Classic Sixth Edition

Inspiration

Inspiration {3}{U}

Instant
Target player draws two cards.
"Madness and genius are separated only by degrees of success."
—Sidar Jabari
Juxtapose

Juxtapose {3}{U}

Sorcery
You and target player exchange control of the creature you each control with the highest mana value. Then exchange control of artifacts the same way. If two or more permanents a player controls are tied for highest, their controller chooses one of them.
Library of Lat-Nam

Library of Lat-Nam {4}{U}

Sorcery
An opponent chooses one —
• You draw three cards at the beginning of the next turn's upkeep.
• You search your library for a card, put that card into your hand, then shuffle.
Lord of Atlantis

Lord of Atlantis {U}{U}

Creature - Merfolk
Other Merfolk get +1/+1 and have islandwalk.
A master of tactics, the lord of Atlantis makes his people bold in battle merely by arriving to lead them.
2/2
Mana Short

Mana Short {2}{U}

Instant
Tap all lands target player controls and that player loses all unspent mana.
Memory Lapse

Memory Lapse {1}{U}

Instant
Counter target spell. If that spell is countered this way, put it on top of its owner's library instead of into that player's graveyard.
"Um . . . oh . . . what was I saying?"
—Reveka, wizard savant
Related card: Apocalypse Chime
Merfolk of the Pearl Trident

Merfolk of the Pearl Trident {U}

Creature - Merfolk
Are merfolk humans with fins, or are humans merfolk with feet?
1/1
Mystical Tutor

Mystical Tutor {U}

Instant
Search your library for an instant or sorcery card, reveal it, then shuffle and put that card on top.
"To the tutors, a 'poem of sand' was of little account, a 'poem of ivory,' priceless."
—Afari, Tales
Phantasmal Terrain

Phantasmal Terrain {U}{U}

Enchantment - Aura
Enchant land
As Phantasmal Terrain enters the battlefield, choose a basic land type.
Enchanted land is the chosen type.
Phantom Warrior

Phantom Warrior {1}{U}{U}

Creature - Illusion Warrior
Phantom Warrior can't be blocked.
The phantom warrior comes from nowhere and returns there just as quickly.
2/2
Polymorph

Polymorph {3}{U}

Sorcery
Destroy target creature. It can't be regenerated. Its controller reveals cards from the top of their library until they reveal a creature card. The player puts that card onto the battlefield, then shuffles all other cards revealed this way into their library.
"Ahh! Opposable digits!"
Power Sink

Power Sink {X}{U}

Instant
Counter target spell unless its controller pays {X}. If that player doesn't, they tap all lands with mana abilities they control and lose all unspent mana.
Prodigal Sorcerer

Prodigal Sorcerer {2}{U}

Creature - Human Wizard
{T}: Prodigal Sorcerer deals 1 damage to any target.
Occasionally members of the Institute of Arcane Study acquire a taste for worldly pleasures. Seldom do they have trouble finding employment.
1/1
Related card: Prodigal Pyromancer
Prosperity

Prosperity {X}{U}

Sorcery
Each player draws X cards.
"Wealth is a good thing, compared to poverty—your food is better, your robes are softer, and your companions have bathed more recently."
—Kukemssa pirate
Psychic Transfer

Psychic Transfer {4}{U}

Sorcery
If the difference between your life total and target player's life total is 5 or less, exchange life totals with that player.
"The memory of your existence will fade like the final stars of morning."
—Kaervek
Psychic Venom

Psychic Venom {1}{U}

Enchantment - Aura
Enchant land
Whenever enchanted land becomes tapped, Psychic Venom deals 2 damage to that land's controller.
Recall

Recall {X}{X}{U}

Sorcery
Discard X cards, then return a card from your graveyard to your hand for each card discarded this way. Exile Recall.
Relearn

Relearn {1}{U}{U}

Sorcery
Return target instant or sorcery card from your graveyard to your hand.
"Barrin taught me that the hardest lessons to grasp are the ones you've already learned."
—Ertai, wizard adept
Remove Soul

Remove Soul {1}{U}

Instant
Counter target creature spell.
Nethya stiffened suddenly, head cocked as if straining to hear some distant sound, then fell lifeless to the ground.
Sage Owl

Sage Owl {1}{U}

Creature - Bird
Flying
When Sage Owl enters the battlefield, look at the top four cards of your library, then put them back in any order.
The owl asks but never answers.
1/1
Sea Monster

Sea Monster {4}{U}{U}

Creature - Serpent
Sea Monster can't attack unless defending player controls an Island.
Water is life. Or perhaps it is just something to wash it down with.
6/6
Segovian Leviathan

Segovian Leviathan {4}{U}

Creature - Leviathan
Islandwalk
"Leviathan, too! Can you catch him with a fish-hook or run a line round his tongue?"
—The Bible, Job 41:1
3/3
Sibilant Spirit

Sibilant Spirit {5}{U}

Creature - Spirit
Flying
Whenever Sibilant Spirit attacks, defending player may draw a card.
She had expected death to roar, to thunder, to growl. She did not recognize it when it came hissing to her side.
5/6
Soldevi Sage

Soldevi Sage {1}{U}

Creature - Human Wizard
{T}, Sacrifice two lands: Draw three cards, then discard one of them.
"To hide the truth is more than folly—it is fatal."
—Sorine Relicbane, Soldevi heretic
1/1
Spell Blast

Spell Blast {X}{U}

Instant
Counter target spell with mana value X.
Call it the thinking mage's version of brute force.