10 cards found
Choked Estuary

Choked Estuary

Land
As Choked Estuary enters the battlefield, you may reveal an Island or Swamp card from your hand. If you don't, Choked Estuary enters the battlefield tapped.
{T}: Add {U} or {B}.
Foreboding Ruins

Foreboding Ruins

Land
As Foreboding Ruins enters the battlefield, you may reveal a Swamp or Mountain card from your hand. If you don't, Foreboding Ruins enters the battlefield tapped.
{T}: Add {B} or {R}.
Sent to find Sorin, Jace ventured to the vampire's ancestral home, only to find evidence of a deeper mystery.
Fortified Village

Fortified Village

Land
As Fortified Village enters the battlefield, you may reveal a Forest or Plains card from your hand. If you don't, Fortified Village enters the battlefield tapped.
{T}: Add {G} or {W}.
Frostboil Snarl

Frostboil Snarl

Land
As Frostboil Snarl enters the battlefield, you may reveal an Island or Mountain card from your hand. If you don't, Frostboil Snarl enters the battlefield tapped.
{T}: Add {U} or {R}.
A smoldering storm of chilling fire.
Furycalm Snarl

Furycalm Snarl

Land
As Furycalm Snarl enters the battlefield, you may reveal a Mountain or Plains card from your hand. If you don't, Furycalm Snarl enters the battlefield tapped.
{T}: Add {R} or {W}.
A seething locus of reverent rage.
Game Trail

Game Trail

Land
As Game Trail enters the battlefield, you may reveal a Mountain or Forest card from your hand. If you don't, Game Trail enters the battlefield tapped.
{T}: Add {R} or {G}.
Necroblossom Snarl

Necroblossom Snarl

Land
As Necroblossom Snarl enters the battlefield, you may reveal a Swamp or Forest card from your hand. If you don't, Necroblossom Snarl enters the battlefield tapped.
{T}: Add {B} or {G}.
A hungry lair of flourishing rot.
Port Town

Port Town

Land
As Port Town enters the battlefield, you may reveal a Plains or Island card from your hand. If you don't, Port Town enters the battlefield tapped.
{T}: Add {W} or {U}.
A haunted fog known as the Nebelgast shrouds the cities along Nephalia's coast.
Shineshadow Snarl

Shineshadow Snarl

Land
As Shineshadow Snarl enters the battlefield, you may reveal a Plains or Swamp card from your hand. If you don't, Shineshadow Snarl enters the battlefield tapped.
{T}: Add {W} or {B}.
A flickering beacon of righteous corruption.
Vineglimmer Snarl

Vineglimmer Snarl

Land
As Vineglimmer Snarl enters the battlefield, you may reveal a Forest or Island card from your hand. If you don't, Vineglimmer Snarl enters the battlefield tapped.
{T}: Add {G} or {U}.
A verdant paradox of primal logic.