2657 cards found
"Ach! Hans, Run!"

"Ach! Hans, Run!" {2}{R}{R}{G}{G}

Enchantment
At the beginning of your upkeep, you may say "Ach! Hans, run! It's the . . ." and the name of a creature card. If you do, search your library for a card with that name, put it onto the battlefield, then shuffle your library. That creature gains haste. Exile it at the beginning of the next end step.
  • Unhinged
"Rumors of My Death . . ."

"Rumors of My Death . . ." {2}{B}

Enchantment
{3}{B}, Exile a permanent you control with a League of Dastardly Doom watermark: Return a permanent card with a League of Dastardly Doom watermark from your graveyard to the battlefield.
By the fourth funeral, the mooks had gotten pretty good at them.
  • Unstable
AWOL

AWOL {2}{W}

Instant
Exile target attacking creature. Then remove it from the game. Then put it into the absolutely-removed-from-the-freaking-game-forever zone.
Abbey Gargoyles

Abbey Gargoyles {2}{W}{W}{W}

Creature - Gargoyle
Flying, protection from red
"They don't move, do they?"
"Only for the wrong sort of people."
"Are we the wrong sort of people?"
3/4
Abduction

Abduction {2}{U}{U}

Enchantment - Aura
Enchant creature
When Abduction enters the battlefield, untap enchanted creature.
You control enchanted creature.
When enchanted creature dies, return that card to the battlefield under its owner's control.
Abeyance

Abeyance {1}{W}

Instant
Until end of turn, target player can't cast instant or sorcery spells, and that player can't activate abilities that aren't mana abilities.
Draw a card.
"I'm too modest a wizard to reveal the full extent of my abilities."
—Ertai, wizard adept
Abomination

Abomination {3}{B}{B}

Creature - Horror
Whenever Abomination blocks or becomes blocked by a green or white creature, destroy that creature at end of combat.
2/6
Absolute Law

Absolute Law {1}{W}

Enchantment
All creatures have protection from red.
The strength of law is unwavering. It is an iron bar in a world of water.
Abstract Iguanart

Abstract Iguanart {1}{R}

Creature - Art Lizard
Whenever you cast a spell, note the first letter of its artist's name. If that letter wasn't already noted, put a +1/+1 counter on Abstract Iguanart.
Another moving piece by the artist El Gecko.
1/1
  • Unsanctioned
Abu Ja'far

Abu Ja'far {W}

Creature - Human
When Abu Ja'far dies, destroy all creatures blocking or blocked by it. They can't be regenerated.
0/1
Abyssal Horror

Abyssal Horror {4}{B}{B}

Creature - Horror
Flying
When Abyssal Horror enters the battlefield, target player discards two cards.
"I dreamt of it once. Now I fear it dreams of me."
—Tolarian scholar
2/2
Abyssal Hunter

Abyssal Hunter {3}{B}

Creature - Human Assassin
{B}, {T}: Tap target creature. Abyssal Hunter deals damage equal to Abyssal Hunter's power to that creature.
Some smiles show cheer; some merely show teeth.
1/1
Abyssal Specter

Abyssal Specter {2}{B}{B}

Creature - Specter
Flying
Whenever Abyssal Specter deals damage to a player, that player discards a card.
To gaze under its hood is to invite death.
2/3
Academy Rector

Academy Rector {3}{W}

Creature - Human Cleric
When Academy Rector dies, you may exile it. If you do, search your library for an enchantment card, put that card onto the battlefield, then shuffle your library.
1/2
Academy Ruins

Academy Ruins

Legendary Land
{T}: Add {C}.
{1}{U}, {T}: Put target artifact card from your graveyard on top of your library.
The Tolarian Academy was home to some of the greatest discoveries in Dominaria's history—as well as its greatest tragedies.
Accessories to Murder

Accessories to Murder

Artifact - Contraption
Whenever you crank Accessories to Murder, target creature gets +X/+0 until end of turn, where X is the number of creatures you control.
  • Unstable
Accumulated Knowledge

Accumulated Knowledge {1}{U}

Instant
Draw a card, then draw cards equal to the number of cards named Accumulated Knowledge in all graveyards.
"I have seen and heard much here. There are secrets within secrets. Let me show you."
—Takara, to Eladamri
Acidic Slime

Acidic Slime {3}{G}{G}

Creature - Ooze
Deathtouch
When Acidic Slime enters the battlefield, destroy target artifact, enchantment, or land.
"The merchant said their newt extract was cauldron safe!"
2/2
Acornelia, Fashionable Filcher

Acornelia, Fashionable Filcher {3}{B}

Legendary Creature - Squirrel
Whenever you cast a spell with a squirrel in its art, you get {A} (an acorn counter).
Whenever a Squirrel you control enters the battlefield or dies, you get {A}.
{2}{B}, Pay X {A}: Target creature gets -X/-X until end of turn.
{G}, Pay X {A}: Target creature gets +X/+X until end of turn.
3/3
  • Unsanctioned
Active Volcano

Active Volcano {R}

Instant
Choose one —
• Destroy target blue permanent.
• Return target Island to its owner's hand.
Adarkar Wastes

Adarkar Wastes

Land
{T}: Add {C}.
{T}: Add {W} or {U}. Adarkar Wastes deals 1 damage to you.
Addle

Addle {1}{B}

Sorcery
Choose a color. Target player reveals their hand and you choose a card of that color from it. That player discards that card.
"I'll wring out your tiny mind like a sponge."
—Urborg witch
Adorable Kitten

Adorable Kitten {W}

Host Creature - Cat
When this creature enters the battlefield, roll a six-sided die. You gain life equal to the result.
1/1
Advance Scout

Advance Scout {1}{W}

Creature - Human Soldier Scout
First strike
{W}: Target creature gains first strike until end of turn.
"The soldier's path is worn smooth by the tread of many feet—all in one direction, none returning."
—Oracle en-Vec
1/1
Aeolipile

Aeolipile {2}

Artifact
{1}, {T}, Sacrifice Aeolipile: It deals 2 damage to any target.
"Although fragile, the Aeolipile could be quite destructive."
—Sarpadian Empires, vol. I