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Breaking of the Fellowship

Breaking of the Fellowship {1}{R}

Sorcery
Target creature an opponent controls deals damage equal to its power to another target creature that player controls. The Ring tempts you.
"It might have been mine. It should be mine. Give it to me!"
Related cards: The Ring The Ring Tempts You
Details
Legalities
Rulings
  • 2023-06-16 As the Ring tempts you, you get an emblem named The Ring if you don't have one. Then your emblem gains its next ability and you choose a creature you control to become (or remain) your Ring-bearer.
  • 2023-06-16 Each player can have only one emblem named The Ring and only one Ring-bearer at a time.
  • 2023-06-16 Each time the Ring tempts you, you must choose a creature if you control one.
  • 2023-06-16 If the creature you choose as your Ring-bearer was already your Ring-bearer, that still counts as choosing that creature as your Ring-bearer for the purpose of abilities that trigger "whenever you choose a creature as your Ring-bearer" or abilities that care about which creature was chosen as your Ring-bearer.
  • 2023-06-16 Some spells and abilities that cause the Ring to tempt you may require targets. If each target chosen is an illegal target as that spell or ability tries to resolve, it won't resolve. The Ring won't tempt you.
  • 2023-06-16 The Ring can tempt you even if you don't control a creature. In this case, abilities that trigger "whenever the Ring tempts you" will still trigger.
  • 2023-06-16 The Ring gains its abilities in order from top to bottom. Once it gains an ability, it has that ability for the rest of the game.
Links
Printings
  • The Lord of the Rings: Tales of Middle-earth 117 568 (common)

View gallery of all printings

Foreign names
  • 魔戒同盟分裂
  • Trennung der Gefährten
  • Fracture de la Communauté
  • Divisione della Compagnia
  • 旅の仲間の断絶
  • Separação da Sociedade
  • Disolución de la Comunidad