29 cards found
Abzan Ascendancy

Abzan Ascendancy {W}{B}{G}

Enchantment
When Abzan Ascendancy enters the battlefield, put a +1/+1 counter on each creature you control.
Whenever a nontoken creature you control dies, create a 1/1 white Spirit creature token with flying.
Abzan Charm

Abzan Charm {W}{B}{G}

Instant
Choose one —
• Exile target creature with power 3 or greater.
• You draw two cards and you lose 2 life.
• Distribute two +1/+1 counters among one or two target creatures.
Abzan Guide

Abzan Guide {3}{W}{B}{G}

Creature - Human Warrior
Lifelink
Morph {2}{W}{B}{G}
"These roads are desolate and changeable. Follow me, or die in the wastes."
4/4
Anafenza, the Foremost

Anafenza, the Foremost {W}{B}{G}

Legendary Creature - Human Soldier
Whenever Anafenza, the Foremost attacks, put a +1/+1 counter on another target tapped creature you control.
If a nontoken creature an opponent owns would die or a creature card not on the battlefield would be put into an opponent's graveyard, exile that card instead.
Rarely at rest on the Amber Throne, Anafenza always leads the Abzan Houses to battle.
4/4
Anikthea, Hand of Erebos

Anikthea, Hand of Erebos {2}{W}{B}{G}

Legendary Enchantment Creature - Demigod
Menace
Other enchantment creatures you control have menace.
Whenever Anikthea enters the battlefield or attacks, exile up to one target non-Aura enchantment card from your graveyard. Create a token that's a copy of that card, except it's a 3/3 black Zombie creature in addition to its other types.
4/4
Armament Corps

Armament Corps {2}{W}{B}{G}

Creature - Human Soldier
When Armament Corps enters the battlefield, distribute two +1/+1 counters among one or two target creatures you control.
The Abzan avoid extended supply lines by incorporating weapons stores into their battle formations.
4/4
Bilbo, Birthday Celebrant

Bilbo, Birthday Celebrant {W}{B}{G}

Legendary Creature - Halfling Rogue
If you would gain life, you gain that much life plus 1 instead.
{2}{W}{B}{G}, {T}, Exile Bilbo, Birthday Celebrant: Search your library for any number of creature cards, put them onto the battlefield, then shuffle. Activate only if you have 111 or more life.
2/3
  • Tales of Middle-earth Commander 48 131 451
Colfenor, the Last Yew

Colfenor, the Last Yew {3}{W}{B}{G}

Legendary Creature - Treefolk Shaman
Vigilance, reach
Whenever Colfenor, the Last Yew or another creature you control dies, return up to one other target creature card with lesser toughness from your graveyard to your hand.
"To reach my age, you must know when to bend with the winds and when to stand tall."
3/7
Darksteel Hydra

Darksteel Hydra {X}{W}{B}{G}

Artifact Creature - Phyrexian Hydra
Indestructible
Darksteel Hydra enters the battlefield with X oil counters on it.
Darksteel Hydra's power and toughness are each equal to twice the number of oil counters on it.
When Darksteel Hydra enters the battlefield, conjure a card named Darksteel Ingot and a card named Darksteel Plate into your hand.
*/*
Related cards: Darksteel Ingot Darksteel Plate
  • Alchemy: Phyrexia
Death's Oasis

Death's Oasis {W}{B}{G}

Enchantment
Whenever a nontoken creature you control dies, mill two cards. Then return a creature card with lesser mana value than the creature that died from your graveyard to your hand.
{1}, Sacrifice Death's Oasis: You gain life equal to the highest mana value among creatures you control.
Doran, the Siege Tower

Doran, the Siege Tower {W}{B}{G}

Legendary Creature - Treefolk Shaman
Each creature assigns combat damage equal to its toughness rather than its power.
"Each year that passes rings you inwardly with memory and might. Wield your heart, and the world will tremble."
0/5
Drover of the Swine

Drover of the Swine {2}{W}{B}{G}

Creature - Human Warlock
When Drover of the Swine enters the battlefield, choose one —
• Conjure a card of your choice from the Three Pigs spellbook onto the battlefield.
• Return up to three target Boar creature cards with different names from your graveyard to the battlefield.
5/5
Related cards: First Little Pig Second Little Pig Third Little Pig
  • Alchemy: Wilds of Eldraine
Duneblast

Duneblast {4}{W}{B}{G}

Sorcery
Choose up to one creature. Destroy the rest.
The Abzan turn to this spell only as a last resort, for its inevitable result is what they most dread: to be alone.
Eerie Ultimatum

