Battle Royale Box Set

Fertile Ground

Fertile Ground {1}{G}

Enchantment - Aura
Enchant land
Whenever enchanted land is tapped for mana, its controller adds an additional one mana of any color.
The forest was too lush for the brothers to despoil—almost.
Fire Ants

Fire Ants {2}{R}

Creature - Insect
{T}: Fire Ants deals 1 damage to each other creature without flying.
Visitors to Shiv fear the dragons, the goblins, or the viashino. Natives fear the ants.
2/1
Flood

Flood {U}

Enchantment
{U}{U}: Tap target creature without flying.
"A dash of cool water does wonders to clear a cluttered battlefield."
—Vibekke Ragnild, Witches and War
Giant Growth

Giant Growth {G}

Instant
Target creature gets +3/+3 until end of turn.
Related card: Brute Force
Gorilla Warrior

Gorilla Warrior {2}{G}

Creature - Ape Warrior
They were formidable even before they learned the use of weapons.
3/2
Healing Salve

Healing Salve {W}

Instant
Choose one —
• Target player gains 3 life.
• Prevent the next 3 damage that would be dealt to any target this turn.
Related card: Healing Leaves
Heat Ray

Heat Ray {X}{R}

Instant
Heat Ray deals X damage to target creature.
It's not known whether the Thran built the device to forge their wonders or to defend them.
Hurricane

Hurricane {X}{G}

Sorcery
Hurricane deals X damage to each creature with flying and each player.
Infantry Veteran

Infantry Veteran {W}

Creature - Human Soldier
{T}: Target attacking creature gets +1/+1 until end of turn.
"The true dishonor for a soldier is surviving the war."
—Telim'Tor
1/1
Land Tax

Land Tax {W}

Enchantment
At the beginning of your upkeep, if an opponent controls more lands than you, you may search your library for up to three basic land cards, reveal them, put them into your hand, then shuffle.
Lhurgoyf

Lhurgoyf {2}{G}{G}

Creature - Lhurgoyf
Lhurgoyf's power is equal to the number of creature cards in all graveyards and its toughness is equal to that number plus 1.
"Ach! Hans, run! It's the lhurgoyf!"
—Saffi Eriksdotter, last words
*/1+*
Lightning Elemental

Lightning Elemental {3}{R}

Creature - Elemental
Haste
A lightning elemental once killed an entire tribe of merfolk—simply by going for a swim.
4/1
Living Death

Living Death {3}{B}{B}

Sorcery
Each player exiles all creature cards from their graveyard, then sacrifices all creatures they control, then puts all cards they exiled this way onto the battlefield.
Llanowar Elves

Llanowar Elves {G}

Creature - Elf Druid
{T}: Add {G}.
One bone broken for every twig snapped underfoot.
—Llanowar penalty for trespassing
1/1
Related cards: Llanowar Mentor Marwyn's Kindred
Man-o'-War

Man-o'-War {2}{U}

Creature - Jellyfish
When Man-o'-War enters the battlefield, return target creature to its owner's hand.
"Beauty to the eye does not always translate to the touch."
—Naimah, Femeref philosopher
2/2
Mana Leak

Mana Leak {1}{U}

Instant
Counter target spell unless its controller pays {3}.
"The fatal flaw in every plan is the assumption that you know more than your enemy."
—Volrath
Maniacal Rage

Maniacal Rage {1}{R}

Enchantment - Aura
Enchant creature
Enchanted creature gets +2/+2 and can't block.
Only by sacrificing any semblance of defense could Gerrard best Greven.
Manta Riders

Manta Riders {U}

Creature - Merfolk
{U}: Manta Riders gains flying until end of turn.
"Water is firmament to the finned."
—Oracle en-Vec
1/1
Master Decoy

Master Decoy {1}{W}

Creature - Human Soldier
{W}, {T}: Tap target creature.
"A skilled decoy can throw your enemies off your trail. A master decoy can survive to do it again."
—Gerrard of the Weatherlight
1/2
Mogg Hollows

Mogg Hollows

Land
{T}: Add {C}.
{T}: Add {R} or {G}. Mogg Hollows doesn't untap during your next untap step.
Nekrataal

Nekrataal {2}{B}{B}

Creature - Human Assassin
First strike
When Nekrataal enters the battlefield, destroy target nonartifact, nonblack creature. That creature can't be regenerated.
"I have seen the horrors Kaervek has freed. My Betrayal is certain—but of Kaervek or of Jamuraa, I cannot say."
—Jolrael
2/1
Opportunity

Opportunity {4}{U}{U}

Instant
Target player draws four cards.
"He cocooned himself alone in his workshop for months. When he finally emerged, all broad grins and excited chatter, I knew he'd found his answer."
—Barrin, master wizard
Pacifism

Pacifism {1}{W}

Enchantment - Aura
Enchant creature
Enchanted creature can't attack or block.
For the first time in his life, Grakk felt a little warm and fuzzy inside.
Related card: Domesticated Mammoth
Pestilence

Pestilence {2}{B}{B}

Enchantment
At the beginning of the end step, if no creatures are on the battlefield, sacrifice Pestilence.
{B}: Pestilence deals 1 damage to each creature and each player.
Related card: Pyrohemia
Phyrexian Ghoul

Phyrexian Ghoul {2}{B}

Creature - Phyrexian Zombie
Sacrifice a creature: Phyrexian Ghoul gets +2/+2 until end of turn.
Phyrexia wastes nothing. Its food chain is a spiraling cycle.
2/2