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Battle Royale Box Set
Battle Royale Box Set contains 136 cards.
Released: 1999-11-12
Base set size: 136 cards.
Preconstructed decks:
Chargoyf (Theme Deck)
Cinder Heart (Theme Deck)
Spirit Gale (Theme Deck)
The Deluge (Theme Deck)
Abyssal Specter
{2}
{B}
{B}
Creature - Specter
Flying
Whenever Abyssal Specter deals damage to a player, that player discards a card.
2/3
Advance Scout
{1}
{W}
Creature - Human Soldier Scout
First strike
{W}
: Target creature gains first strike until end of turn.
"The soldier's path is worn smooth by the tread of many feet—all in one direction, none returning."
—Oracle en-Vec
1/1
Air Elemental
{3}
{U}
{U}
Creature - Elemental
Flying
These spirits of the air are winsome and wild and cannot be truly contained. Only marginally intelligent, they often substitute whimsy for strategy, delighting in mischief and mayhem.
4/4
Angelic Page
{1}
{W}
Creature - Angel Spirit
Flying
{T}
: Target attacking or blocking creature gets +1/+1 until end of turn.
If only every message were as perfect as its bearer.
1/1
Arc Lightning
{2}
{R}
Sorcery
Arc Lightning deals 3 damage divided as you choose among one, two, or three targets.
Rainclouds don't last long in Shiv, but that doesn't stop the lightning.
Argothian Elder
{3}
{G}
Creature - Elf Druid
{T}
: Untap two target lands.
Sharpen your ears
—Elvish expression meaning "grow wiser"
2/2
Armored Pegasus
{1}
{W}
Creature - Pegasus
Flying
"I always charge a little extra to take on a pegasus. They fly like eagles, kick like mules, and hide like hermits."
—Tahli en-Dal, bounty hunter
1/2
Azure Drake
{3}
{U}
Creature - Drake
Flying
Little dreamt could seem so cruel
As waiting for the wings outspread,
The jagged teeth, the burning eyes,
And dagger-claws that clench to nerves.
2/4
Blinking Spirit
{3}
{W}
Creature - Spirit
{0}
: Return Blinking Spirit to its owner's hand.
"Don't look at it! Maybe it'll go away!"
—Ib Halfheart, goblin tactician
2/2
Broken Fall
{2}
{G}
Enchantment
Return Broken Fall to its owner's hand: Regenerate target creature.
"I think I used up all my good luck and all my bad luck in the same fall."
—Gerrard of the Weatherlight
Cackling Fiend
{2}
{B}
{B}
Creature - Zombie
When Cackling Fiend enters, each opponent discards a card.
Its windpipe is only the first to amplify its maddening laughter.
2/1
Catastrophe
{4}
{W}
{W}
Sorcery
Destroy all lands or all creatures. Creatures destroyed this way can't be regenerated.
Radiant's eyes flashed. "Go, then," the angel spat at Serra, "and leave this world to those who truly care."
Cinder Marsh
Land
{T}
: Add
{C}
.
{T}
: Add
{B}
or
{R}
. Cinder Marsh doesn't untap during your next untap step.
Control Magic
{2}
{U}
{U}
Enchantment - Aura
Enchant creature
You control enchanted creature.
Counterspell
{U}
{U}
Instant
Counter target spell.
Related card:
Key to the Archive
Crazed Skirge
{3}
{B}
Creature - Phyrexian Imp
Flying, haste
They are Phyrexia's couriers; the messages they carry are inscribed on their slick hides.
2/2
Curfew
{U}
Instant
Each player returns a creature they control to its owner's hand.
". . . But I'm not tired!"
Dark Ritual
{B}
Instant
Add
{B}
{B}
{B}
.
Dirtcowl Wurm
{4}
{G}
Creature - Wurm
Whenever an opponent plays a land, put a +1/+1 counter on Dirtcowl Wurm.
Few of Rath's rivers follow a steady course, so many new channels are carved for them.
3/4
Disenchant
{1}
{W}
Instant
Destroy target artifact or enchantment.
"I implore you not to forget the horrors of the past. You would have us start the Brothers' War anew!"
—Sorine Relicbane, Soldevi heretic
Related card:
Garth One-Eye
Disruptive Student
{2}
{U}
Creature - Human Wizard
{T}
: Counter target spell unless its controller pays
{1}
.
"Teferi is a problem student. Always late for class. No appreciation for constructive use of time."
—Barrin, progress report
1/1
Drifting Meadow
Land
Drifting Meadow enters tapped.
{T}
: Add
{W}
.
Cycling
{2}
Elvish Lyrist
{G}
Creature - Elf
{G}
,
{T}
, Sacrifice Elvish Lyrist: Destroy target enchantment.
Bring the spear of ancient briar;
Bring the torch to light the pyre.
Bring the one who trod our ground;
Bring the spade to dig his mound.
1/1
Exhume
{1}
{B}
Sorcery
Each player puts a creature card from their graveyard onto the battlefield.
"Death—an outmoded concept. We sleep, and we change."
—Sitrik, birth priest
Fecundity
{2}
{G}
Enchantment
Whenever a creature dies, that creature's controller may draw a card.
Life is eternal. A lifetime is ephemeral.
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