9 cards found
Creature - Nightmare Horse
Nightmare's power and toughness are each equal to the number of Swamps you control.
The thunder of its hooves beats dreams into despair.
Welcome Deck 2017
Welcome Deck 2016
Classic Sixth Edition
Intl. Collectors’ Edition
Search target player's library for up to X cards, where X is the number of Swamps you control, and exile them. Then that player shuffles their library.
Artifact - Equipment
Equipped creature gets +1/+1 for each Swamp you control.
Equip—Pay 3 life.
Target player reveals their hand. You choose a card from it. That player discards that card.
Duel Decks: Izzet vs. Golgari
Ravnica: City of Guilds
You gain 1 life. Target creature gets -X/-X until end of turn, where X is the amount of life you gained this turn.
That feeling of something on your chest is usually sleep paralysis. Occasionally, it's something else.
Core Set 2019
Creature - Nightmare
(Color indicator: Persistent Nightmare is blue)
When Persistent Nightmare deals combat damage to a player, return it to its owner's hand.
"It seemed so real!"
Card has other part:
Shadows over Innistrad Promos
Shadows over Innistrad
Sacrifice a creature, Return Recurring Nightmare to its owner's hand: Return target creature card from your graveyard to the battlefield. Activate this ability only any time you could cast a sorcery.
"I am confined by sleep and defined by nightmare."
World Championship Decks 1998
Creature - Elemental Horse
When Thundermare enters the battlefield, tap all other creatures.
Its hooves strike lightning and the thunder follows quickly after.
Sorcery - Arcane
Target player discards two cards.
"Once each year, the oni and other evil spirits paraded through villages to disturb mortals' sleep. During the war, this parade became a nightly event."
—Observations of the Kami War
Modern Masters 2015
Champions of Kamigawa
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