22608 cards found
"Ach! Hans, Run!"

"Ach! Hans, Run!" {2}{R}{R}{G}{G}

Enchantment
At the beginning of your upkeep, you may say "Ach! Hans, run! It's the . . ." and the name of a creature card. If you do, search your library for a card with that name, put it onto the battlefield, then shuffle. That creature gains haste. Exile it at the beginning of the next end step.
  • Unhinged
"Brims" Barone, Midway Mobster

"Brims" Barone, Midway Mobster {3}{W}{B}

Legendary Creature - Human Rogue
When "Brims" Barone, Midway Mobster enters the battlefield, put a +1/+1 counter on each other creature you control that has a hat.
"Brims" Barone, Midway Mobster has menace as long as you're wearing a hat.
The capo of caps, the hitman of hats, the don of donning fashionable headwear.
5/4
"Lifetime" Pass Holder

"Lifetime" Pass Holder {B}

Creature - Zombie Guest
"Lifetime" Pass Holder enters the battlefield tapped.
When "Lifetime" Pass Holder dies, open an Attraction.
Whenever you roll to visit your Attractions, if you roll a 6, you may return "Lifetime" Pass Holder from your graveyard to the battlefield.
2/1
  • Unfinity 79 365
"Rumors of My Death . . ."

"Rumors of My Death . . ." {2}{B}

Enchantment
{3}{B}, Exile a permanent you control with a League of Dastardly Doom watermark: Return a permanent card with a League of Dastardly Doom watermark from your graveyard to the battlefield.
By the fourth funeral, the mooks had gotten pretty good at them.
  • Unstable
+2 Mace

+2 Mace {1}{W}

Artifact - Equipment
Equipped creature gets +2/+2.
Equip {3}
The weight of this magic weapon falls heavy on the wicked.
  • Adventures in the Forgotten Realms
A Good Day to Pie

A Good Day to Pie {1}{W}

Instant
Tap up to two target creatures.
Whenever you put a name sticker on a creature, you may return A Good Day to Pie from your graveyard to your hand.
"What could be funnier than one big pie to the face? Unless . . . no. Could it be that simple?"
—Pietra, Crafter of Clowns
  • Unfinity 12 298
A Little Chat

A Little Chat {1}{U}

Instant
Casualty 1
Look at the top two cards of your library. Put one of them into your hand and the other on the bottom of your library.
  • Streets of New Capenna
A Real Handful

A Real Handful {3}{B}

Creature - Alien Child Guest
As long as one or more hands are touching A Real Handful, it gets +2/+2.
As long as two or more hands are touching A Real Handful, it has menace.
As long as three or more hands are touching A Real Handful, it has lifelink.
1/1
  • Unfinity 87 373
AWOL

AWOL {2}{W}

Instant
Exile target attacking creature. Then remove it from the game. Then put it into the absolutely-removed-from-the-freaking-game-forever zone.
Aarakocra Sneak

Aarakocra Sneak {3}{U}

Creature - Bird Rogue
Flying
When Aarakocra Sneak enters the battlefield, you take the initiative.
"Shhh! I think I hear goblins. And I definitely smell them."
1/4
  • Commander Legends: Battle for Baldur's Gate
Aardwolf's Advantage

Aardwolf's Advantage {2}{R}

Sorcery
Creature you control get +2/+0 and gain alpha strike until end of turn. (A creature with alpha strike has first strike as long as it's blocking or being blocked by a creature that comes after it alphabetically.)
"My Abattoir Ghoul deck is unbeatable. Wait, 1996 World Champion?"
—Johnny, to Spike
  • Unfinity 97 383
Abaddon the Despoiler

Abaddon the Despoiler {2}{U}{B}{R}

Legendary Creature - Astartes Warrior
Trample
Mark of Chaos Ascendant — During your turn, spells you cast from your hand with mana value X or less have cascade, where X is the total amount of life your opponents have lost this turn.
Under his rule, there is but one creed: Chaos shall reign.
5/5
Abandon Reason

