}

Sorcery
Return up to two target [black or green] creature cards from your graveyard to your hand.
You may cast this spell for {2}{B/G}{B/G}. If you do, ignore the bracketed text.
How to Keep an Izzet Mage Busy

How to Keep an Izzet Mage Busy {U/R}

Sorcery
Return How to Keep an Izzet Mage Busy to its owner's hand.
Kaya, Ghost Haunter

Kaya, Ghost Haunter {2}{W}{B}

Legendary Planeswalker - Kaya
[0]: Exile Kaya, Ghost Haunter haunting target creature for as long as that creature remains on the battlefield.
[–1]: You get an emblem with, "At the beginning of your upkeep, this emblem deals 3 damage to the owner of target haunted creature."
[–2]: You get an emblem with, "At the beginning of your upkeep, gain control of target haunted creature for as long as it remains haunted."
Loyalty:
3
Louvaq, the Aberrant

Louvaq, the Aberrant {2}{G}{U}

Legendary Creature - Mutant
Protection from modified creatures (Modified creatures have a power, toughness, or ability different than their printed versions.)
At the beginning of each player's end step, you may put a +1/+1 counter on target creature that player controls.
3/4
Personal Decoy

Personal Decoy {5}{W}{U}

Planeswalker - Duck
Personal Decoy enters with a number of loyalty counters on it equal to your life total. If it would leave the battlefield, exile it instead of putting it anywhere else. You can't be attacked.
[+1]: You gain 1 life.
[–4]: Draw a card.
Loyalty:
*
Pick Your Poison (CMB1)

Pick Your Poison (CMB1) {3}{B}{G}

Sorcery
Choose any number of modes that total exactly 4. You may choose the same mode more than once.
[1] Put a +1/+1 counter on target creature.
[2] Create a 1/1 black Snake creature token with deathtouch.
[4] All creatures get -2/-2 until end of turn.
Seek Bolas's Counsel

Seek Bolas's Counsel {U}{B}{R}

Sorcery
Choose one at random —
• You get an emblem with "At the beginning of your upkeep, pay {U}{B}{R}. If you don't, you lose the game."
• Each player discards their hand.
• Planeswalk to Pools of Becoming. (Once there, you can roll the planar die only if you're playing Planechase.)
• For each opponent, exile cards from the top of their library until you exile a nonland card. You may cast those cards without paying their mana costs.
• Destroy all creatures and non-Bolas planeswalkers.
• You get an emblem with "You can cast nonland cards from your sideboard."
Sliv-Mizzet, Hivemind

Sliv-Mizzet, Hivemind {2}{U}{U}{R}{R}

Legendary Creature - Dragon Sliver
Slivers you control have flying and "Whenever you draw a card, this creature deals 1 damage to any target" and "{T}: Draw a card."
(^17S)180° = (Z->)90°
4/4