6206 cards found
1996 World Champion

1996 World Champion {W}{U}{B}{R}{G}

Summon - Legend
Cannot be the target of spells or effects. World Champion has power and toughness equal to the life total of target opponent.
{0}: Discard your hand to search your library for 1996 World Champion and reveal it to all players. Shuffle your library and put 1996 World Champion on top of it. Use this ability only at the beginning of your upkeep, and only if 1996 World Champion is in your library.
It takes great sacrifice to make it to the top.
*/*
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Abandoned Sarcophagus

Abandoned Sarcophagus {3}

Artifact
You may cast spells that have a cycling ability from your graveyard.
If a card that has a cycling ability would be put into your graveyard from anywhere and it wasn't cycled, exile it instead.
Although long since dead, the banished dissenters finally took their vengeance.
Abbot of Keral Keep

Abbot of Keral Keep {1}{R}

Creature - Human Monk
Prowess
When Abbot of Keral Keep enters the battlefield, exile the top card of your library. Until end of turn, you may play that card.
2/1
Abhorrent Overlord

Abhorrent Overlord {5}{B}{B}

Creature - Demon
Flying
When Abhorrent Overlord enters the battlefield, create a number of 1/1 black Harpy creature tokens with flying equal to your devotion to black.
At the beginning of your upkeep, sacrifice a creature.
6/6
Abolisher of Bloodlines
Voldaren Pariah

Abolisher of Bloodlines

Creature - Eldrazi Vampire
Flying
When this creature transforms into Abolisher of Bloodlines, target opponent sacrifices three creatures.
6/5
Card has other part: Voldaren Pariah
Abomination of Llanowar

Abomination of Llanowar {1}{B}{G}

Legendary Creature - Elf Horror
Vigilance; menace
Abomination of Llanowar's power and toughness are each equal to the number of Elves you control plus the number of Elf cards in your graveyard.
*/*
Aboshan, Cephalid Emperor

Aboshan, Cephalid Emperor {4}{U}{U}

Legendary Creature - Cephalid Noble
Tap an untapped Cephalid you control: Tap target permanent.
{U}{U}{U}: Tap all creatures without flying.
"No one can fight the tide forever."
3/3
Abrade

Abrade {1}{R}

Instant
Choose one —
• Abrade deals 3 damage to target creature.
• Destroy target artifact.
The Falkenrath progenitor was a vicious falconer, and the line is quick to remind others of its heritage.
Abrupt Decay

Abrupt Decay {B}{G}

Instant
This spell can't be countered.
Destroy target nonland permanent with mana value 3 or less.
The Izzet quickly suspended their policy of lifetime guarantees.
Absorb

Absorb {W}{U}{U}

Instant
Counter target spell. You gain 3 life.
"Your presumption is your downfall."
Abu Ja'far

Abu Ja'far {W}

Creature - Human
When Abu Ja'far dies, destroy all creatures blocking or blocked by it. They can't be regenerated.
0/1
Related card: City in a Bottle
Abundant Growth

Abundant Growth {G}

Enchantment - Aura
Enchant land
When Abundant Growth enters the battlefield, draw a card.
Enchanted land has "{T}: Add one mana of any color."
Abzan Ascendancy

Abzan Ascendancy {W}{B}{G}

Enchantment
When Abzan Ascendancy enters the battlefield, put a +1/+1 counter on each creature you control.
Whenever a nontoken creature you control dies, create a 1/1 white Spirit creature token with flying.
Abzan Beastmaster

Abzan Beastmaster {2}{G}

Creature - Dog Shaman
At the beginning of your upkeep, draw a card if you control the creature with the greatest toughness or tied for the greatest toughness.
His beasts move the great siege towers of the Abzan across the endless sands.
2/1
Academic Probation

Academic Probation {1}{W}

Sorcery - Lesson
Choose one —
• Choose a nonland card name. Opponents can't cast spells with the chosen name until your next turn.
• Choose target nonland permanent. Until your next turn, it can't attack or block, and its activated abilities can't be activated.
Academy Elite

Academy Elite {3}{U}

Creature - Human Wizard
Academy Elite enters the battlefield with X +1/+1 counters on it, where X is the number of instant and sorcery cards in all graveyards.
{2}{U}, Remove a +1/+1 counter from Academy Elite: Draw a card, then discard a card.
0/0
Academy Loremaster

Academy Loremaster {U}{U}

Creature - Human Wizard
At the beginning of each player's draw step, that player may draw an additional card. If they do, spells they cast this turn cost {2} more to cast.
As a young student, she dusted the shelves of Tolaria's great library. Now, she writes the books that line them.
2/3
Academy Manufactor

Academy Manufactor {3}

Artifact Creature - Assembly-Worker
If you would create a Clue, Food, or Treasure token, instead create one of each.
Automated systems at the Tolarian Academy sort new acquisitions for optimal use, determining which should be studied, eaten, or sold.
1/3
Academy Ruins

Academy Ruins

Legendary Land
{T}: Add {C}.
{1}{U}, {T}: Put target artifact card from your graveyard on top of your library.
Its secrets once wrought the greatest artifice ever known. Now crabs loot the rubble to decorate their shells.
Access Denied

Access Denied {3}{U}{U}

Instant
Counter target spell. Create X 1/1 colorless Thopter artifact creature tokens with flying, where X is that spell's mana value.
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Acclaimed Contender

Acclaimed Contender {2}{W}

Creature - Human Knight
When Acclaimed Contender enters the battlefield, if you control another Knight, look at the top five cards of your library. You may reveal a Knight, Aura, Equipment, or legendary artifact card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
3/3
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Accomplished Alchemist

Accomplished Alchemist {3}{G}

Creature - Elf Druid
{T}: Add one mana of any color.
{T}: Add X mana of any one color, where X is the amount of life you gained this turn.
"Tincture of murkroot and lizard feet? Simple. One that doesn't taste like murkroot and lizard feet? I'm working on it."
2/5
Accumulated Knowledge

Accumulated Knowledge {1}{U}

Instant
Draw a card, then draw cards equal to the number of cards named Accumulated Knowledge in all graveyards.
"I have seen and heard much here. There are secrets within secrets. Let me show you."
—Takara, to Eladamri
Acererak the Archlich

Acererak the Archlich {2}{B}

Legendary Creature - Zombie Wizard
When Acererak the Archlich enters the battlefield, if you haven't completed Tomb of Annihilation, return Acererak the Archlich to its owner's hand and venture into the dungeon.
Whenever Acererak the Archlich attacks, for each opponent, you create a 2/2 black Zombie creature token unless that player sacrifices a creature.
5/5
Acidic Slime

Acidic Slime {3}{G}{G}

Creature - Ooze
Deathtouch
When Acidic Slime enters the battlefield, destroy target artifact, enchantment, or land.
"The merchant said their newt extract was cauldron safe!"
2/2