Abandon Reason {2}{R}

Instant
Up to two target creatures each get +1/+0 and gain first strike until end of turn.
Madness {1}{R}
  • Eldritch Moon
Abandon the Post

Abandon the Post {1}{R}

Sorcery
Up to two target creatures can't block this turn.
Flashback {3}{R}
You don't have to outrun the werewolf; you only have to outrun your fellow guard.
Abandoned Outpost

Abandoned Outpost

Land
Abandoned Outpost enters the battlefield tapped.
{T}: Add {W}.
{T}, Sacrifice Abandoned Outpost: Add one mana of any color.
  • Odyssey
Abandoned Sarcophagus

Abandoned Sarcophagus {3}

Artifact
You may cast spells that have a cycling ability from your graveyard.
If a card that has a cycling ability would be put into your graveyard from anywhere and it wasn't cycled, exile it instead.
Although long since dead, the banished dissenters finally took their vengeance.
Abattoir Ghoul

Abattoir Ghoul {3}{B}

Creature - Zombie
First strike
Whenever a creature dealt damage by Abattoir Ghoul this turn dies, you gain life equal to that creature's toughness.
Death took his humanity but not his skill with the knife.
3/2
Abbey Gargoyles

Abbey Gargoyles {2}{W}{W}{W}

Creature - Gargoyle
Flying, protection from red
"Though Serra has not been seen for twenty years, her gargoyles still watch over our city and punish the guilty."
—Gulsen, abbey matron
3/4
Related card: Apocalypse Chime
Abbey Griffin

Abbey Griffin {3}{W}

Creature - Griffin
Flying, vigilance
"The darkness crawls with vampires and ghouls, but we are not without allies."
—Mikaeus, the Lunarch
2/2
  • Innistrad
Abbot of Keral Keep

Abbot of Keral Keep {1}{R}

Creature - Human Monk
Prowess
When Abbot of Keral Keep enters the battlefield, exile the top card of your library. Until end of turn, you may play that card.
2/1
Abdel Adrian, Gorion's Ward

Abdel Adrian, Gorion's Ward {4}{W}

Legendary Creature - Human Warrior
When Abdel Adrian, Gorion's Ward enters the battlefield, exile any number of other nonland permanents you control until Abdel Adrian leaves the battlefield. Create a 1/1 white Soldier creature token for each permanent exiled this way.
Choose a Background
4/4
  • Commander Legends: Battle for Baldur's Gate 2 375 471
Aberrant Mind Sorcerer

Aberrant Mind Sorcerer {4}{U}

Creature - Human Elf Shaman
Psionic Spells — When Aberrant Mind Sorcerer enters the battlefield, choose target instant or sorcery card in your graveyard, then roll a d20.
1—9 | You may put that card on top of your library.
10—20 | Return that card to your hand.
3/4
  • Adventures in the Forgotten Realms
Aberrant Researcher
Perfected Form

Aberrant Researcher {3}{U}

Creature - Human Insect
Flying
At the beginning of your upkeep, mill a card. If an instant or sorcery card was milled this way, transform Aberrant Researcher.
"Metamorphosis is a process."
—Laboratory notes
3/2
Card has other part: Perfected Form
  • Shadows over Innistrad
Abeyance

Abeyance {1}{W}

Instant
Until end of turn, target player can't cast instant or sorcery spells, and that player can't activate abilities that aren't mana abilities.
Draw a card.
"I'm too modest a wizard to reveal the full extent of my abilities."
—Ertai, wizard adept
Abhorrent Overlord

Abhorrent Overlord {5}{B}{B}

Creature - Demon
Flying
When Abhorrent Overlord enters the battlefield, create a number of 1/1 black Harpy creature tokens with flying equal to your devotion to black.
At the beginning of your upkeep, sacrifice a creature.
6/6