5 cards found
Captain America, First Avenger

Captain America, First Avenger {R}{W}{U}

Legendary Creature - Human Soldier Hero
Throw ... — {3}, Unattach an Equipment from Captain America: He deals damage equal to that Equipment's mana value divided as you choose among one, two, or three targets.
... Catch — At the beginning of combat on your turn, attach up to one target Equipment you control to Captain America.
4/4
  • Secret Lair Drop
Flawless Maneuver

Flawless Maneuver {2}{W}

Instant
If you control a commander, you may cast this spell without paying its mana cost.
Creatures you control gain indestructible until end of turn.
"You go! I'll shield you!"
In the Trenches

In the Trenches {1}{W}{W}

Enchantment
Creatures you control get +1/+1.
{5}{W}: Exile target nonland permanent you don't control until this enchantment leaves the battlefield. Activate only as a sorcery and only once.
"Look out, Axis—here we come!"
—Invaders' battle cry
Sigarda's Aid

Sigarda's Aid {W}
(Captain America's Aid)

Enchantment
You may cast Aura and Equipment spells as though they had flash.
Whenever an Equipment you control enters, you may attach it to target creature you control.
All who wield the shield share a dream of creating the kind of world we all deserve to live in.
Sword of War and Peace

Sword of War and Peace {3}
(Shield of War and Peace)

Artifact - Equipment
Equipped creature gets +2/+2 and has protection from red and from white.
Whenever equipped creature deals combat damage to a player, this Equipment deals damage to that player equal to the number of cards in their hand and you gain 1 life for each card in your hand.
Equip {2}
Related card: Masterpiece Vault