34 cards found
Assure

Assure {G/W}{G/W}

Instant
Put a +1/+1 counter on target creature. That creature gains indestructible until end of turn.
Card has other part: Assemble
Azorius Guildmage

Azorius Guildmage {W/U}{W/U}

Creature - Vedalken Wizard
{2}{W}: Tap target creature.
{2}{U}: Counter target activated ability.
2/2
Bedeck

Bedeck {B/R}{B/R}

Instant
Target creature gets +3/-3 until end of turn.
Card has other part: Bedazzle
Boros Guildmage

Boros Guildmage {R/W}{R/W}

Creature - Human Wizard
{1}{R}: Target creature gains haste until end of turn.
{1}{W}: Target creature gains first strike until end of turn.
2/2
Burning-Tree Emissary

Burning-Tree Emissary {R/G}{R/G}

Creature - Human Shaman
When Burning-Tree Emissary enters the battlefield, add {R}{G}.
Those who regard the Gruul as savage simpletons underestimate the subtle power of their shamans.
2/2
Cunning Nightbonder

Cunning Nightbonder {U/B}{U/B}

Creature - Human Rogue
Flash
Spells with flash you cast cost {1} less to cast and can't be countered.
"We are each other's shadow, fleeting yet always present."
2/2
  • Ikoria: Lair of Behemoths
Dimir Guildmage

Dimir Guildmage {U/B}{U/B}

Creature - Human Wizard
{3}{U}: Target player draws a card. Activate only as a sorcery.
{3}{B}: Target player discards a card. Activate only as a sorcery.
2/2
Expansion

Expansion {U/R}{U/R}

Instant
Copy target instant or sorcery spell with mana value 4 or less. You may choose new targets for the copy.
Card has other part: Explosion
Fiend Artisan

Fiend Artisan {B/G}{B/G}

Creature - Nightmare
Fiend Artisan gets +1/+1 for each creature card in your graveyard.
{X}{B/G}, {T}, Sacrifice another creature: Search your library for a creature card with mana value X or less, put it onto the battlefield, then shuffle. Activate only as a sorcery.
1/1
Find

Find {B/G}{B/G}

Sorcery
Return up to two target creature cards from your graveyard to your hand.
Card has other part: Finality
Frostburn Weird

Frostburn Weird {U/R}{U/R}

Creature - Weird
{U/R}: Frostburn Weird gets +1/-1 until end of turn.
Many chemisters are oblivious to the innumerable machinations of their guild, instead focusing obsessively on creating the perfect weird.
1/4
Golgari Guildmage

Golgari Guildmage {B/G}{B/G}

Creature - Elf Shaman
{4}{B}, Sacrifice a creature: Return target creature card from your graveyard to your hand.
{4}{G}: Put a +1/+1 counter on target creature.
2/2
Gruul Guildmage

Gruul Guildmage {R/G}{R/G}

Creature - Human Shaman
{3}{R}, Sacrifice a land: Gruul Guildmage deals 2 damage to target player or planeswalker.
{3}{G}: Target creature gets +2/+2 until end of turn.
2/2
Inkfathom Infiltrator

Inkfathom Infiltrator {U/B}{U/B}

Creature - Merfolk Rogue
Inkfathom Infiltrator can't block and can't be blocked.
No one can navigate the dank maze of Shadowmoor's rivers better than the cruel and covetous merrows. They use the currents to steal—and to steal away.
2/1
Izzet Guildmage

Izzet Guildmage {U/R}{U/R}

Creature - Human Wizard
{2}{U}: Copy target instant spell you control with mana value 2 or less. You may choose new targets for the copy.
{2}{R}: Copy target sorcery spell you control with mana value 2 or less. You may choose new targets for the copy.
2/2
Orzhov Guildmage

Orzhov Guildmage {W/B}{W/B}

Creature - Human Wizard
{2}{W}: Target player gains 1 life.
{2}{B}: Each player loses 1 life.
2/2
Prismari Pledgemage

Prismari Pledgemage {U/R}{U/R}

Creature - Orc Wizard
Defender
Magecraft — Whenever you cast or copy an instant or sorcery spell, Prismari Pledgemage can attack this turn as though it didn't have defender.
Many have the talent to create, but few have the courage to share their creations.
3/3
  • Strixhaven: School of Mages
Puresight Merrow

Puresight Merrow {W/U}{W/U}

Creature - Merfolk Wizard
{W/U}, {Q}: Look at the top card of your library. You may exile that card.
Stripped of his sight, he was free to see only the ideal.
2/2
  • Shadowmoor
Rakdos Guildmage

Rakdos Guildmage {B/R}{B/R}

Creature - Zombie Shaman
{3}{B}, Discard a card: Target creature gets -2/-2 until end of turn.
{3}{R}: Create a 2/1 red Goblin creature token with haste. Exile it at the beginning of the next end step.
2/2
Rakdos Shred-Freak

Rakdos Shred-Freak {B/R}{B/R}

Creature - Human Berserker
Haste
"If there were such a thing as a soul, I think it would be behind the gallbladder but above the kidneys."
2/1
Repudiate

Repudiate {G/U}{G/U}

Instant
Counter target activated or triggered ability.
Card has other part: Replicate
Response

Response {R/W}{R/W}

Instant
Response deals 5 damage to target attacking or blocking creature.
Card has other part: Resurgence
Revival

Revival {W/B}{W/B}

Sorcery
Return target creature card with mana value 3 or less from your graveyard to the battlefield.
Card has other part: Revenge
Rise of the Hobgoblins

Rise of the Hobgoblins {R/W}{R/W}

Enchantment
When Rise of the Hobgoblins enters the battlefield, you may pay {X}. If you do, create X 1/1 red and white Goblin Soldier creature tokens.
{R/W}: Red creatures and white creatures you control gain first strike until end of turn.
A river even the merrow dare not cross.
  • Eventide
Selesnya Guildmage

Selesnya Guildmage {G/W}{G/W}

Creature - Elf Wizard
{3}{G}: Create a 1/1 green Saproling creature token.
{3}{W}: Creatures you control get +1/+1 until end of turn.
2/2