Eerie Ultimatum {W}{W}{B}{B}{B}{G}{G}

Sorcery
Return any number of permanent cards with different names from your graveyard to the battlefield.
"The ground under our feet is a record of every slight against the world, to be avenged at a time of its choosing."
—Gavi, nest warden
Ghave, Guru of Spores

Ghave, Guru of Spores {2}{W}{B}{G}

Legendary Creature - Fungus Shaman
Ghave, Guru of Spores enters the battlefield with five +1/+1 counters on it.
{1}, Remove a +1/+1 counter from a creature you control: Create a 1/1 green Saproling creature token.
{1}, Sacrifice a creature: Put a +1/+1 counter on target creature.
0/0
Ivorytusk Fortress

Ivorytusk Fortress {2}{W}{B}{G}

Creature - Elephant
Untap each creature you control with a +1/+1 counter on it during each other player's untap step.
Abzan soldiers march to war confident that their Houses march with them.
5/7
Ixhel, Scion of Atraxa

Ixhel, Scion of Atraxa {1}{W}{B}{G}

Legendary Creature - Phyrexian Angel
Flying, vigilance, toxic 2
Corrupted — At the beginning of your end step, each opponent who has three or more poison counters exiles the top card of their library face down. You may look at and play those cards for as long as they remain exiled, and you may spend mana as though it were mana of any color to cast those spells.
2/5
  • Phyrexia: All Will Be One Commander 1 29 37
Karador, Ghost Chieftain

Karador, Ghost Chieftain {5}{W}{B}{G}

Legendary Creature - Centaur Spirit
This spell costs {1} less to cast for each creature card in your graveyard.
Once during each of your turns, you may cast a creature spell from your graveyard.
"Death tried to uncrown me. But now I return, king of a greater realm."
3/4
Kathril, Aspect Warper

Kathril, Aspect Warper {2}{W}{B}{G}

Legendary Creature - Nightmare Insect
When Kathril, Aspect Warper enters the battlefield, put a flying counter on any creature you control if a creature card in your graveyard has flying. Repeat this process for first strike, double strike, deathtouch, hexproof, indestructible, lifelink, menace, reach, trample, and vigilance. Then put a +1/+1 counter on Kathril for each counter put on a creature this way.
3/3
Kethis, the Hidden Hand

Kethis, the Hidden Hand {W}{B}{G}

Legendary Creature - Elf Advisor
Legendary spells you cast cost {1} less to cast.
Exile two legendary cards from your graveyard: Until end of turn, each legendary card in your graveyard gains "You may play this card from your graveyard."
"The pen is mightier than the crown."
3/4
  • Core Set 2020 Promos 211p 211s
  • Core Set 2020
Myrkul, Lord of Bones

Myrkul, Lord of Bones {4}{W}{B}{G}

Legendary Creature - God
As long as your life total is less than or equal to half your starting life total, Myrkul, Lord of Bones has indestructible.
Whenever another nontoken creature you control dies, you may exile it. If you do, create a token that's a copy of that card, except it's an enchantment and loses all other card types.
7/5
  • Battle for Baldur's Gate Promos
  • Commander Legends: Battle for Baldur's Gate 287 433 544
Narci, Fable Singer

Narci, Fable Singer {1}{W}{B}{G}

Legendary Creature - Human Bard
Lifelink
Whenever you sacrifice an enchantment, draw a card.
Whenever the final chapter ability of a Saga you control resolves, each opponent loses X life and you gain X life, where X is that Saga's mana value.
"All stories eventually come to an end."
3/3
  • Commander Masters 710 775
Nethroi, Apex of Death

Nethroi, Apex of Death {2}{W}{B}{G}

Legendary Creature - Cat Nightmare Beast
Mutate {4}{G/W}{B}{B}
Deathtouch, lifelink
Whenever this creature mutates, return any number of target creature cards with total power 10 or less from your graveyard to the battlefield.
5/5
Overgrown Estate

Overgrown Estate {W}{B}{G}

Enchantment
Sacrifice a land: You gain 3 life.
The decay of Crovax's ancestral home matched the state of his soul.
  • Apocalypse
Siege Rhino

Siege Rhino {1}{W}{B}{G}

Creature - Rhino
Trample
When Siege Rhino enters the battlefield, each opponent loses 3 life and you gain 3 life.
The mere approach of an Abzan war beast is enough to send enemies fleeing in panic.
4/5