Commander 2021

Nissa's Renewal

Nissa's Renewal {5}{G}

Sorcery
Search your library for up to three basic land cards, put them onto the battlefield tapped, then shuffle. You gain 7 life.
Her connection to the plane restored, Nissa felt the power of Zendikar surge through her.
Pulse of Murasa

Pulse of Murasa {2}{G}

Instant
Return target creature or land card from a graveyard to its owner's hand. You gain 6 life.
"Little flower twirl and bloom, arise from this your rocky tomb. Little warrior slash and brawl, be born again to free us all."
Rampaging Baloths

Rampaging Baloths {4}{G}{G}

Creature - Beast
Trample
Landfall — Whenever a land enters the battlefield under your control, you may create a 4/4 green Beast creature token.
"When the land is angry, so are they."
—Nissa Revane
6/6
Rampant Growth

Rampant Growth {1}{G}

Sorcery
Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Nature grows solutions to its problems.
Return of the Wildspeaker

Return of the Wildspeaker {4}{G}

Instant
Choose one —
• Draw cards equal to the greatest power among non-Human creatures you control.
• Non-Human creatures you control get +3/+3 until end of turn.
"The curse is broken."
Shamanic Revelation

Shamanic Revelation {3}{G}{G}

Sorcery
Draw a card for each creature you control.
Ferocious — You gain 4 life for each creature you control with power 4 or greater.
First, whispers of ancient days. Then, visions of things to come.
Terastodon

Terastodon {6}{G}{G}

Creature - Elephant
When Terastodon enters the battlefield, you may destroy up to three target noncreature permanents. For each permanent put into a graveyard this way, its controller creates a 3/3 green Elephant creature token.
9/9
Verdant Sun's Avatar

Verdant Sun's Avatar {5}{G}{G}

Creature - Dinosaur Avatar
Whenever Verdant Sun's Avatar or another creature enters the battlefield under your control, you gain life equal to that creature's toughness.
"Ixalli's fertile rays enliven us all. Each of us is a testament to the sun's strength and love."
—Chitlati, Lightning Rider
5/5
Related card: Scalespeaker Shepherd
Biomass Mutation

Biomass Mutation {X}{G/U}{G/U}

Instant
Creatures you control have base power and toughness X/X until end of turn.
"A regression to ancient forms? A glimpse of future evolutions? Or a fleeting alteration of the present?"
—Vorel of the Hull Clade
Boros Charm

Boros Charm {R}{W}

Instant
Choose one —
• Boros Charm deals 4 damage to target player or planeswalker.
• Permanents you control gain indestructible until end of turn.
• Target creature gains double strike until end of turn.
Call the Skybreaker

Call the Skybreaker {5}{U/R}{U/R}

Sorcery
Create a 5/5 blue and red Elemental creature token with flying.
Retrace
It hears and answers every orison across Shadowmoor.
Coiling Oracle

Coiling Oracle {G}{U}

Creature - Snake Elf Druid
When Coiling Oracle enters the battlefield, reveal the top card of your library. If it's a land card, put it onto the battlefield. Otherwise, put that card into your hand.
Snaking remnants of nature directed by a body of thought and progress, the oracles embody all that is Simic.
1/1
Crackling Drake

Crackling Drake {U}{U}{R}{R}

Creature - Drake
Flying
Crackling Drake's power is equal to the total number of instant and sorcery cards you own in exile and in your graveyard.
When Crackling Drake enters the battlefield, draw a card.
*/4
Deathbringer Liege

Deathbringer Liege {2}{W/B}{W/B}{W/B}

Creature - Horror
Other white creatures you control get +1/+1.
Other black creatures you control get +1/+1.
Whenever you cast a white spell, you may tap target creature.
Whenever you cast a black spell, you may destroy target creature if it's tapped.
3/4
Debtors' Knell

Debtors' Knell {4}{W/B}{W/B}{W/B}

Enchantment
At the beginning of your upkeep, put target creature card from a graveyard onto the battlefield under your control.
One moment, conscious only of a sense of repose. The next moment, hearing the trudge of his own footsteps. He sighed and squinted into the glare ahead.
Epic Experiment

Epic Experiment {X}{U}{R}

Sorcery
Exile the top X cards of your library. You may cast instant and sorcery spells with mana value X or less from among them without paying their mana costs. Then put all cards exiled this way that weren't cast into your graveyard.
Gaze of Granite

Gaze of Granite {X}{B}{B}{G}

Sorcery
Destroy each nonland permanent with mana value X or less.
Golgari reclaimers resent the gorgons, begrudging the loss of so many fine nutrients locked away in stone.
Gluttonous Troll

Gluttonous Troll {2}{B}{G}

Creature - Troll
Trample
When Gluttonous Troll enters the battlefield, create a number of Food tokens equal to the number of opponents you have.
{1}{G}, Sacrifice another nonland permanent: Gluttonous Troll gets +2/+2 until end of turn.
3/3
Incubation

Incubation {G/U}

Sorcery
Look at the top five cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Card has other part: Incongruity
Incongruity

Incongruity {1}{G}{U}

Instant
Exile target creature. That creature's controller creates a 3/3 green Frog Lizard creature token.
Card has other part: Incubation
Jor Kadeen, the Prevailer

Jor Kadeen, the Prevailer {3}{R}{W}

Legendary Creature - Human Warrior
First strike
Metalcraft — Creatures you control get +3/+0 as long as you control three or more artifacts.
"As long as my hand holds a blade, there's hope for a pure Mirrodin once again."
5/4
Related card: Bladehold Cleaver
Kaseto, Orochi Archmage

Kaseto, Orochi Archmage {1}{G}{U}

Legendary Creature - Snake Wizard
{G}{U}: Target creature can't be blocked this turn. If that creature is a Snake, it gets +2/+2 until end of turn.
"Our revered ancestor Seshiro gave us wisdom greater than poison and fangs."
2/2
Leyline Prowler

Leyline Prowler {1}{B}{G}

Creature - Nightmare Beast
Deathtouch, lifelink
{T}: Add one mana of any color.
It feeds on the dark energies that course through the deep world—and on any other creature lured by the leyline's pull.
2/3
Magister of Worth

Magister of Worth {4}{W}{B}

Creature - Angel
Flying
Will of the council — When Magister of Worth enters the battlefield, starting with you, each player votes for grace or condemnation. If grace gets more votes, each player returns each creature card from their graveyard to the battlefield. If condemnation gets more votes or the vote is tied, destroy all creatures other than Magister of Worth.
4/4
Master Biomancer

Master Biomancer {2}{G}{U}

Creature - Elf Wizard
Each other creature you control enters the battlefield with a number of additional +1/+1 counters on it equal to Master Biomancer's power and as a Mutant in addition to its other types.
"Nature is a wonderful engineer but works far too slowly for my tastes."
2/4